Player Matchup

Yemoja
Yemoja
Brigadeiroman
Yemoja
Level 28
God Stats
6W - 5L
1,643 SR
Queue Stats
21W - 22L
1,484 Elo+
Solo
Nemesis
Nemesis
ElGordoOlaf
Nemesis
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,213 Elo+
Solo
Kukulkan
Kukulkan
Noximilien31
Kukulkan
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,313 Elo+
Party 2
Ra
Ra
UltimateGodd24
Ra
Level 17
God Stats
1W - 1L
1,282 SR
Queue Stats
16W - 18L
1,369 Elo+
Solo
Izanami
Izanami
XARTIBUMON777
Izanami
Level 120
God Stats
5W - 6L
1,717 SR
Queue Stats
154W - 158L
1,431 Elo+
Party 2
Team Averages
Level 38
1,528 SR
1,362 Elo+

VS

Team Averages
Level 20
1,332 SR
1,230 Elo+
Aphrodite
Aphrodite
Charles1103
Aphrodite
Level 9
God Stats
13W - 18L
1,200 SR
Queue Stats
110W - 134L
1,131 Elo+
Party 1
Nu Wa
Nu Wa
D3adZed
Nu Wa
Level 22
God Stats
9W - 12L
1,430 SR
Queue Stats
44W - 59L
1,422 Elo+
Solo
Sun Wukong
Sun Wukong
Indigosoull
Sun Wukong
Level 49
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 5L
1,124 Elo+
Party 1
Ra
Ra
Juniologo
Ra
Level 20
God Stats
0W - 4L
1,030 SR
Queue Stats
10W - 23L
1,286 Elo+
Solo
Bellona
Bellona
papamoist1
Bellona
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 5L
1,189 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 0 / 7
13,702
527
9,453
14,526
16,958
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Nemesis
ElGordoOlaf
Nemesis
17
2 / 5 / 6
12,271
472
4,730
18,314
7,273
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
Noximilien31
Kukulkan
20
7 / 7 / 13
14,501
558
26,117
15,719
5,754
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
3 / 9 / 3
13,897
535
7,100
17,190
6,803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
20
16 / 2 / 3
17,705
681
23,995
22,014
9,676
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Charles1103
Aphrodite
15
0 / 9 / 12
9,243
356
4,138
14,137
15,577
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Nu Wa
D3adZed
Nu Wa
19
2 / 7 / 5
12,002
462
13,744
18,341
8,341
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sun Wukong
Indigosoull
Sun Wukong
19
17 / 4 / 0
13,306
512
20,592
28,310
20,985
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

18
2 / 6 / 6
11,549
444
8,071
16,104
6,703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
papamoist1
Bellona
14
1 / 4 / 1
9,694
373
7,571
12,549
8,564
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
46
30
Kills
22
23
Deaths
30
32
Assists
24
Player
Kills
Deaths
Assists
KDA
W
2
0
7
5.5
L
Aphrodite
Charles1103
Aphrodite
0
9
12
0.67
L
Nu Wa
D3adZed
Nu Wa
2
7
5
0.64
W
Nemesis
ElGordoOlaf
Nemesis
2
5
6
1
L
Sun Wukong
Indigosoull
Sun Wukong
17
4
0
4.25
L
2
6
6
0.83
W
Kukulkan
Noximilien31
Kukulkan
7
7
13
1.93
W
3
9
3
0.5
W
Izanami
16
2
3
8.75
L
Bellona
papamoist1
Bellona
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,395
Damage
54,116
87,763
Taken
89,441
46,464
Mitigated
60,170
33,829
Healing
23,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,453
1,389
1,403
4,167
14,526
16,958
1,482
2,546
11,755
58,258
0
L
Aphrodite
Charles1103
Aphrodite
4,138
871
4,072
3,337
14,137
15,577
164
7,541
6,596
12,599
0
L
Nu Wa
D3adZed
Nu Wa
13,744
3,999
0
1,665
18,341
8,341
1,742
8,358
9,983
95,493
0
W
Nemesis
ElGordoOlaf
Nemesis
4,730
1,221
0
5,397
18,314
7,273
3,840
4,606
13,633
0
59,145
L
Sun Wukong
Indigosoull
Sun Wukong
20,592
5,431
0
9,169
28,310
20,985
0
13,460
14,850
0
84,314
L
8,071
749
407
3,095
16,104
6,703
2,628
6,082
10,022
75,045
0
W
Kukulkan
Noximilien31
Kukulkan
26,117
2,189
1,247
4,971
15,719
5,754
568
7,612
8,032
68,874
0
W
7,100
433
1,629
3,927
17,190
6,803
1,418
4,857
12,333
106,072
0
W
Izanami
23,995
14,735
0
11,088
22,014
9,676
8,298
7,409
14,555
0
185,649
L
Bellona
papamoist1
Bellona
7,571
2,915
0
1,682
12,549
8,564
631
7,229
5,320
0
35,765

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,076
Gold Earned
55,794
663
Minions Killed
519
0
Camps Cleared
0
2,252,202
Distance Traveled
2,065,000
21
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
13,702
527
89
3
0
456,347
9
L
Aphrodite
9,243
356
21
1
0
374,308
1
L
Nu Wa
12,002
462
153
6
0
382,620
5
W
Nemesis
12,271
472
85
3
0
497,814
1
L
Sun Wukong
13,306
512
126
5
0
457,317
1
L
Ra
11,549
444
154
6
0
440,410
1
W
Kukulkan
14,501
558
86
3
0
453,862
1
W
Ra
13,897
535
151
6
0
387,090
6
W
Izanami
17,705
681
252
10
0
457,089
4
L
Bellona
9,694
373
65
3
0
410,345
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role