Player Matchup

Fenrir
Fenrir
Platinum IV
DerekCarp
Fenrir
Platinum IV
Level 128
God Stats
10W - 8L
1,500 SR
Queue Stats
306W - 324L
1,709 MMR
Party 2
Chang'e
Chang'e
Gold III
Luma2019
Chang'e
Gold III
Level 139
God Stats
3W - 4L
1,500 SR
Queue Stats
83W - 74L
1,818 MMR
Party 2
Skadi
Skadi
Gold IV
xXxSHAKA BRAHxX
Skadi
Gold IV
Level 69
God Stats
7W - 2L
2,009 SR
Queue Stats
7W - 4L
1,772 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 112
1,670 SR
1,766 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 142
1,770 SR
1,715 MMR
Ganesha
Ganesha
Gold III
RCS_403
Ganesha
Gold III
Level 159
God Stats
1W - 1L
2,008 SR
Queue Stats
50W - 35L
1,761 MMR
Party 1
Cu Chulainn
Cu Chulainn
Gold III
The1andonlyRAB
Cu Chulainn
Gold III
Level 144
God Stats
5W - 4L
1,801 SR
Queue Stats
66W - 50L
1,693 MMR
Party 1
Kukulkan
Kukulkan
Gold III
tooter97
Kukulkan
Gold III
Level 123
God Stats
0W - 3L
1,500 SR
Queue Stats
65W - 49L
1,693 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DerekCarp
Fenrir
17
3 / 6 / 11
14,928
679
15,488
24,199
14,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Chang'e
Luma2019
Chang'e
17
2 / 1 / 10
14,630
665
18,354
18,455
15,664
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
10 / 3 / 4
15,172
690
26,853
16,251
8,557
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bans
SetCupidDanzaburouChaacCthulhu

VS

Bans
HeraPersephoneCabrakanAphroditeSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
RCS_403
Ganesha
17
2 / 4 / 6
14,259
648
8,796
30,888
31,029
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cu Chulainn
The1andonlyRAB
Cu Chulainn
18
6 / 5 / 2
13,952
634
18,041
25,879
18,357
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
tooter97
Kukulkan
16
2 / 6 / 5
12,870
585
16,232
11,500
5,568
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
23
15
Kills
10
10
Deaths
15
25
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Fenrir
DerekCarp
Fenrir
3
6
11
1.42
W
Chang'e
Luma2019
Chang'e
2
1
10
7
L
Ganesha
RCS_403
Ganesha
2
4
6
1.25
L
Cu Chulainn
The1andonlyRAB
Cu Chulainn
6
5
2
1.4
L
Kukulkan
tooter97
Kukulkan
2
6
5
0.75
W
10
3
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,695
Damage
43,069
58,905
Taken
68,267
39,048
Mitigated
54,954
24,263
Healing
16,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
DerekCarp
Fenrir
15,488
3,179
0
4,695
24,199
14,827
716
9,768
14,076
0
39,098
W
Chang'e
Luma2019
Chang'e
18,354
2,698
7,938
10,751
18,455
15,664
533
9,317
8,701
78,731
0
L
Ganesha
RCS_403
Ganesha
8,796
743
0
9,985
30,888
31,029
0
7,779
23,109
46,231
0
L
Cu Chulainn
The1andonlyRAB
Cu Chulainn
18,041
5,797
0
6,471
25,879
18,357
0
7,760
18,119
0
72,904
L
Kukulkan
tooter97
Kukulkan
16,232
747
0
480
11,500
5,568
108
2,865
8,635
68,624
0
W
26,853
14,692
0
879
16,251
8,557
2,110
5,151
10,980
0
109,516

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,730
Gold Earned
41,081
254
Minions Killed
266
0
Camps Cleared
0
1,172,513
Distance Traveled
1,093,949
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
14,928
679
26
1
0
391,664
5
W
Chang'e
14,630
665
96
4
0
407,434
7
L
Ganesha
14,259
648
19
1
0
390,438
3
L
Cu Chulainn
13,952
634
117
5
0
369,324
1
L
Kukulkan
12,870
585
130
6
0
334,187
2
W
Skadi
15,172
690
132
6
0
373,415
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role