Player Matchup

Agni
Agni
L4izen
Agni
Level 16
God Stats
3W - 2L
1,875 SR
Queue Stats
56W - 75L
1,487 Elo+
Solo
Achilles
Achilles
SummaryBeet6338
Achilles
Level 29
God Stats
3W - 5L
1,652 SR
Queue Stats
60W - 73L
1,494 Elo+
Solo
Heimdallr
Heimdallr
bAiLaDoR-99
Heimdallr
Level 27
God Stats
42W - 44L
1,381 SR
Queue Stats
633W - 564L
1,540 Elo+
Solo
Guan Yu
Guan Yu
iNoTeZ7
Guan Yu
Level 45
God Stats
3W - 0L
1,719 SR
Queue Stats
58W - 61L
1,474 Elo+
Party 1
Ymir
Ymir
l FJ l CP3
Ymir
Level 16
God Stats
2W - 1L
1,746 SR
Queue Stats
27W - 34L
1,533 Elo+
Party 1
Team Averages
Level 27
1,674 SR
1,506 Elo+

VS

Team Averages
Level 19
1,471 SR
1,470 Elo+
Vulcan
Vulcan
Miron_Man16
Vulcan
Level 26
God Stats
2W - 4L
1,548 SR
Queue Stats
72W - 84L
1,460 Elo+
Solo
Fenrir
Fenrir
ScruffDiver
Fenrir
Level 18
God Stats
20W - 19L
1,540 SR
Queue Stats
54W - 45L
1,548 Elo+
Solo
Guan Yu
Guan Yu
VolterNexus
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,399 Elo+
Solo
Danzaburou
Danzaburou
foggymnm
Danzaburou
Level 18
God Stats
17W - 14L
1,268 SR
Queue Stats
153W - 176L
1,458 Elo+
Solo
Sylvanus
Sylvanus
kelsoismyhomeboy
Sylvanus
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 26L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
L4izen
Agni
9
0 / 1 / 3
5,343
534
2,037
3,606
1,009
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
9
2 / 2 / 2
5,404
540
2,778
5,103
3,016
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
bAiLaDoR-99
Heimdallr
10
8 / 0 / 2
6,384
638
6,633
6,592
2,058
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Guan Yu
iNoTeZ7
Guan Yu
9
2 / 2 / 8
5,965
597
2,404
6,323
4,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
0 / 0 / 2
6,207
621
2,879
4,312
2,946
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
9
0 / 2 / 2
5,072
507
3,502
4,186
1,805
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Fenrir
7
1 / 4 / 1
4,693
469
3,071
8,179
2,160
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Guan Yu
VolterNexus
Guan Yu
7
3 / 1 / 0
5,116
512
2,412
3,345
1,745
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Danzaburou
foggymnm
Danzaburou
8
0 / 1 / 0
4,785
479
1,975
3,925
1,411
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

7
0 / 4 / 4
4,528
453
1,727
7,413
2,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
11
12
Kills
4
5
Deaths
12
17
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Agni
L4izen
Agni
0
1
3
1.5
L
Vulcan
0
2
2
0.5
L
Fenrir
1
4
1
0.38
W
Achilles
2
2
2
1.5
L
Guan Yu
VolterNexus
Guan Yu
3
1
0
3
W
Heimdallr
bAiLaDoR-99
Heimdallr
8
0
2
9
L
Danzaburou
foggymnm
Danzaburou
0
1
0
0
W
Guan Yu
iNoTeZ7
Guan Yu
2
2
8
3
L
0
4
4
0.5
W
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,731
Damage
12,687
25,936
Taken
27,048
13,219
Mitigated
9,874
10,277
Healing
8,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
L4izen
Agni
2,037
186
78
1,050
3,606
1,009
0
1,061
2,495
25,600
0
L
Vulcan
3,502
920
0
1,199
4,186
1,805
66
899
3,287
21,713
0
L
Fenrir
3,071
470
516
3,438
8,179
2,160
102
360
7,801
0
18,571
W
Achilles
2,778
1,297
0
447
5,103
3,016
0
497
4,606
0
24,070
L
Guan Yu
VolterNexus
Guan Yu
2,412
447
304
506
3,345
1,745
0
384
2,961
0
10,447
W
Heimdallr
bAiLaDoR-99
Heimdallr
6,633
3,443
0
3,460
6,592
2,058
922
2,068
4,499
0
24,225
L
Danzaburou
foggymnm
Danzaburou
1,975
824
0
866
3,925
1,411
225
2,091
1,834
0
16,784
W
Guan Yu
iNoTeZ7
Guan Yu
2,404
511
795
2,487
6,323
4,190
218
1,043
5,255
0
19,107
L
1,727
795
156
1,538
7,413
2,753
145
1,100
6,313
11,398
0
W
2,879
696
0
1,960
4,312
2,946
691
560
3,730
33,520
1,408

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,303
Gold Earned
24,194
249
Minions Killed
144
0
Camps Cleared
0
958,776
Distance Traveled
956,618
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
5,343
534
56
6
0
187,679
3
L
Vulcan
5,072
507
41
4
0
179,499
0
L
Fenrir
4,693
469
34
3
0
242,264
0
W
Achilles
5,404
540
40
4
0
189,181
0
L
Guan Yu
5,116
512
21
2
0
192,657
1
W
Heimdallr
6,384
638
45
5
0
183,115
3
L
Danzaburou
4,785
479
31
3
0
158,376
1
W
Guan Yu
5,965
597
30
3
0
222,244
2
L
Sylvanus
4,528
453
17
2
0
183,822
0
W
Ymir
6,207
621
78
8
0
176,557
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role