Player Matchup

Izanami
Izanami
IXII TriPod IIX
Izanami
Level 17
God Stats
2W - 0L
1,448 SR
Queue Stats
4W - 10L
1,013 Elo+
Solo
Cerberus
Cerberus
KingAutisc
Cerberus
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 30L
1,251 Elo+
Solo
Merlin
Merlin
Pelatranca
Merlin
Level 8
God Stats
5W - 6L
1,552 SR
Queue Stats
11W - 26L
1,208 Elo+
Solo
Neith
Neith
rodrigarak
Neith
Level 12
God Stats
3W - 7L
1,162 SR
Queue Stats
36W - 48L
1,209 Elo+
Solo
Aphrodite
Aphrodite
stonrgirl128
Aphrodite
Level 17
God Stats
38W - 21L
1,708 SR
Queue Stats
431W - 432L
1,331 Elo+
Solo
Team Averages
Level 13
1,474 SR
1,203 Elo+

VS

Team Averages
Level 12
1,365 SR
1,214 Elo+
Danzaburou
Danzaburou
Firehawk2013653
Danzaburou
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,089 Elo+
Solo
Zeus
Zeus
Heaters007
Zeus
Level 17
God Stats
16W - 14L
1,355 SR
Queue Stats
333W - 389L
1,319 Elo+
Party 1
Thor
Thor
adecypress
Thor
Level 5
God Stats
0W - 5L
1,061 SR
Queue Stats
0W - 6L
1,052 Elo+
Solo
Odin
Odin
cozyxsweat
Odin
Level 7
God Stats
25W - 18L
1,407 SR
Queue Stats
31W - 25L
1,285 Elo+
Party 1
Loki
Loki
jailsoncabral
Loki
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 63L
1,327 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 10 / 20
12,470
1,134
24,293
17,013
5,997
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Cerberus
KingAutisc
Cerberus
20
24 / 7 / 13
16,147
1,468
29,383
26,750
13,414
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Merlin
Pelatranca
Merlin
19
5 / 7 / 17
12,706
1,155
10,829
12,438
5,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Neith
19
4 / 3 / 19
12,152
1,105
9,113
11,247
6,328
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Aphrodite
stonrgirl128
Aphrodite
20
9 / 2 / 19
13,357
1,214
11,401
11,294
12,751
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Team 1 Tickets

158

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Firehawk2013653
Danzaburou
17
0 / 9 / 13
10,867
988
3,096
15,568
5,364
18
10 / 6 / 8
12,800
1,164
19,768
15,653
5,680
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
2 / 12 / 10
11,586
1,053
10,467
19,964
6,320
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
10 / 5 / 9
13,353
1,214
20,675
26,383
11,830
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
7 / 14 / 9
13,167
1,197
18,620
22,421
7,122
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
78
46
Kills
29
29
Deaths
46
88
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Firehawk2013653
Danzaburou
0
9
13
0.72
L
10
6
8
2.33
W
4
10
20
1.4
W
Cerberus
KingAutisc
Cerberus
24
7
13
4.36
W
Merlin
Pelatranca
Merlin
5
7
17
1.93
L
2
12
10
0.58
L
10
5
9
2.9
L
7
14
9
0.82
W
Neith
4
3
19
4.5
W
Aphrodite
stonrgirl128
Aphrodite
9
2
19
9.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,019
Damage
72,626
78,742
Taken
99,989
43,556
Mitigated
36,316
21,925
Healing
3,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Firehawk2013653
Danzaburou
3,096
857
0
297
15,568
5,364
0
8,526
6,942
0
10,066
L
19,768
5,375
0
0
15,653
5,680
0
5,782
9,846
32,731
0
W
24,293
16,888
0
2,926
17,013
5,997
0
5,471
11,542
0
56,217
W
Cerberus
KingAutisc
Cerberus
29,383
5,661
0
8,679
26,750
13,414
0
6,627
20,123
37,958
0
W
Merlin
Pelatranca
Merlin
10,829
1,841
0
369
12,438
5,066
0
3,710
8,728
37,351
0
L
10,467
948
0
206
19,964
6,320
0
9,274
8,958
0
23,675
L
20,675
10,540
0
443
26,383
11,830
0
10,906
15,352
0
36,883
L
18,620
9,982
0
2,196
22,421
7,122
0
16,536
5,596
0
44,828
W
Neith
9,113
5,930
0
3,044
11,247
6,328
0
1,764
9,483
0
17,881
W
Aphrodite
stonrgirl128
Aphrodite
11,401
2,753
2,516
4,391
11,294
12,751
0
2,196
9,098
18,621
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,832
Gold Earned
61,773
223
Minions Killed
143
5
Camps Cleared
3
851,973
Distance Traveled
1,019,794
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,867
988
7
1
1
202,004
0
L
Zeus
12,800
1,164
21
2
0
213,809
0
W
Izanami
12,470
1,134
93
8
1
145,676
0
W
Cerberus
16,147
1,468
34
3
0
193,597
0
W
Merlin
12,706
1,155
57
5
4
150,171
0
L
Thor
11,586
1,053
31
3
1
174,061
0
L
Odin
13,353
1,214
39
4
0
252,981
2
L
Loki
13,167
1,197
45
4
1
176,939
0
W
Neith
12,152
1,105
14
1
0
143,425
0
W
Aphrodite
13,357
1,214
25
2
0
219,104
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role