Player Matchup

Zhong Kui
Zhong Kui
Cr1ms0nSh4d0
Zhong Kui
Level 97
God Stats
5W - 2L
1,493 SR
Queue Stats
106W - 174L
1,316 Elo+
Party 1
Ullr
Ullr
II Jokstr II
Ullr
Level 68
God Stats
1W - 3L
1,148 SR
Queue Stats
150W - 137L
1,522 Elo+
Party 2
Chaac
Chaac
Mykeyee
Chaac
Level 24
God Stats
2W - 1L
1,500 SR
Queue Stats
49W - 48L
1,534 Elo+
Party 2
Arachne
Arachne
gothitelle_x
Arachne
Level 26
God Stats
28W - 62L
1,366 SR
Queue Stats
41W - 89L
1,312 Elo+
Party 1
Discordia
Discordia
nah das cap
Discordia
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 81L
1,459 Elo+
Party 2
Team Averages
Level 51
1,401 SR
1,429 Elo+

VS

Team Averages
Level 36
1,464 SR
1,305 Elo+
King Arthur
King Arthur
Bloodphoenix788
King Arthur
Level 46
God Stats
78W - 100L
1,441 SR
Queue Stats
203W - 286L
1,327 Elo+
Party 4
Danzaburou
Danzaburou
Flamebard
Danzaburou
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 31L
1,139 Elo+
Party 3
Pele
Pele
Ihav4kidneys
Pele
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 23L
1,548 Elo+
Solo
Fenrir
Fenrir
Prime forse
Fenrir
Level 18
God Stats
43W - 61L
1,377 SR
Queue Stats
202W - 285L
1,371 Elo+
Party 4
Ra
Ra
scrat210
Ra
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 35L
1,139 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Cr1ms0nSh4d0
Zhong Kui
20
9 / 4 / 17
14,597
1,123
36,773
27,217
25,183
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
4 / 3 / 11
12,014
924
15,492
10,521
4,803
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chaac
Mykeyee
Chaac
20
3 / 0 / 18
12,664
974
12,178
10,880
11,797
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arachne
gothitelle_x
Arachne
18
3 / 5 / 11
11,815
909
10,372
18,263
9,068
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Discordia
nah das cap
Discordia
20
11 / 0 / 14
14,510
1,116
30,128
10,325
4,330
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

188

VS

Team 2 Tickets

68

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Bloodphoenix788
King Arthur
18
1 / 6 / 9
11,447
881
9,818
30,902
17,784
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
Flamebard
Danzaburou
18
6 / 3 / 4
13,269
1,021
17,848
18,590
6,785
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

17
1 / 7 / 8
11,457
881
15,422
21,701
7,561
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fenrir
17
3 / 10 / 6
11,396
877
9,233
25,191
10,430
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
1 / 4 / 7
11,662
897
20,246
14,912
5,660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
46
30
Kills
12
12
Deaths
30
71
Assists
34
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Bloodphoenix788
King Arthur
1
6
9
0.92
W
Zhong Kui
Cr1ms0nSh4d0
Zhong Kui
9
4
17
4.38
L
Danzaburou
Flamebard
Danzaburou
6
3
4
2.67
W
4
3
11
3.17
L
1
7
8
0.71
W
Chaac
Mykeyee
Chaac
3
0
18
12
L
Fenrir
3
10
6
0.6
W
Arachne
gothitelle_x
Arachne
3
5
11
1.7
W
Discordia
nah das cap
Discordia
11
0
14
18
L
1
4
7
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,943
Damage
72,567
77,206
Taken
111,296
55,181
Mitigated
48,220
21,790
Healing
19,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Bloodphoenix788
King Arthur
9,818
486
765
5,061
30,902
17,784
0
18,380
12,302
0
23,233
W
Zhong Kui
Cr1ms0nSh4d0
Zhong Kui
36,773
4,291
0
13,451
27,217
25,183
0
6,848
20,369
79,397
0
L
Danzaburou
Flamebard
Danzaburou
17,848
7,999
0
1,806
18,590
6,785
0
10,469
8,000
0
38,982
W
15,492
6,690
0
556
10,521
4,803
0
2,240
8,281
0
36,719
L
15,422
4,051
1,026
3,911
21,701
7,561
0
13,840
7,690
0
34,460
W
Chaac
Mykeyee
Chaac
12,178
2,548
0
4,402
10,880
11,797
0
4,234
6,646
0
21,147
L
Fenrir
9,233
1,701
289
2,402
25,191
10,430
0
14,798
10,172
0
21,041
W
Arachne
gothitelle_x
Arachne
10,372
8,509
0
1,865
18,263
9,068
0
4,163
14,100
0
13,747
W
Discordia
nah das cap
Discordia
30,128
2,301
0
1,516
10,325
4,330
0
2,761
7,564
52,075
0
L
20,246
1,186
3,139
1,546
14,912
5,660
0
8,606
6,231
58,924
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,600
Gold Earned
59,231
250
Minions Killed
235
3
Camps Cleared
3
1,198,526
Distance Traveled
1,271,565
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
11,447
881
22
2
0
270,882
0
W
Zhong Kui
14,597
1,123
117
9
2
226,522
1
L
Danzaburou
13,269
1,021
30
2
0
251,356
0
W
Ullr
12,014
924
38
3
0
240,447
0
L
Pele
11,457
881
55
4
1
231,933
0
W
Chaac
12,664
974
26
2
1
244,251
0
L
Fenrir
11,396
877
24
2
0
251,008
0
W
Arachne
11,815
909
8
1
0
252,356
0
W
Discordia
14,510
1,116
61
5
0
234,950
0
L
Ra
11,662
897
104
8
2
266,386
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role