Player Matchup

Bacchus
Bacchus
Bigfatzach11
Bacchus
Level 16
God Stats
5W - 8L
1,309 SR
Queue Stats
14W - 15L
1,486 Elo+
Solo
Ra
Ra
ShadyStorms
Ra
Level 23
God Stats
5W - 1L
1,740 SR
Queue Stats
97W - 76L
1,533 Elo+
Solo
Bakasura
Bakasura
Talonknife
Bakasura
Level 28
God Stats
1W - 1L
1,006 SR
Queue Stats
27W - 45L
1,546 Elo+
Solo
Tyr
Tyr
ThiccVicc
Tyr
Level 27
God Stats
18W - 14L
1,531 SR
Queue Stats
548W - 524L
1,574 Elo+
Solo
Apollo
Apollo
draterr
Apollo
Level 29
God Stats
20W - 16L
1,698 SR
Queue Stats
738W - 692L
1,671 Elo+
Solo
Team Averages
Level 25
1,457 SR
1,562 Elo+

VS

Team Averages
Level 18
1,623 SR
1,544 Elo+
Hel
Hel
BlankMajic
Hel
Level 5
God Stats
1W - 1L
1,764 SR
Queue Stats
35W - 47L
1,480 Elo+
Solo
Thanatos
Thanatos
CptBenson
Thanatos
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
JakeDodd14
Anubis
Level 26
God Stats
7W - 6L
1,690 SR
Queue Stats
93W - 63L
1,641 Elo+
Party 1
Merlin
Merlin
OnlyTrollers
Merlin
Level 27
God Stats
30W - 30L
1,661 SR
Queue Stats
303W - 328L
1,610 Elo+
Solo
Artemis
Artemis
Orphenav
Artemis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Bigfatzach11
Bacchus
10
5 / 1 / 8
6,403
640
3,678
5,436
3,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
2 / 1 / 1
5,926
593
1,044
4,938
1,184
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bakasura
Talonknife
Bakasura
8
2 / 0 / 3
5,128
513
1,822
4,182
2,165
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

9
0 / 3 / 2
5,260
526
3,137
7,635
3,108
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Apollo
draterr
Apollo
12
11 / 0 / 3
7,338
734
9,223
4,724
1,407
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 8 / 1
4,210
421
1,360
6,290
1,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Thanatos
CptBenson
Thanatos
8
1 / 3 / 1
5,090
509
3,579
5,900
1,767
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Anubis
JakeDodd14
Anubis
10
3 / 2 / 0
5,833
583
4,513
4,534
2,181
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes

Shoes

+6%
Movement Speed

Merlin
11
0 / 1 / 1
6,051
605
1,422
3,000
937
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Artemis
Orphenav
Artemis
6
1 / 6 / 0
4,383
438
1,414
5,977
1,237
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
8
20
Kills
5
5
Deaths
20
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Bigfatzach11
Bacchus
5
1
8
9
L
0
8
1
0.06
L
Thanatos
CptBenson
Thanatos
1
3
1
0.5
L
Anubis
JakeDodd14
Anubis
3
2
0
1.5
L
Merlin
0
1
1
0.5
L
Artemis
Orphenav
Artemis
1
6
0
0.17
W
2
1
1
2.5
W
Bakasura
Talonknife
Bakasura
2
0
3
3.5
W
0
3
2
0.33
W
Apollo
draterr
Apollo
11
0
3
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,904
Damage
12,288
26,915
Taken
25,701
10,889
Mitigated
7,333
10,621
Healing
7,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Bigfatzach11
Bacchus
3,678
347
0
1,278
5,436
3,025
0
391
5,045
15,752
0
L
1,360
199
99
433
6,290
1,211
96
754
5,536
12,529
0
L
Thanatos
CptBenson
Thanatos
3,579
751
0
3,525
5,900
1,767
0
1,390
4,417
0
24,239
L
Anubis
JakeDodd14
Anubis
4,513
771
0
1,780
4,534
2,181
606
534
3,725
24,152
0
L
Merlin
1,422
96
0
633
3,000
937
0
733
2,223
40,981
0
L
Artemis
Orphenav
Artemis
1,414
553
0
554
5,977
1,237
280
1,203
4,774
0
8,680
W
1,044
60
0
1,877
4,938
1,184
0
982
3,662
31,692
0
W
Bakasura
Talonknife
Bakasura
1,822
1,122
0
742
4,182
2,165
66
232
3,950
0
16,565
W
3,137
759
0
3,166
7,635
3,108
0
4,427
3,208
0
21,659
W
Apollo
draterr
Apollo
9,223
5,672
0
3,558
4,724
1,407
96
961
3,755
0
43,585

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,055
Gold Earned
25,567
275
Minions Killed
222
0
Camps Cleared
0
983,746
Distance Traveled
856,214
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,403
640
19
2
0
205,357
1
L
Hel
4,210
421
18
2
0
164,047
4
L
Thanatos
5,090
509
47
5
0
197,110
3
L
Anubis
5,833
583
49
5
0
147,785
0
L
Merlin
6,051
605
94
9
0
176,655
3
L
Artemis
4,383
438
14
1
0
170,617
2
W
Ra
5,926
593
82
8
0
181,424
1
W
Bakasura
5,128
513
44
4
0
211,837
0
W
Tyr
5,260
526
54
5
0
188,897
3
W
Apollo
7,338
734
76
8
0
196,231
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role