Player Matchup

Baron Samedi
Baron Samedi
Ben985
Baron Samedi
Level 20
God Stats
31W - 29L
1,574 SR
Queue Stats
570W - 598L
1,525 Elo+
Party 2
Thanatos
Thanatos
Dackuro
Thanatos
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
Fox4iter
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,640 Elo+
Solo
Ymir
Ymir
SrKuro19
Ymir
Level 23
God Stats
30W - 31L
1,516 SR
Queue Stats
532W - 603L
1,521 Elo+
Party 2
Tyr
Tyr
Yunn3
Tyr
Level 24
God Stats
4W - 11L
1,318 SR
Queue Stats
387W - 390L
1,447 Elo+
Party 2
Team Averages
Level 30
1,482 SR
1,527 Elo+

VS

Team Averages
Level 19
1,679 SR
1,526 Elo+
Hou Yi
Hou Yi
GeileFiggladde08
Hou Yi
Level 5
God Stats
5W - 3L
1,871 SR
Queue Stats
7W - 10L
1,448 Elo+
Party 1
Sobek
Sobek
Granadero1999
Sobek
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
MERL0CK
Olorun
Level 28
God Stats
21W - 14L
1,506 SR
Queue Stats
110W - 102L
1,542 Elo+
Solo
Erlang Shen
Erlang Shen
Sabrina13
Erlang Shen
Level 28
God Stats
7W - 6L
1,884 SR
Queue Stats
259W - 219L
1,595 Elo+
Solo
Fenrir
Fenrir
xXCrazyWeed420Xx
Fenrir
Level 5
God Stats
5W - 3L
1,635 SR
Queue Stats
5W - 7L
1,546 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Ben985
Baron Samedi
10
2 / 5 / 2
6,246
521
5,819
8,932
4,001
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
Dackuro
Thanatos
11
6 / 5 / 4
7,280
607
6,207
10,190
3,558
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
Fox4iter
Neith
10
1 / 4 / 5
6,139
512
3,227
6,684
1,878
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ymir
11
3 / 4 / 1
6,818
568
5,860
10,378
6,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Tyr
Yunn3
Tyr
10
2 / 2 / 2
6,090
508
3,614
8,828
3,195
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 4
6,965
580
5,693
8,227
2,703
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
3 / 1 / 4
6,850
571
3,245
7,418
4,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Olorun
MERL0CK
Olorun
12
7 / 3 / 1
7,511
626
7,289
7,614
2,686
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Erlang Shen
Sabrina13
Erlang Shen
11
2 / 5 / 5
6,521
543
8,047
11,891
5,984
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
5 / 4 / 2
6,945
579
6,333
8,956
2,761
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
35
14
Kills
19
20
Deaths
14
14
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Ben985
Baron Samedi
2
5
2
0.6
L
Thanatos
Dackuro
Thanatos
6
5
4
1.6
L
Neith
Fox4iter
Neith
1
4
5
0.88
W
2
1
4
4
W
3
1
4
5
W
Olorun
MERL0CK
Olorun
7
3
1
2.5
W
Erlang Shen
Sabrina13
Erlang Shen
2
5
5
0.9
L
Ymir
3
4
1
0.88
L
Tyr
Yunn3
Tyr
2
2
2
1.5
W
5
4
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,727
Damage
30,607
45,012
Taken
44,106
19,059
Mitigated
18,279
15,078
Healing
17,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Ben985
Baron Samedi
5,819
1,253
209
2,815
8,932
4,001
0
4,217
4,690
27,202
0
L
Thanatos
Dackuro
Thanatos
6,207
1,858
0
6,477
10,190
3,558
0
2,055
8,085
0
30,794
L
Neith
Fox4iter
Neith
3,227
1,882
0
1,829
6,684
1,878
509
1,887
4,672
0
22,347
W
5,693
3,153
0
4,333
8,227
2,703
378
4,517
3,710
0
33,518
W
3,245
588
0
1,975
7,418
4,145
66
2,352
5,066
12,464
0
W
Olorun
MERL0CK
Olorun
7,289
3,627
88
3,790
7,614
2,686
1,169
2,925
4,689
41,544
0
W
Erlang Shen
Sabrina13
Erlang Shen
8,047
4,639
0
4,325
11,891
5,984
307
1,144
10,747
0
26,063
L
Ymir
5,860
2,295
0
1,214
10,378
6,427
0
1,281
9,072
25,491
0
L
Tyr
Yunn3
Tyr
3,614
513
0
2,534
8,828
3,195
95
1,094
7,492
0
24,725
W
6,333
1,937
0
2,489
8,956
2,761
0
741
8,215
0
36,290

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,573
Gold Earned
34,792
213
Minions Killed
269
0
Camps Cleared
0
1,134,150
Distance Traveled
1,085,786
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
6,246
521
39
3
0
213,834
0
L
Thanatos
7,280
607
46
4
0
244,631
2
L
Neith
6,139
512
42
4
0
202,886
1
W
Hou Yi
6,965
580
67
6
0
201,225
0
W
Sobek
6,850
571
21
2
0
241,996
4
W
Olorun
7,511
626
75
6
0
196,445
1
W
Erlang Shen
6,521
543
37
3
0
220,353
2
L
Ymir
6,818
568
34
3
0
214,519
1
L
Tyr
6,090
508
52
4
0
258,280
4
W
Fenrir
6,945
579
69
6
0
225,767
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role