Player Matchup

Fafnir
Fafnir
CupcakeLaggaman
Fafnir
Level 128
God Stats
3W - 3L
1,504 SR
Queue Stats
44W - 41L
1,551 Elo+
Party 1
Vulcan
Vulcan
Daftey
Vulcan
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
405W - 253L
1,573 Elo+
Party 1
Jing Wei
Jing Wei
YoungWhitey
Jing Wei
Level 154
God Stats
1W - 4L
1,260 SR
Queue Stats
568W - 353L
1,554 Elo+
Party 1
Pele
Pele
centaurion12
Pele
Level 137
God Stats
9W - 6L
1,791 SR
Queue Stats
279W - 256L
1,599 Elo+
Party 4
Mulan
Mulan
infiltrator13
Mulan
Level 111
God Stats
6W - 8L
1,289 SR
Queue Stats
499W - 388L
1,590 Elo+
Party 4
Team Averages
Level 132
1,469 SR
1,573 Elo+

VS

Team Averages
Level 99
1,747 SR
1,620 Elo+
Mercury
Mercury
BBossKiller
Mercury
Level 69
God Stats
9W - 4L
1,868 SR
Queue Stats
55W - 57L
1,593 Elo+
Party 2
Baron Samedi
Baron Samedi
Nertgard
Baron Samedi
Level 122
God Stats
43W - 17L
1,717 SR
Queue Stats
139W - 109L
1,616 Elo+
Party 3
Rama
Rama
Rietveldsj
Rama
Level 54
God Stats
3W - 0L
1,729 SR
Queue Stats
81W - 74L
1,587 Elo+
Party 2
Bacchus
Bacchus
Sauul
Bacchus
Level 145
God Stats
1W - 2L
1,500 SR
Queue Stats
113W - 103L
1,621 Elo+
Party 3
Osiris
Osiris
fastasma20
Osiris
Level 103
God Stats
23W - 11L
1,922 SR
Queue Stats
248W - 191L
1,687 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 7
8,142
479
6,257
15,030
12,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Vulcan
Daftey
Vulcan
13
3 / 5 / 4
8,163
480
9,669
8,917
3,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jing Wei
YoungWhitey
Jing Wei
15
2 / 5 / 0
8,828
519
8,073
12,525
4,510
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
6 / 1 / 2
9,145
538
8,375
12,612
4,866
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
2 / 6 / 4
8,957
527
13,790
15,997
12,170
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BBossKiller
Mercury
14
3 / 4 / 7
8,677
510
6,014
11,463
4,604
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baron Samedi
Nertgard
Baron Samedi
15
4 / 2 / 6
9,041
532
8,706
8,295
3,436
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
6 / 4 / 4
10,314
607
10,745
12,899
5,176
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bacchus
Sauul
Bacchus
14
5 / 1 / 12
9,235
543
11,278
13,963
12,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Osiris
fastasma20
Osiris
16
4 / 3 / 1
9,503
559
8,425
18,818
13,676
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
52
14
Kills
22
22
Deaths
14
17
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Mercury
BBossKiller
Mercury
3
4
7
1.63
L
1
5
7
0.9
L
Vulcan
Daftey
Vulcan
3
5
4
1
W
Baron Samedi
Nertgard
Baron Samedi
4
2
6
3.5
W
6
4
4
2
W
Bacchus
Sauul
Bacchus
5
1
12
11
L
Jing Wei
YoungWhitey
Jing Wei
2
5
0
0.4
L
6
1
2
7
W
Osiris
fastasma20
Osiris
4
3
1
1.5
L
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,164
Damage
45,168
65,081
Taken
65,438
37,568
Mitigated
39,743
19,053
Healing
28,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
BBossKiller
Mercury
6,014
2,551
0
404
11,463
4,604
0
2,753
8,710
0
60,512
L
6,257
1,118
0
3,874
15,030
12,679
0
4,818
10,026
16,882
0
L
Vulcan
Daftey
Vulcan
9,669
1,896
0
171
8,917
3,343
0
5,648
2,994
46,115
0
W
Baron Samedi
Nertgard
Baron Samedi
8,706
264
1,371
3,547
8,295
3,436
0
3,686
4,609
59,463
0
W
10,745
8,555
0
6,831
12,899
5,176
1,154
2,142
10,757
0
64,507
W
Bacchus
Sauul
Bacchus
11,278
2,352
0
5,649
13,963
12,851
0
4,997
8,966
24,500
0
L
Jing Wei
YoungWhitey
Jing Wei
8,073
6,489
0
4,083
12,525
4,510
816
2,748
9,777
0
63,681
L
8,375
2,119
0
7,470
12,612
4,866
114
3,085
9,440
0
58,310
W
Osiris
fastasma20
Osiris
8,425
3,489
0
10,474
18,818
13,676
0
2,348
16,470
8,463
50,222
L
13,790
2,253
0
3,455
15,997
12,170
686
4,476
11,475
0
58,474

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,235
Gold Earned
46,770
438
Minions Killed
500
0
Camps Cleared
0
1,638,503
Distance Traveled
1,651,116
20
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
8,677
510
98
6
0
377,333
2
L
Fafnir
8,142
479
21
1
0
326,463
3
L
Vulcan
8,163
480
87
5
0
315,628
4
W
Baron Samedi
9,041
532
129
8
0
323,197
9
W
Rama
10,314
607
125
7
0
292,514
2
W
Bacchus
9,235
543
31
2
0
344,000
2
L
Jing Wei
8,828
519
126
7
0
315,875
2
L
Pele
9,145
538
89
5
0
386,891
3
W
Osiris
9,503
559
117
7
0
314,072
0
L
Mulan
8,957
527
115
7
0
293,646
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role