Player Matchup

Ah Puch
Ah Puch
Abbout
Ah Puch
Level 25
God Stats
0W - 2L
1,336 SR
Queue Stats
125W - 110L
1,503 Elo+
Solo
Xing Tian
Xing Tian
Birolho
Xing Tian
Level 15
God Stats
4W - 4L
1,500 SR
Queue Stats
36W - 45L
1,613 Elo+
Solo
Cerberus
Cerberus
Extreme15
Cerberus
Level 27
God Stats
19W - 16L
1,637 SR
Queue Stats
73W - 49L
1,616 Elo+
Party 1
Loki
Loki
Renatinhojb10
Loki
Level 16
God Stats
1W - 2L
1,550 SR
Queue Stats
18W - 24L
1,488 Elo+
Solo
Izanami
Izanami
RuruZel
Izanami
Level 28
God Stats
32W - 10L
1,958 SR
Queue Stats
95W - 57L
1,652 Elo+
Party 1
Team Averages
Level 22
1,596 SR
1,574 Elo+

VS

Team Averages
Level 18
1,484 SR
1,553 Elo+
Kumbhakarna
Kumbhakarna
JuniorHHB
Kumbhakarna
Level 26
God Stats
3W - 4L
1,375 SR
Queue Stats
102W - 96L
1,517 Elo+
Solo
Izanami
Izanami
Kblood0007
Izanami
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 11L
1,583 Elo+
Solo
Bellona
Bellona
luna_nera1630
Bellona
Level 24
God Stats
5W - 5L
1,503 SR
Queue Stats
83W - 76L
1,536 Elo+
Solo
Poseidon
Poseidon
ofabebe2020
Poseidon
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
yourmamaXD
Set
Level 15
God Stats
4W - 3L
1,542 SR
Queue Stats
14W - 12L
1,628 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Abbout
Ah Puch
13
2 / 8 / 0
7,631
545
6,297
10,456
3,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Xing Tian
Birolho
Xing Tian
11
1 / 6 / 0
6,714
480
4,717
11,164
7,917
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Cerberus
Extreme15
Cerberus
11
2 / 3 / 1
6,945
496
3,433
9,809
7,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

11
1 / 7 / 1
6,824
487
4,087
10,360
3,348
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
RuruZel
Izanami
12
1 / 7 / 2
6,915
494
5,406
12,867
3,754
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
JuniorHHB
Kumbhakarna
12
4 / 1 / 13
8,272
591
3,774
10,074
7,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
Kblood0007
Izanami
14
7 / 2 / 5
9,055
647
11,668
8,831
3,984
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bellona
14
3 / 1 / 4
8,173
584
7,728
9,867
8,659
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Poseidon
ofabebe2020
Poseidon
15
6 / 1 / 4
9,136
653
7,015
6,631
2,102
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
8 / 2 / 8
9,269
662
7,800
9,719
6,135
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
62
7
Kills
28
31
Deaths
7
4
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
Abbout
Ah Puch
2
8
0
0.25
L
Xing Tian
Birolho
Xing Tian
1
6
0
0.17
L
Cerberus
Extreme15
Cerberus
2
3
1
0.83
W
Kumbhakarna
JuniorHHB
Kumbhakarna
4
1
13
10.5
W
Izanami
Kblood0007
Izanami
7
2
5
4.75
L
1
7
1
0.21
L
Izanami
RuruZel
Izanami
1
7
2
0.29
W
Bellona
3
1
4
5
W
Poseidon
ofabebe2020
Poseidon
6
1
4
8
W
8
2
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,940
Damage
37,985
54,656
Taken
45,122
25,641
Mitigated
28,361
10,036
Healing
13,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
Abbout
Ah Puch
6,297
82
0
1,506
10,456
3,082
222
5,114
4,996
45,545
0
L
Xing Tian
Birolho
Xing Tian
4,717
283
0
710
11,164
7,917
96
469
10,655
32,849
0
L
Cerberus
Extreme15
Cerberus
3,433
361
0
2,064
9,809
7,540
0
1,723
8,034
16,236
0
W
Kumbhakarna
JuniorHHB
Kumbhakarna
3,774
709
0
2,847
10,074
7,481
0
1,594
8,480
14,240
0
W
Izanami
Kblood0007
Izanami
11,668
7,592
0
4,500
8,831
3,984
1,540
2,117
6,714
0
67,828
L
4,087
1,366
0
2,235
10,360
3,348
0
1,636
8,662
0
38,573
L
Izanami
RuruZel
Izanami
5,406
3,660
0
3,521
12,867
3,754
1,288
1,319
11,520
0
48,647
W
Bellona
7,728
2,746
0
4,155
9,867
8,659
707
4,414
5,453
0
37,065
W
Poseidon
ofabebe2020
Poseidon
7,015
953
0
1,076
6,631
2,102
405
3,880
2,751
58,443
0
W
7,800
3,582
0
706
9,719
6,135
0
2,442
7,277
0
53,786

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,029
Gold Earned
43,905
366
Minions Killed
403
0
Camps Cleared
0
1,225,951
Distance Traveled
1,403,046
21
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
7,631
545
90
6
0
202,814
1
L
Xing Tian
6,714
480
57
4
0
233,697
6
L
Cerberus
6,945
496
35
3
0
275,082
7
W
Kumbhakarna
8,272
591
13
1
0
289,240
8
W
Izanami
9,055
647
115
8
0
251,427
5
L
Loki
6,824
487
86
6
0
281,068
2
L
Izanami
6,915
494
98
7
0
233,290
5
W
Bellona
8,173
584
70
5
0
263,642
1
W
Poseidon
9,136
653
122
9
0
291,027
0
W
Set
9,269
662
83
6
0
307,710
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role