Player Matchup

Cu Chulainn
Cu Chulainn
BDot BTA
Cu Chulainn
Level 88
God Stats
32W - 33L
1,548 SR
Queue Stats
199W - 200L
1,459 Elo+
Party 4
Hun Batz
Hun Batz
Blitz BTA
Hun Batz
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
171W - 166L
1,471 Elo+
Party 4
Nu Wa
Nu Wa
HawluchaTaquero
Nu Wa
Level 106
God Stats
3W - 5L
1,500 SR
Queue Stats
476W - 517L
1,403 Elo+
Party 2
Khepri
Khepri
MaximusAlpha666
Khepri
Level 107
God Stats
12W - 12L
1,481 SR
Queue Stats
261W - 260L
1,490 Elo+
Solo
Cernunnos
Cernunnos
MushGravity6
Cernunnos
Level 108
God Stats
5W - 7L
1,500 SR
Queue Stats
172W - 187L
1,423 Elo+
Party 2
Team Averages
Level 101
1,506 SR
1,449 Elo+

VS

Team Averages
Level 97
1,493 SR
1,517 Elo+
Fafnir
Fafnir
Eduardolo101
Fafnir
Level 100
God Stats
5W - 0L
1,715 SR
Queue Stats
65W - 58L
1,564 Elo+
Solo
Set
Set
NoseRunning
Set
Level 67
God Stats
7W - 6L
1,370 SR
Queue Stats
363W - 350L
1,508 Elo+
Party 1
Ratatoskr
Ratatoskr
Reaper151_TTV
Ratatoskr
Level 87
God Stats
11W - 6L
1,647 SR
Queue Stats
75W - 68L
1,476 Elo+
Party 3
Ra
Ra
TheBeego
Ra
Level 127
God Stats
5W - 7L
1,234 SR
Queue Stats
326W - 303L
1,533 Elo+
Party 1
Hou Yi
Hou Yi
TheDrunkenOnez
Hou Yi
Level 105
God Stats
7W - 2L
1,500 SR
Queue Stats
204W - 207L
1,505 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BDot BTA
Cu Chulainn
14
3 / 2 / 1
8,351
557
9,776
8,920
7,071
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hun Batz
Blitz BTA
Hun Batz
12
2 / 5 / 6
7,754
517
7,467
13,291
4,613
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
3 / 3 / 2
8,556
570
6,940
6,745
2,497
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
2 / 4 / 2
6,731
449
4,176
10,007
4,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cernunnos
MushGravity6
Cernunnos
13
1 / 2 / 3
7,330
489
6,919
5,735
1,718
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
12
2 / 2 / 7
8,028
535
3,380
13,917
12,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
6 / 3 / 2
8,383
559
7,405
12,276
5,799
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ratatoskr
Reaper151_TTV
Ratatoskr
13
0 / 5 / 2
7,222
481
3,574
11,919
6,755
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

14
3 / 1 / 5
8,340
556
6,999
6,816
2,664
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

14
5 / 1 / 2
8,386
559
6,778
10,553
3,421
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
34
11
Kills
16
16
Deaths
12
14
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
BDot BTA
Cu Chulainn
3
2
1
1.75
L
Hun Batz
Blitz BTA
Hun Batz
2
5
6
1
W
Fafnir
2
2
7
2.75
L
3
3
2
1.33
L
2
4
2
0.75
L
Cernunnos
MushGravity6
Cernunnos
1
2
3
1.25
W
6
3
2
2.33
W
Ratatoskr
Reaper151_TTV
Ratatoskr
0
5
2
0.2
W
3
1
5
5.5
W
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,278
Damage
28,136
44,698
Taken
55,481
19,901
Mitigated
31,485
9,811
Healing
23,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
BDot BTA
Cu Chulainn
9,776
2,050
0
1,406
8,920
7,071
0
1,133
7,455
2,648
47,931
L
Hun Batz
Blitz BTA
Hun Batz
7,467
3,321
0
3,958
13,291
4,613
0
2,379
10,710
0
45,067
W
Fafnir
3,380
640
617
5,229
13,917
12,846
0
3,545
10,222
17,358
0
L
6,940
1,192
0
802
6,745
2,497
70
3,111
3,476
55,201
0
L
4,176
796
390
1,004
10,007
4,002
239
2,037
7,871
31,070
0
L
Cernunnos
MushGravity6
Cernunnos
6,919
2,923
0
2,251
5,735
1,718
25
1,269
4,424
0
35,768
W
7,405
4,430
0
3,426
12,276
5,799
38
2,653
9,439
0
52,349
W
Ratatoskr
Reaper151_TTV
Ratatoskr
3,574
724
0
4,523
11,919
6,755
98
826
11,033
0
37,523
W
6,999
37
1,173
3,027
6,816
2,664
128
1,802
4,868
56,990
0
W
6,778
3,967
0
5,929
10,553
3,421
147
2,487
7,972
0
56,890

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,722
Gold Earned
40,359
395
Minions Killed
424
0
Camps Cleared
0
1,407,563
Distance Traveled
1,430,278
29
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
8,351
557
85
6
0
277,404
7
L
Hun Batz
7,754
517
73
5
0
315,854
7
W
Fafnir
8,028
535
25
2
0
278,953
3
L
Nu Wa
8,556
570
114
8
0
273,710
5
L
Khepri
6,731
449
49
3
0
262,948
3
L
Cernunnos
7,330
489
74
5
0
277,647
7
W
Set
8,383
559
89
6
0
310,661
6
W
Ratatoskr
7,222
481
89
6
0
284,565
1
W
Ra
8,340
556
117
8
0
302,751
4
W
Hou Yi
8,386
559
104
7
0
253,348
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role