Player Matchup

Cupid
Cupid
 
Cupid
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
Bearthrils
Odin
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,525 Elo+
Solo
Scylla
Scylla
Vorwaschgang
Scylla
Level 124
God Stats
1W - 2L
1,500 SR
Queue Stats
208W - 182L
1,733 Elo+
Party 2
Ne Zha
Ne Zha
art-s95
Ne Zha
Level 87
God Stats
48W - 32L
1,665 SR
Queue Stats
66W - 58L
1,597 Elo+
Solo
Mercury
Mercury
legendpro
Mercury
Level 124
God Stats
3W - 1L
1,500 SR
Queue Stats
164W - 150L
1,787 Elo+
Party 2
Team Averages
Level 111
1,533 SR
1,628 Elo+

VS

Team Averages
Level 107
1,682 SR
1,530 Elo+
Tyr
Tyr
CanonKai1
Tyr
Level 105
God Stats
8W - 7L
1,750 SR
Queue Stats
514W - 419L
1,523 Elo+
Party 1
Rama
Rama
MessYouUp
Rama
Level 67
God Stats
17W - 14L
1,594 SR
Queue Stats
632W - 525L
1,486 Elo+
Party 1
Ares
Ares
NIESTZCHE
Ares
Level 106
God Stats
41W - 25L
1,750 SR
Queue Stats
556W - 582L
1,577 Elo+
Solo
He Bo
He Bo
NXPZ18
He Bo
Level 147
God Stats
6W - 1L
1,703 SR
Queue Stats
662W - 524L
1,619 Elo+
Party 1
Bastet
Bastet
i_Supremacyy
Bastet
Level 108
God Stats
3W - 1L
1,612 SR
Queue Stats
288W - 243L
1,448 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
13
1 / 4 / 3
8,110
451
5,206
9,556
3,326
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

11
0 / 2 / 2
7,277
404
3,176
9,274
4,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
14
2 / 5 / 3
8,781
488
5,390
10,093
3,028
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ne Zha
art-s95
Ne Zha
15
0 / 5 / 1
9,042
502
11,033
17,540
12,025
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Mercury
legendpro
Mercury
15
2 / 4 / 0
8,943
497
5,077
13,813
5,310
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 0 / 5
11,273
626
10,337
19,017
16,170
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rama
14
0 / 2 / 3
8,525
474
3,289
9,194
3,276
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ares
13
0 / 0 / 4
8,649
481
2,169
6,149
4,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

He Bo
NXPZ18
He Bo
17
11 / 3 / 1
10,968
609
13,980
8,571
3,362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
18
6 / 1 / 7
10,688
594
10,886
11,595
4,795
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
40
5
Kills
20
20
Deaths
6
9
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
1
4
3
0.63
L
0
2
2
0.5
W
3
0
5
5.5
W
Rama
0
2
3
0.75
W
Ares
0
0
4
2
W
He Bo
NXPZ18
He Bo
11
3
1
3.83
L
Scylla
2
5
3
0.7
L
Ne Zha
art-s95
Ne Zha
0
5
1
0.1
W
Bastet
6
1
7
9.5
L
Mercury
legendpro
Mercury
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,882
Damage
40,661
60,276
Taken
54,526
28,451
Mitigated
32,484
18,928
Healing
23,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
5,206
2,570
0
2,552
9,556
3,326
0
3,825
5,731
0
47,979
L
3,176
1,542
0
3,194
9,274
4,762
0
3,086
6,188
0
17,585
W
10,337
1,087
0
10,946
19,017
16,170
0
377
18,606
0
80,213
W
Rama
3,289
2,783
0
4,096
9,194
3,276
2,737
707
8,447
0
60,059
W
Ares
2,169
48
0
1,634
6,149
4,881
830
1,085
4,916
22,133
0
W
He Bo
NXPZ18
He Bo
13,980
212
0
1,378
8,571
3,362
0
1,468
6,963
76,218
0
L
Scylla
5,390
104
0
1,787
10,093
3,028
0
5,087
5,006
42,548
0
L
Ne Zha
art-s95
Ne Zha
11,033
2,990
0
5,415
17,540
12,025
880
256
17,284
0
70,123
W
Bastet
10,886
2,665
0
5,851
11,595
4,795
413
1,203
10,204
0
85,557
L
Mercury
legendpro
Mercury
5,077
1,987
0
5,980
13,813
5,310
0
3,895
9,918
0
62,168

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,153
Gold Earned
50,103
491
Minions Killed
583
0
Camps Cleared
0
1,681,523
Distance Traveled
1,841,850
17
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
8,110
451
101
6
0
318,710
0
L
Odin
7,277
404
35
2
0
302,732
2
W
Tyr
11,273
626
170
9
0
389,642
0
W
Rama
8,525
474
110
6
0
336,342
5
W
Ares
8,649
481
32
2
0
345,231
6
W
He Bo
10,968
609
128
7
0
365,502
9
L
Scylla
8,781
488
89
5
0
324,221
10
L
Ne Zha
9,042
502
144
8
0
328,280
1
W
Bastet
10,688
594
143
8
0
405,133
2
L
Mercury
8,943
497
122
7
0
407,580
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role