Player Matchup

The Morrigan
The Morrigan
Danosaurus95
The Morrigan
Level 21
God Stats
0W - 1L
1,207 SR
Queue Stats
3W - 15L
1,024 Elo+
Party 1
Sol
Sol
ExenBär
Sol
Level 9
God Stats
4W - 7L
1,377 SR
Queue Stats
11W - 16L
1,275 Elo+
Solo
Jormungandr
Jormungandr
JELELECAS
Jormungandr
Level 8
God Stats
10W - 13L
1,240 SR
Queue Stats
14W - 24L
1,206 Elo+
Party 2
Medusa
Medusa
firminoo12
Medusa
Level 8
God Stats
7W - 12L
959 SR
Queue Stats
13W - 26L
1,126 Elo+
Party 2
Bastet
Bastet
txoben3
Bastet
Level 15
God Stats
0W - 2L
1,283 SR
Queue Stats
0W - 11L
962 Elo+
Party 1
Team Averages
Level 12
1,213 SR
1,118 Elo+

VS

Team Averages
Level 17
1,500 SR
1,333 Elo+
Ares
Ares
CatHardegen
Ares
Level 12
God Stats
2W - 1L
1,500 SR
Queue Stats
17W - 28L
1,353 Elo+
Party 3
Bellona
Bellona
Farwen97
Bellona
Level 15
God Stats
5W - 1L
1,500 SR
Queue Stats
59W - 78L
1,227 Elo+
Party 3
Medusa
Medusa
HobbyLoserBaum
Medusa
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,435 Elo+
Solo
Mercury
Mercury
MiniMufffin
Mercury
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 29L
1,328 Elo+
Solo
Sol
Sol
Qashii
Sol
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
12W - 20L
1,323 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Danosaurus95
The Morrigan
16
2 / 10 / 8
10,173
925
13,011
15,276
6,832
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
6 / 8 / 4
11,476
1,043
17,305
20,638
7,855
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Jormungandr
JELELECAS
Jormungandr
16
2 / 10 / 7
9,931
903
11,983
26,269
13,848
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
firminoo12
Medusa
16
3 / 11 / 6
10,568
961
18,474
18,950
8,911
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bastet
txoben3
Bastet
12
0 / 1 / 0
8,100
736
0
1,305
605
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

0

VS

Team 2 Tickets

263

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 2 / 23
13,007
1,182
8,083
15,413
16,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bellona
Farwen97
Bellona
18
3 / 4 / 19
10,989
999
10,445
15,867
17,624
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
10 / 2 / 20
12,786
1,162
23,959
14,574
7,259
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
MiniMufffin
Mercury
20
19 / 3 / 15
14,398
1,309
31,373
12,468
6,623
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sol
Qashii
Sol
18
3 / 2 / 15
11,162
1,015
4,522
9,876
4,184
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
132
13
Kills
40
40
Deaths
13
25
Assists
92
Player
Kills
Deaths
Assists
KDA
W
5
2
23
8.25
L
The Morrigan
Danosaurus95
The Morrigan
2
10
8
0.6
L
6
8
4
1
W
Bellona
Farwen97
Bellona
3
4
19
3.13
W
10
2
20
10
L
Jormungandr
JELELECAS
Jormungandr
2
10
7
0.55
W
Mercury
MiniMufffin
Mercury
19
3
15
8.83
W
Sol
Qashii
Sol
3
2
15
5.25
L
Medusa
firminoo12
Medusa
3
11
6
0.55
L
Bastet
txoben3
Bastet
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,773
Damage
78,382
82,438
Taken
68,198
38,051
Mitigated
52,581
5,608
Healing
12,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,083
431
0
1,153
15,413
16,891
0
9,180
6,208
15,124
0
L
The Morrigan
Danosaurus95
The Morrigan
13,011
3,175
0
232
15,276
6,832
0
1,993
13,181
25,456
2,650
L
17,305
6,028
0
4,592
20,638
7,855
0
1,740
18,873
33,272
0
W
Bellona
Farwen97
Bellona
10,445
3,741
0
711
15,867
17,624
0
8,678
7,165
260
19,049
W
23,959
13,326
408
5,095
14,574
7,259
0
9,488
5,086
0
45,863
L
Jormungandr
JELELECAS
Jormungandr
11,983
3,340
0
784
26,269
13,848
0
5,803
20,266
31,787
0
W
Mercury
MiniMufffin
Mercury
31,373
22,674
0
2,068
12,468
6,623
0
7,947
4,521
0
47,572
W
Sol
Qashii
Sol
4,522
806
0
3,134
9,876
4,184
0
4,760
5,116
43,318
0
L
Medusa
firminoo12
Medusa
18,474
11,021
0
0
18,950
8,911
0
3,320
15,505
0
31,253
L
Bastet
txoben3
Bastet
0
0
0
0
1,305
605
0
0
1,305
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,248
Gold Earned
62,342
148
Minions Killed
196
4
Camps Cleared
7
679,481
Distance Traveled
1,006,340
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
13,007
1,182
15
1
0
204,842
1
L
The Morrigan
10,173
925
40
4
1
165,266
0
L
Sol
11,476
1,043
49
4
2
174,490
0
W
Bellona
10,989
999
14
1
1
199,513
1
W
Medusa
12,786
1,162
37
3
4
185,074
2
L
Jormungandr
9,931
903
24
2
0
154,263
1
W
Mercury
14,398
1,309
34
3
2
227,848
0
W
Sol
11,162
1,015
96
9
0
189,063
0
L
Medusa
10,568
961
35
3
1
172,426
2
L
Bastet
8,100
736
0
0
0
13,036
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role