Player Matchup

Vulcan
Vulcan
MRChrisssPL
Vulcan
Level 85
God Stats
3W - 4L
1,375 SR
Queue Stats
10W - 15L
1,401 Elo+
Solo
Chaac
Chaac
XX-misfu-XX
Chaac
Level 103
God Stats
4W - 1L
1,500 SR
Queue Stats
119W - 103L
1,460 Elo+
Party 1
Danzaburou
Danzaburou
mr2slickk_
Danzaburou
Level 65
God Stats
6W - 5L
1,124 SR
Queue Stats
87W - 75L
1,426 Elo+
Party 1
Team Averages
Level 84
1,333 SR
1,429 Elo+

VS

Team Averages
Level 57
1,638 SR
1,464 Elo+
Danzaburou
Danzaburou
IamGalaxy11
Danzaburou
Level 119
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 6L
1,235 Elo+
Solo
Janus
Janus
Mike-Beugo
Janus
Level 44
God Stats
6W - 6L
1,747 SR
Queue Stats
6W - 7L
1,528 Elo+
Solo
Fenrir
Fenrir
WoLFx_Br4nDoN
Fenrir
Level 8
God Stats
5W - 4L
1,668 SR
Queue Stats
6W - 6L
1,629 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
13
0 / 1 / 6
10,859
543
5,954
6,968
2,619
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
5 / 3 / 4
12,575
629
16,421
18,872
19,255
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
mr2slickk_
Danzaburou
17
5 / 0 / 3
13,432
672
6,165
9,968
3,825
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
IamGalaxy11
Danzaburou
16
4 / 3 / 0
12,205
610
14,963
16,880
7,165
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Janus
16
0 / 2 / 3
10,825
541
9,238
12,584
5,984
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

10
0 / 5 / 2
10,002
500
2,064
8,370
2,863
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
9
10
Kills
4
4
Deaths
10
13
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
IamGalaxy11
Danzaburou
4
3
0
1.33
W
Vulcan
0
1
6
3
L
Janus
0
2
3
0.75
L
0
5
2
0.2
W
5
3
4
2.33
W
Danzaburou
mr2slickk_
Danzaburou
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,540
Damage
26,265
35,808
Taken
37,834
25,699
Mitigated
16,012
10,307
Healing
7,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
IamGalaxy11
Danzaburou
14,963
5,369
394
4,981
16,880
7,165
3,331
3,256
13,388
0
65,329
W
Vulcan
5,954
1,592
489
2,193
6,968
2,619
134
2,353
4,615
31,521
0
L
Janus
9,238
288
0
988
12,584
5,984
375
1,825
10,507
59,937
0
L
2,064
746
0
977
8,370
2,863
0
413
7,897
0
12,079
W
16,421
2,444
0
4,532
18,872
19,255
908
3,136
15,736
0
60,707
W
Danzaburou
mr2slickk_
Danzaburou
6,165
958
0
3,093
9,968
3,825
1,888
3,753
6,215
0
77,265

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,866
Gold Earned
33,032
251
Minions Killed
177
0
Camps Cleared
0
967,030
Distance Traveled
850,486
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
12,205
610
82
4
0
332,311
0
W
Vulcan
10,859
543
62
3
0
282,512
1
L
Janus
10,825
541
75
4
0
348,241
4
L
Fenrir
10,002
500
20
1
0
169,934
2
W
Chaac
12,575
629
57
3
0
348,453
0
W
Danzaburou
13,432
672
132
7
0
336,065
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role