Player Matchup

Tsukuyomi
Tsukuyomi
N_Prinz_
Tsukuyomi
Level 17
God Stats
0W - 2L
1,359 SR
Queue Stats
1W - 8L
1,156 Elo+
Party 1
Izanami
Izanami
SyNapZe47
Izanami
Level 24
God Stats
10W - 11L
1,501 SR
Queue Stats
10W - 12L
1,437 Elo+
Party 1
Sobek
Sobek
bitburgerman555
Sobek
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 50L
1,227 Elo+
Party 1
Team Averages
Level 42
1,454 SR
1,273 Elo+

VS

Team Averages
Level 19
1,500 SR
1,367 Elo+
Kuzenbo
Kuzenbo
Fuzzyto076
Kuzenbo
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 10L
1,367 Elo+
Party 2
Chiron
Chiron
MariiaGeme
Chiron
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 10L
1,367 Elo+
Party 2
Janus
Janus
Slythh8
Janus
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 10L
1,367 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
N_Prinz_
Tsukuyomi
19
4 / 8 / 9
15,425
617
10,280
21,807
9,423
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Izanami
SyNapZe47
Izanami
19
11 / 7 / 3
16,626
665
26,859
24,863
10,442
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

19
3 / 3 / 13
15,604
624
7,222
21,739
29,281
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Fuzzyto076
Kuzenbo
19
1 / 8 / 15
15,180
607
7,478
26,244
33,903
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Chiron
MariiaGeme
Chiron
20
4 / 4 / 10
15,957
638
12,621
12,830
5,345
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
Slythh8
Janus
20
12 / 6 / 5
17,882
715
30,962
15,591
6,083
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
47
18
Kills
17
18
Deaths
18
25
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Fuzzyto076
Kuzenbo
1
8
15
1.06
W
Chiron
MariiaGeme
Chiron
4
4
10
2.25
L
Tsukuyomi
N_Prinz_
Tsukuyomi
4
8
9
1.06
W
Janus
Slythh8
Janus
12
6
5
2.42
L
Izanami
SyNapZe47
Izanami
11
7
3
1.79
L
3
3
13
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,361
Damage
51,061
68,409
Taken
54,665
49,146
Mitigated
45,331
10,708
Healing
9,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Fuzzyto076
Kuzenbo
7,478
2,267
0
1,954
26,244
33,903
0
2,679
23,565
23,084
0
W
Chiron
MariiaGeme
Chiron
12,621
5,695
2,887
2,416
12,830
5,345
2,493
2,675
10,155
0
59,173
L
Tsukuyomi
N_Prinz_
Tsukuyomi
10,280
1,934
0
1,191
21,807
9,423
443
12,340
9,467
0
78,185
W
Janus
Slythh8
Janus
30,962
1,054
0
2,037
15,591
6,083
633
2,208
13,383
150,873
0
L
Izanami
SyNapZe47
Izanami
26,859
21,024
440
3,335
24,863
10,442
2,723
15,257
9,606
0
164,213
L
7,222
170
1,130
4,612
21,739
29,281
410
12,533
9,206
27,852
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,655
Gold Earned
49,019
296
Minions Killed
259
0
Camps Cleared
0
1,244,029
Distance Traveled
1,298,981
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
15,180
607
24
1
0
423,435
5
W
Chiron
15,957
638
93
4
0
461,101
4
L
Tsukuyomi
15,425
617
88
4
0
441,098
0
W
Janus
17,882
715
142
6
0
414,445
4
L
Izanami
16,626
665
182
7
0
369,312
3
L
Sobek
15,604
624
26
1
0
433,619
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role