Player Matchup

Neith
Neith
Bonesdaddy
Neith
Level 21
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 8L
1,394 Elo+
Party 1
Bellona
Bellona
Bonesrshowin
Bellona
Level 27
God Stats
3W - 6L
1,499 SR
Queue Stats
75W - 95L
1,370 Elo+
Party 1
Jormungandr
Jormungandr
BromanTheGreat
Jormungandr
Level 65
God Stats
1W - 2L
1,500 SR
Queue Stats
66W - 93L
1,370 Elo+
Party 1
Kukulkan
Kukulkan
Sean65
Kukulkan
Level 23
God Stats
3W - 3L
1,686 SR
Queue Stats
62W - 61L
1,370 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Velcro1
Tsukuyomi
Level 24
God Stats
5W - 7L
1,686 SR
Queue Stats
12W - 29L
1,370 Elo+
Party 1
Team Averages
Level 32
1,574 SR
1,375 Elo+

VS

Team Averages
Level 17
1,447 SR
1,426 Elo+
Janus
Janus
Mastuz
Janus
Level 28
God Stats
4W - 0L
1,336 SR
Queue Stats
27W - 18L
1,525 Elo+
Party 3
Cthulhu
Cthulhu
Montyzumie
Cthulhu
Level 8
God Stats
29W - 28L
1,572 SR
Queue Stats
51W - 49L
1,384 Elo+
Party 3
Camazotz
Camazotz
Yodesh
Camazotz
Level 27
God Stats
1W - 0L
1,336 SR
Queue Stats
29W - 29L
1,444 Elo+
Party 3
Neith
Neith
uebito16
Neith
Level 7
God Stats
5W - 3L
1,492 SR
Queue Stats
5W - 4L
1,325 Elo+
Party 2
Bellona
Bellona
xXELDIABLOOXx
Bellona
Level 17
God Stats
5W - 7L
1,500 SR
Queue Stats
21W - 29L
1,450 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
20
1 / 6 / 9
15,525
863
19,551
23,569
10,410
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
Bonesrshowin
Bellona
20
9 / 6 / 11
17,794
989
26,083
38,006
44,208
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jormungandr
BromanTheGreat
Jormungandr
20
4 / 7 / 22
18,998
1,055
39,988
40,186
62,429
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Kukulkan
Sean65
Kukulkan
20
16 / 4 / 9
20,162
1,120
45,816
24,713
10,827
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
Velcro1
Tsukuyomi
16
0 / 0 / 0
11,310
628
0
0
0
Team 1 Tickets

0

VS

Team 2 Tickets

3

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Mastuz
Janus
20
9 / 7 / 9
18,400
1,022
40,372
20,157
9,351
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cthulhu
Montyzumie
Cthulhu
20
1 / 4 / 13
15,769
876
15,098
20,909
27,629
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Camazotz
Yodesh
Camazotz
20
6 / 11 / 13
17,103
950
29,467
39,409
18,048
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Neith
uebito16
Neith
20
5 / 7 / 11
16,197
900
19,427
24,490
11,065
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
20
2 / 1 / 14
15,926
885
16,328
33,223
41,809
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
83
30
Kills
23
23
Deaths
30
51
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Neith
1
6
9
0.92
L
Bellona
Bonesrshowin
Bellona
9
6
11
2.42
L
Jormungandr
BromanTheGreat
Jormungandr
4
7
22
2.14
W
Janus
Mastuz
Janus
9
7
9
1.93
W
Cthulhu
Montyzumie
Cthulhu
1
4
13
1.88
L
Kukulkan
Sean65
Kukulkan
16
4
9
5.13
L
Tsukuyomi
Velcro1
Tsukuyomi
0
0
0
0
W
Camazotz
Yodesh
Camazotz
6
11
13
1.14
W
Neith
uebito16
Neith
5
7
11
1.5
W
Bellona
2
1
14
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

131,438
Damage
120,692
126,474
Taken
138,188
127,874
Mitigated
107,902
8,137
Healing
18,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
19,551
8,387
0
3,947
23,569
10,410
0
12,992
10,113
0
51,140
L
Bellona
Bonesrshowin
Bellona
26,083
7,085
0
884
38,006
44,208
0
14,381
22,948
304
31,943
L
Jormungandr
BromanTheGreat
Jormungandr
39,988
6,383
1,130
2,176
40,186
62,429
0
15,683
23,808
92,953
0
W
Janus
Mastuz
Janus
40,372
1,580
0
1,478
20,157
9,351
0
11,945
8,097
72,311
0
W
Cthulhu
Montyzumie
Cthulhu
15,098
1,258
672
0
20,909
27,629
0
12,827
7,732
46,349
0
L
Kukulkan
Sean65
Kukulkan
45,816
3,147
0
0
24,713
10,827
0
11,143
13,246
90,851
0
L
Tsukuyomi
Velcro1
Tsukuyomi
0
0
0
0
0
0
0
0
0
0
0
W
Camazotz
Yodesh
Camazotz
29,467
6,540
0
11,270
39,409
18,048
0
21,786
16,948
0
60,728
W
Neith
uebito16
Neith
19,427
10,548
0
3,293
24,490
11,065
0
19,671
4,569
0
43,592
W
Bellona
16,328
4,086
0
1,951
33,223
41,809
0
18,694
13,824
0
36,850

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

83,789
Gold Earned
83,395
302
Minions Killed
343
8
Camps Cleared
6
1,357,382
Distance Traveled
1,722,172
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
15,525
863
81
5
0
245,141
2
L
Bellona
17,794
989
16
1
1
391,052
0
L
Jormungandr
18,998
1,055
105
6
0
336,778
0
W
Janus
18,400
1,022
88
5
0
323,631
0
W
Cthulhu
15,769
876
71
4
1
333,392
0
L
Kukulkan
20,162
1,120
100
6
7
384,411
0
L
Tsukuyomi
11,310
628
0
0
0
0
0
W
Camazotz
17,103
950
65
4
4
350,373
0
W
Neith
16,197
900
56
3
0
312,525
0
W
Bellona
15,926
885
63
4
1
402,251
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role