Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
Daan_1787
Chaac
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
49W - 65L
1,421 Elo+
Party 1
Bastet
Bastet
Zakurrai
Bastet
Level 25
God Stats
7W - 3L
1,628 SR
Queue Stats
39W - 43L
1,404 Elo+
Solo
He Bo
He Bo
chunkyboiii56
He Bo
Level 32
God Stats
1W - 1L
1,500 SR
Queue Stats
122W - 153L
1,431 Elo+
Party 1
Danzaburou
Danzaburou
skulljugler
Danzaburou
Level 29
God Stats
16W - 12L
1,518 SR
Queue Stats
34W - 43L
1,450 Elo+
Party 2
Team Averages
Level 28
1,529 SR
1,441 Elo+

VS

Team Averages
Level 17
1,469 SR
1,398 Elo+
Ganesha
Ganesha
IITheWitcherII
Ganesha
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
NoNi2382
Scylla
Level 25
God Stats
16W - 20L
1,317 SR
Queue Stats
150W - 143L
1,318 Elo+
Party 3
Tsukuyomi
Tsukuyomi
WIICEE
Tsukuyomi
Level 5
God Stats
4W - 6L
1,565 SR
Queue Stats
29W - 39L
1,448 Elo+
Party 3
Hun Batz
Hun Batz
ooKacper
Hun Batz
Level 24
God Stats
1W - 1L
1,654 SR
Queue Stats
19W - 23L
1,523 Elo+
Solo
Guan Yu
Guan Yu
warcar13
Guan Yu
Level 6
God Stats
0W - 1L
1,310 SR
Queue Stats
4W - 9L
1,203 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
5
1 / 0 / 1
3,366
673
1,481
1,300
285
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chaac
Daan_1787
Chaac
6
2 / 0 / 0
3,553
711
1,265
1,965
874
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Mace

Mace

+10
Physical Power

Bastet
Zakurrai
Bastet
5
1 / 0 / 0
3,269
654
714
2,235
449
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

5
2 / 0 / 0
3,484
697
992
1,218
224
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
skulljugler
Danzaburou
5
0 / 0 / 2
3,563
713
671
1,099
193
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 0 / 0
2,982
596
431
1,825
620
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Scylla
NoNi2382
Scylla
5
0 / 2 / 0
3,288
658
1,514
1,529
298
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
WIICEE
Tsukuyomi
3
0 / 3 / 0
2,758
552
455
2,186
531
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hun Batz
ooKacper
Hun Batz
4
0 / 1 / 0
2,912
582
594
2,490
587
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Guan Yu
warcar13
Guan Yu
1
0 / 0 / 0
2,448
490
0
92
37
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
0
6
Kills
0
0
Deaths
6
3
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
1
0
1
1.5
W
Chaac
Daan_1787
Chaac
2
0
0
2
L
0
0
0
0
L
Scylla
NoNi2382
Scylla
0
2
0
0
L
Tsukuyomi
WIICEE
Tsukuyomi
0
3
0
0
W
Bastet
Zakurrai
Bastet
1
0
0
1
W
2
0
0
2
L
Hun Batz
ooKacper
Hun Batz
0
1
0
0
W
Danzaburou
skulljugler
Danzaburou
0
0
2
1
L
Guan Yu
warcar13
Guan Yu
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,123
Damage
2,994
7,817
Taken
8,122
2,025
Mitigated
2,073
2,350
Healing
2,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
1,481
402
0
277
1,300
285
0
243
1,057
10,391
0
W
Chaac
Daan_1787
Chaac
1,265
70
0
766
1,965
874
0
1,157
626
0
5,990
L
431
46
0
847
1,825
620
0
821
1,004
7,597
0
L
Scylla
NoNi2382
Scylla
1,514
299
0
0
1,529
298
56
96
1,283
9,836
0
L
Tsukuyomi
WIICEE
Tsukuyomi
455
112
0
68
2,186
531
0
784
1,402
0
5,406
W
Bastet
Zakurrai
Bastet
714
242
0
330
2,235
449
0
147
2,060
0
10,618
W
992
122
123
342
1,218
224
375
142
1,076
6,452
0
L
Hun Batz
ooKacper
Hun Batz
594
31
0
1,136
2,490
587
0
680
1,785
0
4,284
W
Danzaburou
skulljugler
Danzaburou
671
234
0
512
1,099
193
504
46
1,053
0
10,399
L
Guan Yu
warcar13
Guan Yu
0
0
0
0
92
37
0
92
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,235
Gold Earned
14,388
97
Minions Killed
65
0
Camps Cleared
0
445,161
Distance Traveled
390,921
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
3,366
673
19
4
0
78,227
0
W
Chaac
3,553
711
16
3
0
108,015
1
L
Ganesha
2,982
596
7
1
0
94,280
0
L
Scylla
3,288
658
26
5
0
85,440
0
L
Tsukuyomi
2,758
552
16
3
0
109,334
0
W
Bastet
3,269
654
26
5
0
101,290
0
W
He Bo
3,484
697
9
2
0
70,449
2
L
Hun Batz
2,912
582
16
3
0
95,078
0
W
Danzaburou
3,563
713
27
5
0
87,180
2
L
Guan Yu
2,448
490
0
0
0
6,789
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role