Player Matchup

Danzaburou
Danzaburou
Gold II
BotBrain
Danzaburou
Gold II
Level 121
God Stats
17W - 14L
1,859 SR
Queue Stats
126W - 126L
1,732 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 121
1,859 SR
1,732 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 138
1,541 SR
1,500 MMR
Chaac
Chaac
Gold III
ASMÕDEUS
Chaac
Gold III
Level 138
God Stats
15W - 10L
1,541 SR
Queue Stats
30W - 20L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BotBrain
Danzaburou
19
2 / 6 / 0
13,002
813
17,087
19,253
14,477
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bans
SetHe BoSkadiUllrAnubis

VS

Bans
BakasuraPoseidonAh Muzen CabAnhurOsiris
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
ASMÕDEUS
Chaac
20
6 / 2 / 0
14,169
886
15,482
25,017
23,821
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
6
2
Kills
6
6
Deaths
2
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Chaac
ASMÕDEUS
Chaac
6
2
0
3
L
Danzaburou
BotBrain
Danzaburou
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,087
Damage
15,482
19,253
Taken
25,017
14,477
Mitigated
23,821
2,049
Healing
16,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
ASMÕDEUS
Chaac
15,482
6,212
0
16,455
25,017
23,821
2,215
208
24,809
139
115,698
L
Danzaburou
BotBrain
Danzaburou
17,087
9,064
0
2,049
19,253
14,477
495
156
19,097
0
115,004

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,002
Gold Earned
14,169
174
Minions Killed
192
0
Camps Cleared
0
297,161
Distance Traveled
348,293
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
14,169
886
192
12
0
348,293
0
L
Danzaburou
13,002
813
174
11
0
297,161
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role