Player Matchup

Loki
Loki
MauriTolosa
Loki
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 3L
1,715 Elo+
Party 1
Janus
Janus
ZJL CaptainWar
Janus
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 5L
1,821 Elo+
Solo
Olorun
Olorun
facacracklol
Olorun
Level 4
God Stats
1W - 3L
1,500 SR
Queue Stats
3W - 3L
1,715 Elo+
Party 1
Poseidon
Poseidon
joegrimreaperv2
Poseidon
Level 24
God Stats
7W - 2L
1,709 SR
Queue Stats
31W - 24L
1,647 Elo+
Solo
Cabrakan
Cabrakan
rphayes2116
Cabrakan
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 40L
1,728 Elo+
Solo
Team Averages
Level 15
1,542 SR
1,725 Elo+

VS

Team Averages
Level 23
1,520 SR
1,715 Elo+
Loki
Loki
AJG815
Loki
Level 29
God Stats
8W - 8L
1,607 SR
Queue Stats
179W - 159L
1,933 Elo+
Solo
Cerberus
Cerberus
DarthChaos_GAS
Cerberus
Level 28
God Stats
27W - 22L
1,649 SR
Queue Stats
302W - 304L
1,534 Elo+
Solo
Ra
Ra
Dud3_wh0th4t
Ra
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,812 Elo+
Solo
Tyr
Tyr
SGomez-_-
Tyr
Level 26
God Stats
5W - 7L
1,343 SR
Queue Stats
35W - 28L
1,619 Elo+
Solo
Rama
Rama
lopabunnyfunny
Rama
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
78W - 64L
1,676 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 7 / 0
4,111
374
239
4,404
838
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 2 / 0
5,799
527
3,175
6,013
1,352
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Olorun
5
0 / 8 / 1
4,273
388
816
7,049
1,567
Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Poseidon
11
6 / 1 / 0
6,871
625
5,601
4,766
1,420
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cabrakan
rphayes2116
Cabrakan
10
0 / 3 / 2
5,714
519
3,321
8,493
5,183
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
AJG815
Loki
12
7 / 3 / 2
7,206
655
5,934
7,698
2,503
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
9
3 / 2 / 4
6,164
560
2,765
8,433
4,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
0 / 2 / 5
5,075
461
2,836
2,783
780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

11
2 / 0 / 3
6,453
587
2,397
4,817
1,975
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
6 / 0 / 2
7,087
644
3,560
5,495
1,651
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
34
7
Kills
18
21
Deaths
7
3
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Loki
AJG815
Loki
7
3
2
2.67
W
Cerberus
3
2
4
2.5
W
0
2
5
1.25
L
0
7
0
0
W
2
0
3
3.5
L
1
2
0
0.5
L
Olorun
0
8
1
0.06
L
Poseidon
6
1
0
6
W
6
0
2
7
L
Cabrakan
rphayes2116
Cabrakan
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,152
Damage
17,492
30,725
Taken
29,226
10,360
Mitigated
11,725
5,154
Healing
12,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
AJG815
Loki
5,934
1,313
0
2,361
7,698
2,503
0
3,024
4,634
0
37,621
W
Cerberus
2,765
208
0
3,567
8,433
4,816
0
4,280
4,009
23,298
0
W
2,836
374
308
386
2,783
780
0
1,774
1,009
15,741
0
L
239
110
0
0
4,404
838
0
866
3,538
0
9,749
W
2,397
398
0
1,350
4,817
1,975
150
1,648
3,161
0
31,012
L
3,175
270
0
980
6,013
1,352
297
284
5,729
34,489
0
L
Olorun
816
245
0
590
7,049
1,567
0
2,318
4,731
9,704
0
L
Poseidon
5,601
1,881
0
1,020
4,766
1,420
0
961
3,805
37,529
0
W
3,560
2,610
0
4,311
5,495
1,651
1,324
1,881
3,500
0
44,456
L
Cabrakan
rphayes2116
Cabrakan
3,321
423
0
2,564
8,493
5,183
210
1,172
7,321
28,531
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,768
Gold Earned
31,985
241
Minions Killed
321
0
Camps Cleared
0
1,000,095
Distance Traveled
1,063,096
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
7,206
655
81
7
0
240,100
1
W
Cerberus
6,164
560
49
4
0
212,866
2
W
Ra
5,075
461
31
3
0
188,523
1
L
Loki
4,111
374
19
2
0
215,542
0
W
Tyr
6,453
587
79
7
0
230,892
0
L
Janus
5,799
527
77
7
0
227,183
3
L
Olorun
4,273
388
9
1
0
182,439
3
L
Poseidon
6,871
625
67
6
0
185,246
3
W
Rama
7,087
644
81
7
0
190,715
3
L
Cabrakan
5,714
519
69
6
0
189,685
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role