Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
Barracuda_LV
Ganesha
Level 46
God Stats
17W - 24L
1,412 SR
Queue Stats
70W - 116L
1,365 Elo+
Solo
Hera
Hera
ELIT_Magnemite01
Hera
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 112L
1,348 Elo+
Party 3
Medusa
Medusa
TacoOverlord199
Medusa
Level 68
God Stats
13W - 19L
1,534 SR
Queue Stats
413W - 477L
1,360 Elo+
Solo
Pele
Pele
mugue26333
Pele
Level 108
God Stats
3W - 4L
1,189 SR
Queue Stats
99W - 114L
1,321 Elo+
Party 3
Team Averages
Level 73
1,427 SR
1,379 Elo+

VS

Team Averages
Level 73
1,500 SR
1,380 Elo+
Neith
Neith
BigJayDawg90
Neith
Level 160
God Stats
28W - 33L
1,498 SR
Queue Stats
959W - 1,046L
1,329 Elo+
Solo
Sun Wukong
Sun Wukong
ChadSlayer7957
Sun Wukong
Level 47
God Stats
20W - 29L
1,459 SR
Queue Stats
220W - 292L
1,340 Elo+
Party 1
Persephone
Persephone
JCpls
Persephone
Level 67
God Stats
64W - 74L
1,541 SR
Queue Stats
164W - 201L
1,470 Elo+
Party 2
Kumbhakarna
Kumbhakarna
RyleeTurner
Kumbhakarna
Level 45
God Stats
0W - 2L
1,500 SR
Queue Stats
34W - 39L
1,434 Elo+
Party 2
Fenrir
Fenrir
Salty Sarg
Fenrir
Level 46
God Stats
7W - 8L
1,500 SR
Queue Stats
204W - 260L
1,324 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
18
1 / 0 / 0
10,143
483
13,524
18,270
15,983
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ganesha
Barracuda_LV
Ganesha
16
0 / 6 / 12
9,758
465
6,596
15,273
12,123
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

17
5 / 5 / 8
10,792
514
13,175
11,291
4,498
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
11 / 7 / 2
10,674
508
17,367
16,696
6,484
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
9 / 2 / 4
10,677
508
13,669
19,052
7,686
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 2 / 7
11,298
538
17,712
14,262
5,242
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
ChadSlayer7957
Sun Wukong
17
0 / 2 / 0
10,296
490
11,495
21,552
16,179
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Persephone
JCpls
Persephone
16
2 / 6 / 3
9,728
463
8,140
13,521
4,393
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
RyleeTurner
Kumbhakarna
13
3 / 8 / 8
9,176
437
6,548
21,823
15,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Fenrir
Salty Sarg
Fenrir
13
8 / 8 / 2
9,337
445
9,459
15,939
5,796
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
40
26
Kills
20
20
Deaths
26
26
Assists
20
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
1
0
0
1
W
Ganesha
Barracuda_LV
Ganesha
0
6
12
1
L
7
2
7
5.25
L
Sun Wukong
ChadSlayer7957
Sun Wukong
0
2
0
0
W
5
5
8
1.8
L
Persephone
JCpls
Persephone
2
6
3
0.58
L
Kumbhakarna
RyleeTurner
Kumbhakarna
3
8
8
0.88
L
Fenrir
Salty Sarg
Fenrir
8
8
2
1.13
W
11
7
2
1.71
W
9
2
4
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,331
Damage
53,354
80,582
Taken
87,097
46,774
Mitigated
47,334
14,111
Healing
25,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
13,524
538
0
1,653
18,270
15,983
100
385
17,885
0
74,174
W
Ganesha
Barracuda_LV
Ganesha
6,596
260
0
1,484
15,273
12,123
1,233
3,049
12,224
34,906
0
L
17,712
7,893
513
8,509
14,262
5,242
998
1,506
12,732
0
74,017
L
Sun Wukong
ChadSlayer7957
Sun Wukong
11,495
1,993
0
9,261
21,552
16,179
387
675
20,593
0
69,165
W
13,175
4,457
0
1,210
11,291
4,498
1,134
5,106
6,185
61,467
0
L
Persephone
JCpls
Persephone
8,140
658
0
3,614
13,521
4,393
692
4,326
9,033
54,932
0
L
Kumbhakarna
RyleeTurner
Kumbhakarna
6,548
1,134
0
789
21,823
15,724
0
7,872
13,715
17,899
0
L
Fenrir
Salty Sarg
Fenrir
9,459
2,562
0
2,795
15,939
5,796
0
4,752
11,010
0
25,020
W
17,367
8,844
0
4,141
16,696
6,484
2,234
2,562
14,134
0
56,698
W
13,669
3,065
0
5,623
19,052
7,686
2,322
3,586
15,466
0
67,757

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,044
Gold Earned
49,835
456
Minions Killed
425
0
Camps Cleared
0
1,958,301
Distance Traveled
1,918,361
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
10,143
483
126
6
0
411,772
0
W
Ganesha
9,758
465
25
1
0
365,735
1
L
Neith
11,298
538
135
6
0
337,414
0
L
Sun Wukong
10,296
490
148
7
0
392,235
0
W
Hera
10,792
514
105
5
0
363,550
0
L
Persephone
9,728
463
81
4
0
387,729
1
L
Kumbhakarna
9,176
437
23
1
0
390,155
3
L
Fenrir
9,337
445
38
2
0
410,828
0
W
Medusa
10,674
508
95
5
0
367,546
0
W
Pele
10,677
508
105
5
0
449,698
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role