Player Matchup

Vulcan
Vulcan
BigBadW0lllff
Vulcan
Level 88
God Stats
3W - 2L
1,500 SR
Queue Stats
47W - 57L
1,358 Elo+
Party 1
Anhur
Anhur
DarkWorld369
Anhur
Level 27
God Stats
4W - 0L
1,500 SR
Queue Stats
165W - 174L
1,382 Elo+
Solo
Sun Wukong
Sun Wukong
RoyalTMH
Sun Wukong
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,315 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Scooba033
Tsukuyomi
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 17L
1,334 Elo+
Solo
Loki
Loki
Shrapnel45
Loki
Level 28
God Stats
3W - 0L
1,500 SR
Queue Stats
77W - 74L
1,337 Elo+
Solo
Team Averages
Level 35
1,500 SR
1,345 Elo+

VS

Team Averages
Level 5
1,489 SR
1,377 Elo+
Arachne
Arachne
BigA1685
Arachne
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,376 Elo+
Solo
Bellona
Bellona
MoneyMike4185
Bellona
Level 7
God Stats
1W - 3L
1,449 SR
Queue Stats
3W - 6L
1,308 Elo+
Solo
Ares
Ares
XxcartoonBoisxX
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Xbalanque
Xbalanque
infinity8gamer
Xbalanque
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,500 Elo+
Solo
Susano
Susano
thistleindigo
Susano
Level 7
God Stats
8W - 15L
1,494 SR
Queue Stats
36W - 53L
1,202 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 0 / 12
11,141
1,013
11,435
2,875
1,346
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
8 / 1 / 9
10,974
998
7,839
3,100
1,080
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
RoyalTMH
Sun Wukong
16
3 / 2 / 12
10,499
954
8,059
8,644
5,518
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tsukuyomi
Scooba033
Tsukuyomi
17
3 / 1 / 15
10,810
983
7,446
6,041
2,055
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

17
5 / 0 / 10
11,065
1,006
6,771
4,998
2,068
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

441

VS

Team 2 Tickets

7

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BigA1685
Arachne
13
0 / 3 / 0
8,362
760
1,115
4,884
1,520
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bellona
14
1 / 2 / 2
9,255
841
3,232
4,833
3,472
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
1 / 6 / 2
9,222
838
2,426
14,818
6,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Talisman

Talisman

+75
Health
+15
Magical Protection

Xbalanque
infinity8gamer
Xbalanque
15
1 / 8 / 0
9,316
847
6,097
13,014
4,345
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
0 / 5 / 0
8,497
772
3,242
9,740
7,521
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
7
24
Kills
3
4
Deaths
24
58
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Arachne
BigA1685
Arachne
0
3
0
0
W
5
0
12
11
W
8
1
9
12.5
L
Bellona
1
2
2
1
W
Sun Wukong
RoyalTMH
Sun Wukong
3
2
12
4.5
W
Tsukuyomi
Scooba033
Tsukuyomi
3
1
15
10.5
W
5
0
10
10
L
1
6
2
0.33
L
Xbalanque
infinity8gamer
Xbalanque
1
8
0
0.13
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,550
Damage
16,112
25,658
Taken
47,289
12,067
Mitigated
23,797
5,872
Healing
1,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
BigA1685
Arachne
1,115
775
0
238
4,884
1,520
0
722
4,112
0
1,442
W
11,435
3,640
0
143
2,875
1,346
0
302
2,548
23,616
0
W
7,839
5,016
0
841
3,100
1,080
0
284
2,791
0
12,839
L
Bellona
3,232
540
0
125
4,833
3,472
0
892
3,891
0
6,498
W
Sun Wukong
RoyalTMH
Sun Wukong
8,059
3,013
0
1,942
8,644
5,518
0
1,037
7,507
0
25,402
W
Tsukuyomi
Scooba033
Tsukuyomi
7,446
3,266
0
2,230
6,041
2,055
0
487
4,066
0
19,657
W
6,771
3,854
0
716
4,998
2,068
0
316
4,632
0
30,957
L
2,426
964
0
196
14,818
6,939
0
3,947
10,696
6,329
0
L
Xbalanque
infinity8gamer
Xbalanque
6,097
2,983
0
667
13,014
4,345
0
2,911
10,028
0
17,811
L
3,242
906
0
0
9,740
7,521
0
2,963
6,702
0
10,411

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,489
Gold Earned
44,652
196
Minions Killed
38
2
Camps Cleared
3
973,117
Distance Traveled
496,571
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
8,362
760
0
0
0
60,290
0
W
Vulcan
11,141
1,013
48
4
0
208,210
0
W
Anhur
10,974
998
12
1
0
162,114
0
L
Bellona
9,255
841
3
0
0
98,680
1
W
Sun Wukong
10,499
954
51
5
0
209,618
0
W
Tsukuyomi
10,810
983
33
3
0
184,876
0
W
Loki
11,065
1,006
52
5
2
208,299
0
L
Ares
9,222
838
2
0
1
99,194
0
L
Xbalanque
9,316
847
25
2
1
115,315
0
L
Susano
8,497
772
8
1
1
123,092
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role