Player Matchup

Vulcan
Vulcan
Batatilla
Vulcan
Level 109
God Stats
13W - 12L
1,563 SR
Queue Stats
303W - 315L
1,633 Elo+
Solo
Fenrir
Fenrir
Doctor_Toddles
Fenrir
Level 156
God Stats
8W - 1L
1,726 SR
Queue Stats
80W - 60L
1,677 Elo+
Party 1
Chaac
Chaac
QuinntanaMo_bay
Chaac
Level 106
God Stats
2W - 0L
1,987 SR
Queue Stats
43W - 29L
1,825 Elo+
Party 1
Team Averages
Level 124
1,759 SR
1,712 Elo+

VS

Team Averages
Level 110
1,549 SR
1,631 Elo+
Xing Tian
Xing Tian
Aoloa
Xing Tian
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 27L
1,844 Elo+
Party 2
Serqet
Serqet
I Akame I
Serqet
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 5L
1,472 Elo+
Party 2
Vulcan
Vulcan
SADMEAT
Vulcan
Level 139
God Stats
36W - 30L
1,648 SR
Queue Stats
132W - 159L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Batatilla
Vulcan
17
6 / 3 / 8
13,156
658
11,268
8,977
3,230
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
13 / 5 / 5
13,807
690
16,541
19,472
18,343
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

15
0 / 3 / 16
11,890
595
14,082
20,478
19,179
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Aoloa
Xing Tian
19
7 / 0 / 4
13,716
686
14,579
20,204
15,518
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Serqet
I Akame I
Serqet
14
2 / 15 / 6
11,603
580
6,782
23,020
8,269
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Vulcan
SADMEAT
Vulcan
16
2 / 4 / 7
12,533
627
14,951
10,834
4,280
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
28
19
Kills
11
11
Deaths
19
29
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
Aoloa
Xing Tian
7
0
4
9
W
Vulcan
Batatilla
Vulcan
6
3
8
3.33
W
13
5
5
3.1
L
Serqet
I Akame I
Serqet
2
15
6
0.33
W
0
3
16
2.67
L
Vulcan
SADMEAT
Vulcan
2
4
7
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,891
Damage
36,312
48,927
Taken
54,058
40,752
Mitigated
28,067
13,819
Healing
7,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
Aoloa
Xing Tian
14,579
843
0
5,940
20,204
15,518
399
5,219
14,053
51,720
0
W
Vulcan
Batatilla
Vulcan
11,268
2,739
0
2,608
8,977
3,230
414
6,145
2,350
79,694
0
W
16,541
3,357
0
3,508
19,472
18,343
1,491
10,207
8,182
0
62,780
L
Serqet
I Akame I
Serqet
6,782
1,773
0
710
23,020
8,269
2,200
4,051
18,267
0
35,021
W
14,082
3,102
0
7,703
20,478
19,179
1,270
12,261
6,887
0
51,288
L
Vulcan
SADMEAT
Vulcan
14,951
6,846
0
1,237
10,834
4,280
340
1,868
8,635
61,200
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,853
Gold Earned
37,852
238
Minions Killed
207
0
Camps Cleared
0
1,108,676
Distance Traveled
1,028,694
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
13,716
686
60
3
0
357,888
1
W
Vulcan
13,156
658
120
6
0
345,970
2
W
Fenrir
13,807
690
54
3
0
379,358
3
L
Serqet
11,603
580
36
2
0
317,874
1
W
Chaac
11,890
595
64
3
0
383,348
2
L
Vulcan
12,533
627
111
6
0
352,932
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role