Player Matchup

Anhur
Anhur
Datisredevils
Anhur
Level 12
God Stats
1W - 2L
1,500 SR
Queue Stats
28W - 17L
1,440 Elo+
Party 2
Bakasura
Bakasura
KamyRsn01
Bakasura
Level 66
God Stats
44W - 28L
1,500 SR
Queue Stats
132W - 122L
1,405 Elo+
Party 2
Achilles
Achilles
M7DaTiS
Achilles
Level 87
God Stats
8W - 4L
1,499 SR
Queue Stats
204W - 206L
1,501 Elo+
Party 2
Kuzenbo
Kuzenbo
mohammadnz
Kuzenbo
Level 107
God Stats
7W - 12L
1,361 SR
Queue Stats
257W - 219L
1,511 Elo+
Party 2
Eset
Eset
sag_to_jahromi
Eset
Level 18
God Stats
3W - 0L
1,869 SR
Queue Stats
28W - 17L
1,540 Elo+
Party 2
Team Averages
Level 58
1,546 SR
1,480 Elo+

VS

Team Averages
Level 78
1,359 SR
1,452 Elo+
Heimdallr
Heimdallr
LAM_Danicra_214
Heimdallr
Level 62
God Stats
3W - 10L
1,196 SR
Queue Stats
59W - 72L
1,445 Elo+
Party 1
Kuzenbo
Kuzenbo
LAM_ProEric
Kuzenbo
Level 88
God Stats
0W - 4L
1,253 SR
Queue Stats
168W - 164L
1,511 Elo+
Party 1
Anubis
Anubis
LAM_SHADOW_07
Anubis
Level 36
God Stats
3W - 5L
1,195 SR
Queue Stats
69W - 102L
1,415 Elo+
Party 1
Erlang Shen
Erlang Shen
LAM_Skyzzy
Erlang Shen
Level 67
God Stats
13W - 12L
1,525 SR
Queue Stats
193W - 210L
1,459 Elo+
Party 1
Bakasura
Bakasura
XxKiller-Boy21xX
Bakasura
Level 138
God Stats
26W - 12L
1,622 SR
Queue Stats
150W - 141L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 12 / 7
12,172
468
13,743
24,610
8,377
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
KamyRsn01
Bakasura
20
11 / 6 / 10
16,951
652
21,547
19,593
8,706
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Achilles
M7DaTiS
Achilles
20
7 / 7 / 5
14,040
540
15,298
26,322
33,734
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kuzenbo
mohammadnz
Kuzenbo
19
4 / 1 / 16
13,576
522
11,138
25,775
37,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
12 / 8 / 5
15,543
598
28,108
22,381
10,623
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
LAM_Danicra_214
Heimdallr
18
7 / 10 / 5
13,140
505
18,345
24,173
9,768
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kuzenbo
LAM_ProEric
Kuzenbo
16
1 / 6 / 8
11,629
447
10,504
27,592
32,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

17
3 / 11 / 4
12,163
468
8,714
19,377
8,681
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Erlang Shen
LAM_Skyzzy
Erlang Shen
20
9 / 9 / 5
15,151
583
25,382
30,565
26,199
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
14 / 2 / 5
16,826
647
23,788
27,385
15,402
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
61
38
Kills
34
34
Deaths
38
43
Assists
27
Player
Kills
Deaths
Assists
KDA
W
4
12
7
0.63
W
Bakasura
KamyRsn01
Bakasura
11
6
10
2.67
L
Heimdallr
LAM_Danicra_214
Heimdallr
7
10
5
0.95
L
Kuzenbo
LAM_ProEric
Kuzenbo
1
6
8
0.83
L
3
11
4
0.45
L
Erlang Shen
LAM_Skyzzy
Erlang Shen
9
9
5
1.28
W
Achilles
M7DaTiS
Achilles
7
7
5
1.36
L
14
2
5
8.25
W
Kuzenbo
mohammadnz
Kuzenbo
4
1
16
12
W
12
8
5
1.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,834
Damage
86,733
118,681
Taken
129,092
98,443
Mitigated
92,126
33,567
Healing
37,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,743
7,528
0
4,912
24,610
8,377
4,595
3,997
20,112
0
65,717
W
Bakasura
KamyRsn01
Bakasura
21,547
14,018
0
3,501
19,593
8,706
6,443
1,498
17,905
0
119,826
L
Heimdallr
LAM_Danicra_214
Heimdallr
18,345
5,751
267
6,573
24,173
9,768
5,069
6,355
16,821
0
85,000
L
Kuzenbo
LAM_ProEric
Kuzenbo
10,504
3,705
0
4,294
27,592
32,076
529
9,583
17,015
39,118
0
L
8,714
649
0
5,261
19,377
8,681
863
9,580
8,421
65,697
0
L
Erlang Shen
LAM_Skyzzy
Erlang Shen
25,382
15,919
0
10,627
30,565
26,199
2,188
6,271
21,970
0
94,065
W
Achilles
M7DaTiS
Achilles
15,298
6,215
0
7,214
26,322
33,734
1,535
2,883
22,702
0
74,599
L
23,788
17,398
0
10,030
27,385
15,402
2,425
6,227
20,402
0
119,608
W
Kuzenbo
mohammadnz
Kuzenbo
11,138
2,237
1,287
6,365
25,775
37,003
540
6,799
18,330
47,401
0
W
28,108
1,351
3,607
6,681
22,381
10,623
1,762
4,041
17,735
111,319
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,282
Gold Earned
68,909
674
Minions Killed
577
0
Camps Cleared
0
2,497,299
Distance Traveled
2,334,214
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
12,172
468
94
4
0
414,034
1
W
Bakasura
16,951
652
204
8
0
549,081
1
L
Heimdallr
13,140
505
120
5
0
429,639
2
L
Kuzenbo
11,629
447
40
2
0
485,456
1
L
Anubis
12,163
468
102
4
0
390,426
1
L
Erlang Shen
15,151
583
138
5
0
446,458
0
W
Achilles
14,040
540
139
5
0
453,874
1
L
Bakasura
16,826
647
177
7
0
582,235
7
W
Kuzenbo
13,576
522
59
2
0
608,074
0
W
Eset
15,543
598
178
7
0
472,236
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role