Player Matchup

Vamana
Vamana
Joao GAMER 1705
Vamana
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 39L
1,425 Elo+
Party 2
Chronos
Chronos
R4M0NZ1N
Chronos
Level 128
God Stats
0W - 4L
1,159 SR
Queue Stats
5W - 17L
1,280 Elo+
Party 2
Cernunnos
Cernunnos
RadViking101
Cernunnos
Level 49
God Stats
29W - 39L
1,462 SR
Queue Stats
163W - 200L
1,396 Elo+
Solo
Team Averages
Level 102
1,374 SR
1,367 Elo+

VS

Team Averages
Level 114
1,584 SR
1,498 Elo+
Chaac
Chaac
DJ DRizZLL
Chaac
Level 67
God Stats
4W - 0L
1,500 SR
Queue Stats
357W - 489L
1,406 Elo+
Solo
Nu Wa
Nu Wa
SiZZURP_412
Nu Wa
Level 152
God Stats
9W - 7L
1,696 SR
Queue Stats
441W - 427L
1,550 Elo+
Party 1
Danzaburou
Danzaburou
x3UnknownGhost3x
Danzaburou
Level 124
God Stats
11W - 16L
1,555 SR
Queue Stats
729W - 701L
1,538 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 2
8,947
688
9,795
17,213
6,540
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chronos
R4M0NZ1N
Chronos
12
2 / 4 / 3
8,845
680
7,922
11,770
3,692
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cernunnos
RadViking101
Cernunnos
11
1 / 6 / 2
8,411
647
3,130
12,864
3,873
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
14
5 / 3 / 6
10,191
784
10,333
10,032
8,582
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

13
3 / 1 / 8
9,702
746
9,778
7,808
2,577
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
x3UnknownGhost3x
Danzaburou
14
6 / 1 / 2
10,096
777
11,739
9,705
3,863
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
30
5
Kills
14
14
Deaths
5
7
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Chaac
5
3
6
2.67
L
2
4
2
0.75
L
Chronos
R4M0NZ1N
Chronos
2
4
3
0.88
L
Cernunnos
RadViking101
Cernunnos
1
6
2
0.33
W
3
1
8
7
W
Danzaburou
x3UnknownGhost3x
Danzaburou
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,847
Damage
31,850
41,847
Taken
27,545
14,105
Mitigated
15,022
8,256
Healing
13,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
10,333
2,644
0
4,491
10,032
8,582
436
3,932
6,100
0
36,843
L
9,795
4,641
0
3,622
17,213
6,540
0
5,081
11,722
0
49,497
L
Chronos
R4M0NZ1N
Chronos
7,922
1,792
0
2,088
11,770
3,692
0
1,819
9,755
26,906
0
L
Cernunnos
RadViking101
Cernunnos
3,130
901
540
2,006
12,864
3,873
34
2,098
10,504
0
20,285
W
9,778
3,074
565
3,335
7,808
2,577
1,227
1,694
6,114
37,799
0
W
Danzaburou
x3UnknownGhost3x
Danzaburou
11,739
3,904
0
5,301
9,705
3,863
1,492
2,332
7,373
0
38,702

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,203
Gold Earned
29,989
147
Minions Killed
152
0
Camps Cleared
0
703,604
Distance Traveled
685,973
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,191
784
44
3
0
256,551
0
L
Vamana
8,947
688
64
5
0
230,284
4
L
Chronos
8,845
680
47
4
0
243,263
1
L
Cernunnos
8,411
647
36
3
0
230,057
2
W
Nu Wa
9,702
746
59
5
0
217,271
3
W
Danzaburou
10,096
777
49
4
0
212,151
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role