Player Matchup

Cerberus
Cerberus
CaffeinecheeseG
Cerberus
Level 59
God Stats
3W - 2L
1,500 SR
Queue Stats
28W - 32L
1,466 Elo+
Solo
Odin
Odin
Opticalprime
Odin
Level 84
God Stats
0W - 5L
1,235 SR
Queue Stats
243W - 317L
1,289 Elo+
Party 2
Neith
Neith
Rainefallz
Neith
Level 32
God Stats
70W - 74L
1,415 SR
Queue Stats
202W - 264L
1,327 Elo+
Party 2
Ratatoskr
Ratatoskr
TheSquirrel93
Ratatoskr
Level 49
God Stats
61W - 65L
1,328 SR
Queue Stats
283W - 357L
1,218 Elo+
Party 2
Ra
Ra
juanvargas
Ra
Level 125
God Stats
4W - 4L
1,608 SR
Queue Stats
52W - 51L
1,437 Elo+
Solo
Team Averages
Level 70
1,417 SR
1,347 Elo+

VS

Team Averages
Level 52
1,528 SR
1,406 Elo+
Erlang Shen
Erlang Shen
EmperorTestacles
Erlang Shen
Level 33
God Stats
29W - 38L
1,408 SR
Queue Stats
244W - 324L
1,377 Elo+
Party 1
Osiris
Osiris
HisChild
Osiris
Level 79
God Stats
31W - 25L
1,579 SR
Queue Stats
747W - 787L
1,370 Elo+
Party 1
Ymir
Ymir
MaNu17Mm
Ymir
Level 41
God Stats
3W - 1L
1,634 SR
Queue Stats
22W - 30L
1,416 Elo+
Solo
Chang'e
Chang'e
Rylvndz
Chang'e
Level 61
God Stats
28W - 23L
1,522 SR
Queue Stats
399W - 467L
1,368 Elo+
Solo
Izanami
Izanami
Sertify
Izanami
Level 47
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 15L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
14
2 / 1 / 2
8,610
453
6,779
14,998
10,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

13
1 / 6 / 1
8,279
436
4,293
13,207
11,342
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
14
0 / 2 / 4
8,180
431
11,120
10,206
3,690
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ratatoskr
TheSquirrel93
Ratatoskr
12
2 / 7 / 2
7,954
419
6,810
15,119
4,980
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
4 / 0 / 3
10,790
568
10,610
4,977
2,119
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
EmperorTestacles
Erlang Shen
13
2 / 1 / 1
8,235
433
3,198
10,135
4,118
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Osiris
HisChild
Osiris
17
9 / 2 / 1
11,140
586
14,953
12,014
12,305
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ymir
14
1 / 4 / 1
8,758
461
8,212
18,157
11,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chang'e
Rylvndz
Chang'e
15
1 / 1 / 1
9,355
492
4,412
11,971
5,525
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
Sertify
Izanami
16
3 / 1 / 0
9,843
518
7,137
10,404
3,921
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
20
9
Kills
16
16
Deaths
9
12
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cerberus
2
1
2
3
W
Erlang Shen
EmperorTestacles
Erlang Shen
2
1
1
2.5
W
Osiris
HisChild
Osiris
9
2
1
4.75
W
Ymir
1
4
1
0.38
L
1
6
1
0.25
L
Neith
0
2
4
1
W
Chang'e
Rylvndz
Chang'e
1
1
1
1.5
W
Izanami
Sertify
Izanami
3
1
0
3
L
Ratatoskr
TheSquirrel93
Ratatoskr
2
7
2
0.43
L
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,612
Damage
37,912
58,507
Taken
62,681
32,818
Mitigated
37,428
20,652
Healing
24,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
6,779
538
0
6,143
14,998
10,687
522
4,968
10,030
42,883
0
W
Erlang Shen
EmperorTestacles
Erlang Shen
3,198
1,444
0
4,643
10,135
4,118
0
2,263
7,872
0
40,434
W
Osiris
HisChild
Osiris
14,953
6,132
0
3,216
12,014
12,305
2,340
989
11,025
167
62,469
W
Ymir
8,212
1,812
0
3,252
18,157
11,559
202
8,095
10,062
35,243
0
L
4,293
1,795
0
0
13,207
11,342
300
861
12,346
0
35,167
L
Neith
11,120
5,633
0
5,451
10,206
3,690
22
1,352
8,854
0
54,817
W
Chang'e
Rylvndz
Chang'e
4,412
316
1,171
6,039
11,971
5,525
994
3,493
8,478
59,743
0
W
Izanami
Sertify
Izanami
7,137
5,670
721
5,719
10,404
3,921
2,807
2,549
7,855
0
64,496
L
Ratatoskr
TheSquirrel93
Ratatoskr
6,810
2,629
0
4,542
15,119
4,980
0
3,644
11,475
0
39,329
L
10,610
434
1,987
2,529
4,977
2,119
319
1,966
3,011
82,156
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,813
Gold Earned
47,331
470
Minions Killed
488
0
Camps Cleared
0
1,678,111
Distance Traveled
1,538,569
21
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,610
453
68
4
0
360,424
8
W
Erlang Shen
8,235
433
62
3
0
226,463
0
W
Osiris
11,140
586
119
6
0
344,185
0
W
Ymir
8,758
461
58
3
0
329,231
1
L
Odin
8,279
436
75
4
0
269,454
4
L
Neith
8,180
431
87
5
0
293,577
3
W
Chang'e
9,355
492
117
6
0
351,121
0
W
Izanami
9,843
518
132
7
0
287,569
0
L
Ratatoskr
7,954
419
73
4
0
358,201
6
L
Ra
10,790
568
167
9
0
396,455
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role