Player Matchup

Tyr
Tyr
ImFiction
Tyr
Level 17
God Stats
1W - 1L
1,749 SR
Queue Stats
28W - 22L
1,578 Elo+
Party 3
Hercules
Hercules
JustJodham
Hercules
Level 27
God Stats
3W - 4L
1,551 SR
Queue Stats
52W - 31L
1,610 Elo+
Party 2
Ra
Ra
MikeyS2
Ra
Level 15
God Stats
2W - 2L
1,692 SR
Queue Stats
19W - 16L
1,605 Elo+
Solo
Danzaburou
Danzaburou
Moumou2693
Danzaburou
Level 26
God Stats
33W - 25L
1,622 SR
Queue Stats
59W - 69L
1,452 Elo+
Party 2
Ao Kuang
Ao Kuang
Vitack
Ao Kuang
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
22W - 24L
1,534 Elo+
Party 3
Team Averages
Level 22
1,623 SR
1,556 Elo+

VS

Team Averages
Level 51
1,649 SR
1,613 Elo+
Cernunnos
Cernunnos
EhAleh
Cernunnos
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
Tantanaus
Vulcan
Level 22
God Stats
4W - 1L
1,500 SR
Queue Stats
172W - 87L
1,712 Elo+
Party 1
Neith
Neith
WhattaPlay
Neith
Level 28
God Stats
4W - 3L
1,954 SR
Queue Stats
77W - 66L
1,654 Elo+
Solo
Bellona
Bellona
X3N0NQQ
Bellona
Level 160
God Stats
2W - 1L
1,791 SR
Queue Stats
428W - 329L
1,701 Elo+
Party 1
Nox
Nox
nilaelcristi
Nox
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 5 / 3
4,925
448
4,228
8,757
4,456
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hercules
JustJodham
Hercules
10
2 / 1 / 3
5,355
487
3,294
6,479
2,820
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
1 / 7 / 0
5,195
472
1,527
5,946
2,381
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
Moumou2693
Danzaburou
10
3 / 5 / 2
6,346
577
4,043
7,785
2,033
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Boots

Boots

+6%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ao Kuang
Vitack
Ao Kuang
8
2 / 5 / 2
5,422
493
4,597
8,462
2,371
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
EhAleh
Cernunnos
11
3 / 2 / 2
6,691
608
7,024
5,979
1,893
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Vulcan
Tantanaus
Vulcan
11
8 / 1 / 3
7,128
648
7,033
2,611
810
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
11
4 / 1 / 2
6,495
590
3,313
4,073
2,138
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Bellona
X3N0NQQ
Bellona
11
8 / 1 / 6
6,820
620
8,666
10,844
5,834
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
0 / 3 / 7
5,562
506
2,884
5,074
2,738
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
43
8
Kills
23
23
Deaths
8
10
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
EhAleh
Cernunnos
3
2
2
2
L
0
5
3
0.3
L
Hercules
JustJodham
Hercules
2
1
3
3.5
L
1
7
0
0.14
L
Danzaburou
Moumou2693
Danzaburou
3
5
2
0.8
W
Vulcan
Tantanaus
Vulcan
8
1
3
9.5
L
Ao Kuang
Vitack
Ao Kuang
2
5
2
0.6
W
Neith
4
1
2
5
W
Bellona
X3N0NQQ
Bellona
8
1
6
11
W
0
3
7
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,689
Damage
28,920
37,429
Taken
28,581
14,061
Mitigated
13,413
7,553
Healing
11,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
EhAleh
Cernunnos
7,024
2,939
0
2,517
5,979
1,893
0
0
5,954
0
34,123
L
4,228
1,061
0
1,071
8,757
4,456
0
3,137
5,460
0
15,180
L
Hercules
JustJodham
Hercules
3,294
1,171
0
2,653
6,479
2,820
0
1,492
4,885
0
13,066
L
1,527
375
20
389
5,946
2,381
0
2,352
3,446
13,172
0
L
Danzaburou
Moumou2693
Danzaburou
4,043
1,808
0
1,986
7,785
2,033
0
1,452
6,307
0
22,876
W
Vulcan
Tantanaus
Vulcan
7,033
2,853
0
200
2,611
810
1,062
620
1,816
34,052
0
L
Ao Kuang
Vitack
Ao Kuang
4,597
1,658
0
1,434
8,462
2,371
0
1,008
7,414
22,354
0
W
Neith
3,313
1,552
0
1,785
4,073
2,138
0
411
3,552
0
31,152
W
Bellona
X3N0NQQ
Bellona
8,666
4,831
0
5,389
10,844
5,834
126
3,583
7,036
0
31,894
W
2,884
197
0
1,714
5,074
2,738
771
1,263
3,711
19,115
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,243
Gold Earned
32,696
149
Minions Killed
310
0
Camps Cleared
0
947,133
Distance Traveled
1,041,358
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
6,691
608
81
7
0
199,996
4
L
Tyr
4,925
448
32
3
0
228,152
0
L
Hercules
5,355
487
18
2
0
218,020
1
L
Ra
5,195
472
21
2
0
139,846
2
L
Danzaburou
6,346
577
41
4
0
166,354
0
W
Vulcan
7,128
648
75
7
0
220,874
2
L
Ao Kuang
5,422
493
37
3
0
194,761
0
W
Neith
6,495
590
66
6
0
180,298
0
W
Bellona
6,820
620
59
5
0
235,216
5
W
Nox
5,562
506
29
3
0
204,974
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role