Player Matchup

Thanatos
Thanatos
AyindeMac
Thanatos
Level 4
God Stats
4W - 3L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 3
Hades
Hades
DOOLIEWOOKIE
Hades
Level 26
God Stats
14W - 12L
1,562 SR
Queue Stats
68W - 68L
1,474 Elo+
Party 3
Nemesis
Nemesis
YoungSchober
Nemesis
Level 20
God Stats
8W - 4L
1,514 SR
Queue Stats
16W - 14L
1,484 Elo+
Party 2
Fafnir
Fafnir
heyercol
Fafnir
Level 27
God Stats
16W - 9L
1,555 SR
Queue Stats
143W - 144L
1,484 Elo+
Party 2
Skadi
Skadi
xXPNK_HATERADEXx
Skadi
Level 23
God Stats
26W - 23L
1,434 SR
Queue Stats
30W - 29L
1,635 Elo+
Party 3
Team Averages
Level 20
1,513 SR
1,516 Elo+

VS

Team Averages
Level 8
1,553 SR
1,395 Elo+
Ares
Ares
ANDRE VILHENA77
Ares
Level 6
God Stats
3W - 5L
1,534 SR
Queue Stats
127W - 156L
1,501 Elo+
Solo
Cthulhu
Cthulhu
Argentum52
Cthulhu
Level 6
God Stats
4W - 2L
1,937 SR
Queue Stats
6W - 12L
1,416 Elo+
Party 1
Odin
Odin
General RACC00N
Odin
Level 19
God Stats
19W - 20L
1,511 SR
Queue Stats
32W - 39L
1,394 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Rifibecool
Ah Muzen Cab
Level 3
God Stats
0W - 2L
1,280 SR
Queue Stats
0W - 4L
1,165 Elo+
Party 1
Yemoja
Yemoja
genjiop9090
Yemoja
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AyindeMac
Thanatos
17
0 / 4 / 13
10,343
862
8,967
10,661
4,611
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

19
13 / 2 / 14
13,360
1,113
26,864
14,779
8,807
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Nemesis
YoungSchober
Nemesis
20
17 / 1 / 11
14,995
1,250
29,484
12,082
6,097
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Fafnir
heyercol
Fafnir
19
1 / 0 / 23
12,916
1,076
8,845
10,072
13,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

19
4 / 0 / 20
12,066
1,006
21,165
8,622
6,190
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Team 1 Tickets

279

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 10 / 3
10,539
878
5,937
26,531
13,444
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cthulhu
Argentum52
Cthulhu
16
1 / 6 / 4
10,145
845
14,518
18,645
19,697
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
3 / 9 / 1
10,669
889
7,728
22,917
18,140
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ah Muzen Cab
Rifibecool
Ah Muzen Cab
16
1 / 6 / 3
10,317
860
10,419
15,723
6,682
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Yemoja
16
0 / 5 / 5
10,586
882
9,716
21,115
20,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
23
35
Kills
7
7
Deaths
36
81
Assists
16
Player
Kills
Deaths
Assists
KDA
L
2
10
3
0.35
L
Cthulhu
Argentum52
Cthulhu
1
6
4
0.5
W
Thanatos
AyindeMac
Thanatos
0
4
13
1.63
W
13
2
14
10
L
3
9
1
0.39
L
Ah Muzen Cab
Rifibecool
Ah Muzen Cab
1
6
3
0.42
W
Nemesis
YoungSchober
Nemesis
17
1
11
22.5
L
Yemoja
0
5
5
0.5
W
Fafnir
heyercol
Fafnir
1
0
23
12.5
W
4
0
20
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,325
Damage
48,318
56,216
Taken
104,931
38,749
Mitigated
78,196
24,681
Healing
8,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,937
798
0
674
26,531
13,444
0
9,656
16,875
16,055
0
L
Cthulhu
Argentum52
Cthulhu
14,518
949
153
798
18,645
19,697
0
7,380
11,265
30,340
0
W
Thanatos
AyindeMac
Thanatos
8,967
3,633
0
3,363
10,661
4,611
0
5,152
5,334
0
15,651
W
26,864
4,656
662
6,601
14,779
8,807
0
9,798
4,780
51,282
0
L
7,728
2,311
877
1,420
22,917
18,140
0
7,086
15,831
0
21,201
L
Ah Muzen Cab
Rifibecool
Ah Muzen Cab
10,419
4,713
0
498
15,723
6,682
0
4,494
11,229
0
29,580
W
Nemesis
YoungSchober
Nemesis
29,484
19,716
0
5,506
12,082
6,097
0
6,204
5,625
0
56,877
L
Yemoja
9,716
2,143
3,072
927
21,115
20,233
0
7,093
14,022
24,510
0
W
Fafnir
heyercol
Fafnir
8,845
4,507
1,014
4,457
10,072
13,044
0
4,738
5,159
19,765
0
W
21,165
10,986
1,711
1,367
8,622
6,190
0
3,325
5,147
0
33,763

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,680
Gold Earned
52,256
209
Minions Killed
153
4
Camps Cleared
3
1,072,114
Distance Traveled
1,010,547
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
10,539
878
8
1
2
177,338
1
L
Cthulhu
10,145
845
48
4
0
212,418
0
W
Thanatos
10,343
862
16
1
0
199,593
2
W
Hades
13,360
1,113
74
6
0
188,634
0
L
Odin
10,669
889
45
4
1
164,291
1
L
Ah Muzen Cab
10,317
860
27
2
0
241,439
0
W
Nemesis
14,995
1,250
66
6
3
256,012
0
L
Yemoja
10,586
882
25
2
0
215,061
0
W
Fafnir
12,916
1,076
31
3
1
212,913
0
W
Skadi
12,066
1,006
22
2
0
214,962
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role