Player Matchup

Cerberus
Cerberus
Henrique_Lucky
Cerberus
Level 12
God Stats
9W - 3L
1,718 SR
Queue Stats
46W - 56L
1,454 Elo+
Party 2
Chernobog
Chernobog
J-Pedro360
Chernobog
Level 8
God Stats
1W - 1L
1,737 SR
Queue Stats
56W - 56L
1,220 Elo+
Party 2
Baba Yaga
Baba Yaga
LagginDragon445
Baba Yaga
Level 13
God Stats
4W - 3L
1,313 SR
Queue Stats
20W - 20L
1,378 Elo+
Party 1
Terra
Terra
LunaAllura
Terra
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 21L
1,332 Elo+
Party 1
Tsukuyomi
Tsukuyomi
eM staeB daD
Tsukuyomi
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 24L
1,426 Elo+
Party 1
Team Averages
Level 12
1,554 SR
1,362 Elo+

VS

Team Averages
Level 22
1,533 SR
1,396 Elo+
Cthulhu
Cthulhu
Dummy_Olek
Cthulhu
Level 8
God Stats
9W - 5L
1,565 SR
Queue Stats
10W - 7L
1,462 Elo+
Party 3
Amaterasu
Amaterasu
Ryshhus
Amaterasu
Level 18
God Stats
36W - 30L
1,503 SR
Queue Stats
110W - 113L
1,537 Elo+
Solo
Guan Yu
Guan Yu
Wolverine17778
Guan Yu
Level 26
God Stats
115W - 118L
1,548 SR
Queue Stats
118W - 128L
1,443 Elo+
Solo
Neith
Neith
gorrito-barroso1
Neith
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 26L
1,106 Elo+
Solo
Da Ji
Da Ji
vickyLilthicky
Da Ji
Level 55
God Stats
4W - 2L
1,552 SR
Queue Stats
12W - 10L
1,433 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
13
1 / 8 / 4
10,804
360
6,637
16,275
10,592
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chernobog
J-Pedro360
Chernobog
15
2 / 13 / 5
11,286
376
9,150
19,051
7,458
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Baba Yaga
LagginDragon445
Baba Yaga
20
11 / 2 / 1
17,385
580
28,026
22,406
14,838
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Terra
12
0 / 9 / 4
9,741
325
707
18,552
13,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tsukuyomi
eM staeB daD
Tsukuyomi
20
6 / 9 / 6
15,664
522
16,032
28,774
13,442
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Dummy_Olek
Cthulhu
20
9 / 5 / 10
14,812
494
16,406
22,235
14,784
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Amaterasu
Ryshhus
Amaterasu
20
11 / 2 / 6
16,261
542
16,812
25,297
21,044
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
5 / 2 / 7
15,098
503
12,250
28,277
25,119
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

10
0 / 4 / 1
10,093
336
1,719
4,631
1,475
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

20
15 / 8 / 7
14,812
494
18,790
21,697
10,620
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
71
20
Kills
40
41
Deaths
21
20
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Dummy_Olek
Cthulhu
9
5
10
2.8
L
Cerberus
1
8
4
0.38
L
Chernobog
J-Pedro360
Chernobog
2
13
5
0.35
L
Baba Yaga
LagginDragon445
Baba Yaga
11
2
1
5.75
L
Terra
0
9
4
0.22
W
Amaterasu
Ryshhus
Amaterasu
11
2
6
7
W
5
2
7
4.25
L
Tsukuyomi
eM staeB daD
Tsukuyomi
6
9
6
1
W
0
4
1
0.13
W
15
8
7
2.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,552
Damage
65,977
105,058
Taken
102,137
59,904
Mitigated
73,042
27,118
Healing
31,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Dummy_Olek
Cthulhu
16,406
1,860
1,328
3,043
22,235
14,784
2,927
2,951
19,284
62,986
0
L
Cerberus
6,637
1,510
0
3,456
16,275
10,592
808
65
16,029
42,123
0
L
Chernobog
J-Pedro360
Chernobog
9,150
4,298
0
1,764
19,051
7,458
1,269
4,360
14,568
0
50,174
L
Baba Yaga
LagginDragon445
Baba Yaga
28,026
2,060
0
15,275
22,406
14,838
780
1,762
20,519
151,684
0
L
Terra
707
296
451
936
18,552
13,574
0
5,503
13,049
6,789
0
W
Amaterasu
Ryshhus
Amaterasu
16,812
7,937
0
8,250
25,297
21,044
4,243
13,469
11,503
618
74,448
W
12,250
2,573
1,078
12,343
28,277
25,119
2,645
11,669
16,408
123
93,922
L
Tsukuyomi
eM staeB daD
Tsukuyomi
16,032
4,829
0
5,236
28,774
13,442
0
5,399
23,200
0
130,995
W
1,719
421
0
422
4,631
1,475
172
3,162
1,469
0
21,760
W
18,790
5,760
1,122
3,922
21,697
10,620
4,835
3,594
18,103
0
64,704

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,880
Gold Earned
71,076
589
Minions Killed
495
0
Camps Cleared
0
2,005,898
Distance Traveled
2,460,539
3
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
14,812
494
103
3
0
545,617
6
L
Cerberus
10,804
360
94
3
0
334,555
0
L
Chernobog
11,286
376
67
2
0
371,022
2
L
Baba Yaga
17,385
580
231
8
0
531,583
1
L
Terra
9,741
325
14
0
0
256,628
0
W
Amaterasu
16,261
542
120
4
0
618,079
4
W
Guan Yu
15,098
503
128
4
0
622,625
7
L
Tsukuyomi
15,664
522
183
6
0
512,110
0
W
Neith
10,093
336
45
2
0
171,656
0
W
Da Ji
14,812
494
99
3
0
502,562
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role