Player Matchup

Izanami
Izanami
FallFlame264640
Izanami
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 44L
1,350 Elo+
Party 2
Mulan
Mulan
JoshyBoy123
Mulan
Level 49
God Stats
8W - 5L
1,068 SR
Queue Stats
14W - 14L
1,226 Elo+
Party 2
Ymir
Ymir
TheSteveOfett
Ymir
Level 137
God Stats
14W - 10L
1,621 SR
Queue Stats
56W - 61L
1,463 Elo+
Solo
Da Ji
Da Ji
XA Guardian
Da Ji
Level 85
God Stats
13W - 8L
1,593 SR
Queue Stats
164W - 191L
1,396 Elo+
Party 1
Thoth
Thoth
XA NightEye
Thoth
Level 82
God Stats
4W - 2L
1,647 SR
Queue Stats
349W - 348L
1,449 Elo+
Party 1
Team Averages
Level 79
1,486 SR
1,377 Elo+

VS

Team Averages
Level 107
1,515 SR
1,506 Elo+
Set
Set
Bazzanellas
Set
Level 69
God Stats
0W - 2L
1,285 SR
Queue Stats
558W - 545L
1,481 Elo+
Solo
Kukulkan
Kukulkan
Cupie777
Kukulkan
Level 68
God Stats
69W - 68L
1,586 SR
Queue Stats
473W - 501L
1,431 Elo+
Solo
He Bo
He Bo
DatMferKDizzle
He Bo
Level 156
God Stats
0W - 2L
1,500 SR
Queue Stats
232W - 238L
1,483 Elo+
Solo
Ymir
Ymir
DethzHed
Ymir
Level 158
God Stats
41W - 44L
1,388 SR
Queue Stats
1,109W - 1,221L
1,437 Elo+
Solo
Cupid
Cupid
OP REESEY
Cupid
Level 85
God Stats
1W - 2L
1,815 SR
Queue Stats
21W - 19L
1,697 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 2 / 4
12,316
648
7,981
12,076
4,556
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

18
3 / 0 / 6
11,367
598
6,421
12,294
8,807
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

16
5 / 1 / 12
11,574
609
7,726
13,795
10,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
5 / 3 / 8
10,482
552
7,837
13,339
4,653
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
11 / 1 / 4
12,114
638
12,143
6,976
2,546
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 3 / 1
9,547
502
3,550
12,842
5,143
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
Cupie777
Kukulkan
14
0 / 5 / 0
8,211
432
2,623
9,511
4,799
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

8
2 / 5 / 0
7,084
373
1,384
4,032
785
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ymir
14
2 / 5 / 1
8,994
473
4,569
14,455
10,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cupid
OP REESEY
Cupid
12
0 / 15 / 1
7,807
411
7,829
16,933
4,307
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
8
33
Kills
5
7
Deaths
33
34
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
L
Kukulkan
Cupie777
Kukulkan
0
5
0
0
L
2
5
0
0.4
L
Ymir
2
5
1
0.5
W
9
2
4
5.5
W
3
0
6
6
L
Cupid
OP REESEY
Cupid
0
15
1
0.03
W
5
1
12
11
W
5
3
8
3
W
11
1
4
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,108
Damage
19,955
58,480
Taken
57,773
31,227
Mitigated
25,390
18,694
Healing
11,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,550
2,102
0
6,194
12,842
5,143
0
1,771
10,812
0
67,577
L
Kukulkan
Cupie777
Kukulkan
2,623
385
0
1,468
9,511
4,799
1,080
2,444
6,796
39,833
0
L
1,384
84
0
270
4,032
785
0
1,987
1,719
10,934
0
L
Ymir
4,569
1,288
0
1,264
14,455
10,356
0
5,518
8,796
45,163
0
W
7,981
6,078
0
5,128
12,076
4,556
6,029
3,564
8,487
0
78,858
W
6,421
926
0
3,544
12,294
8,807
1,508
2,627
9,467
0
64,689
L
Cupid
OP REESEY
Cupid
7,829
3,137
255
2,109
16,933
4,307
0
7,223
9,456
0
35,276
W
7,726
964
0
3,351
13,795
10,665
0
3,652
10,118
67,698
0
W
7,837
1,996
0
3,570
13,339
4,653
524
2,345
10,994
0
60,950
W
12,143
659
0
3,101
6,976
2,546
544
1,699
5,277
56,875
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,853
Gold Earned
41,643
545
Minions Killed
381
0
Camps Cleared
0
1,858,023
Distance Traveled
1,361,425
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
9,547
502
126
7
0
346,794
2
L
Kukulkan
8,211
432
90
5
0
285,109
8
L
He Bo
7,084
373
21
1
0
133,203
1
L
Ymir
8,994
473
82
4
0
331,707
1
W
Izanami
12,316
648
156
8
0
335,155
0
W
Mulan
11,367
598
123
6
0
393,195
1
L
Cupid
7,807
411
62
3
0
264,612
1
W
Ymir
11,574
609
98
5
0
362,437
7
W
Da Ji
10,482
552
75
4
0
386,359
7
W
Thoth
12,114
638
93
5
0
380,877
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role