Player Matchup

Scylla
Scylla
CriticalRae
Scylla
Level 12
God Stats
3W - 4L
1,500 SR
Queue Stats
191W - 244L
1,351 Elo+
Party 1
Ah Puch
Ah Puch
Dorkywannabegoth
Ah Puch
Level 16
God Stats
12W - 15L
1,698 SR
Queue Stats
76W - 83L
1,501 Elo+
Solo
Geb
Geb
ElZorman
Geb
Level 26
God Stats
24W - 15L
1,623 SR
Queue Stats
38W - 22L
1,658 Elo+
Solo
Medusa
Medusa
PurplePandaFire
Medusa
Level 106
God Stats
4W - 8L
1,500 SR
Queue Stats
202W - 240L
1,414 Elo+
Party 1
Achilles
Achilles
QuixoticBends
Achilles
Level 28
God Stats
5W - 5L
1,835 SR
Queue Stats
65W - 57L
1,710 Elo+
Solo
Team Averages
Level 38
1,631 SR
1,527 Elo+

VS

Team Averages
Level 13
1,578 SR
1,640 Elo+
Nemesis
Nemesis
Ev1lDem0n
Nemesis
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 4L
1,858 Elo+
Solo
Susano
Susano
Excision1434
Susano
Level 7
God Stats
2W - 2L
2,030 SR
Queue Stats
5W - 4L
1,689 Elo+
Party 2
Yemoja
Yemoja
SkinnesS
Yemoja
Level 12
God Stats
0W - 5L
1,341 SR
Queue Stats
309W - 309L
1,611 Elo+
Solo
Ymir
Ymir
SonofAnarchy18
Ymir
Level 17
God Stats
2W - 1L
1,481 SR
Queue Stats
5W - 5L
1,628 Elo+
Party 2
Kukulkan
Kukulkan
becerr45
Kukulkan
Level 26
God Stats
15W - 15L
1,538 SR
Queue Stats
43W - 54L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
18
3 / 0 / 13
11,458
955
6,647
3,278
1,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
6 / 1 / 18
12,703
1,059
22,472
7,755
3,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
3 / 0 / 20
11,855
988
18,114
14,018
15,923
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
10 / 3 / 13
13,432
1,119
22,050
12,446
5,145
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
QuixoticBends
Achilles
16
8 / 1 / 6
12,397
1,033
8,837
7,857
7,238
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Team 1 Tickets

258

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Ev1lDem0n
Nemesis
10
0 / 10 / 1
9,662
805
1,226
11,214
3,330
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Susano
18
1 / 5 / 3
11,479
957
10,425
21,117
8,420
Heavy Mace

Heavy Mace

+30
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Yemoja
SkinnesS
Yemoja
16
0 / 0 / 0
10,579
882
1,806
4,158
2,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
1 / 5 / 3
11,048
921
11,091
27,375
15,904
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kukulkan
becerr45
Kukulkan
17
3 / 10 / 2
11,875
990
14,606
21,450
8,649
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
14
30
Kills
5
5
Deaths
30
70
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Scylla
3
0
13
9.5
W
6
1
18
15
W
3
0
20
13
L
Nemesis
Ev1lDem0n
Nemesis
0
10
1
0.05
L
Susano
1
5
3
0.5
W
10
3
13
5.5
W
Achilles
QuixoticBends
Achilles
8
1
6
11
L
Yemoja
SkinnesS
Yemoja
0
0
0
0
L
1
5
3
0.5
L
Kukulkan
becerr45
Kukulkan
3
10
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,120
Damage
39,154
45,354
Taken
85,314
32,582
Mitigated
39,051
10,455
Healing
10,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
6,647
1,074
0
0
3,278
1,237
0
2,562
716
35,568
0
W
22,472
2,139
0
2,192
7,755
3,039
0
3,865
3,890
47,546
0
W
18,114
2,888
860
794
14,018
15,923
0
7,494
6,524
31,962
0
L
Nemesis
Ev1lDem0n
Nemesis
1,226
624
0
466
11,214
3,330
0
4,016
7,119
0
3,376
L
Susano
10,425
2,852
935
2,386
21,117
8,420
0
9,721
11,250
0
23,321
W
22,050
10,499
438
4,045
12,446
5,145
0
8,914
3,532
0
48,089
W
Achilles
QuixoticBends
Achilles
8,837
3,218
0
2,126
7,857
7,238
0
4,668
3,189
0
26,565
L
Yemoja
SkinnesS
Yemoja
1,806
710
4,486
1,683
4,158
2,748
0
1,707
2,451
10,838
0
L
11,091
1,147
0
594
27,375
15,904
0
18,241
9,059
34,261
0
L
Kukulkan
becerr45
Kukulkan
14,606
2,043
0
0
21,450
8,649
0
13,548
7,852
53,027
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,845
Gold Earned
54,643
269
Minions Killed
216
13
Camps Cleared
3
1,078,201
Distance Traveled
866,100
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,458
955
92
8
1
220,685
0
W
Ah Puch
12,703
1,059
70
6
0
239,242
1
W
Geb
11,855
988
23
2
0
244,427
0
L
Nemesis
9,662
805
6
1
0
63,095
1
L
Susano
11,479
957
36
3
1
267,379
1
W
Medusa
13,432
1,119
63
5
3
222,051
0
W
Achilles
12,397
1,033
21
2
9
151,796
2
L
Yemoja
10,579
882
31
3
0
128,962
2
L
Ymir
11,048
921
43
4
0
222,152
0
L
Kukulkan
11,875
990
100
8
2
184,512
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role