Player Matchup

Yemoja
Yemoja
Bunnuwu
Yemoja
Level 22
God Stats
2W - 0L
1,654 SR
Queue Stats
4W - 3L
1,707 Elo+
Party 1
Da Ji
Da Ji
ImSoBad8w8
Da Ji
Level 17
God Stats
4W - 5L
1,319 SR
Queue Stats
33W - 31L
1,227 Elo+
Party 2
Baron Samedi
Baron Samedi
Reyoril
Baron Samedi
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 5L
1,707 Elo+
Party 1
Jing Wei
Jing Wei
SirTacitus
Jing Wei
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,707 Elo+
Party 1
Osiris
Osiris
UwUmeHarderDaddy
Osiris
Level 14
God Stats
2W - 1L
1,304 SR
Queue Stats
2W - 1L
1,312 Elo+
Party 2
Team Averages
Level 26
1,455 SR
1,532 Elo+

VS

Team Averages
Level 18
1,351 SR
1,434 Elo+
Neith
Neith
Cecili24
Neith
Level 6
God Stats
0W - 2L
1,291 SR
Queue Stats
4W - 7L
1,333 Elo+
Solo
Cthulhu
Cthulhu
GrannyTuck
Cthulhu
Level 28
God Stats
11W - 14L
1,302 SR
Queue Stats
189W - 218L
1,404 Elo+
Solo
Janus
Janus
GreyKing12
Janus
Level 26
God Stats
11W - 13L
1,276 SR
Queue Stats
254W - 297L
1,461 Elo+
Solo
Pele
Pele
Gunns6452
Pele
Level 7
God Stats
2W - 3L
1,611 SR
Queue Stats
4W - 5L
1,690 Elo+
Solo
Bellona
Bellona
Mad skillz 8k
Bellona
Level 22
God Stats
0W - 2L
1,274 SR
Queue Stats
0W - 2L
1,283 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Bunnuwu
Yemoja
10
1 / 1 / 3
6,099
508
1,108
4,612
2,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Da Ji
12
8 / 2 / 4
8,021
668
7,028
8,067
2,643
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
Reyoril
Baron Samedi
12
3 / 3 / 3
7,195
600
4,974
7,034
2,873
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
SirTacitus
Jing Wei
10
3 / 1 / 2
5,833
486
3,845
6,205
1,623
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
6 / 2 / 2
7,433
619
5,919
5,421
3,441
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Cecili24
Neith
7
0 / 5 / 0
4,858
405
2,598
4,631
1,227
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cthulhu
GrannyTuck
Cthulhu
7
0 / 2 / 4
5,111
426
3,023
6,688
3,829
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
10
0 / 4 / 1
5,595
466
2,531
5,659
1,729
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pele
13
8 / 4 / 0
7,940
662
6,870
10,196
3,381
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bellona
7
1 / 6 / 1
5,192
433
2,253
9,458
4,069
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
15
21
Kills
9
9
Deaths
21
14
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Bunnuwu
Yemoja
1
1
3
2.5
L
Neith
Cecili24
Neith
0
5
0
0
L
Cthulhu
GrannyTuck
Cthulhu
0
2
4
1
L
Janus
0
4
1
0.13
L
Pele
8
4
0
2
W
Da Ji
8
2
4
5
L
Bellona
1
6
1
0.25
W
Baron Samedi
Reyoril
Baron Samedi
3
3
3
1.5
W
Jing Wei
SirTacitus
Jing Wei
3
1
2
4
W
6
2
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,874
Damage
17,275
31,339
Taken
36,632
12,716
Mitigated
14,235
9,076
Healing
5,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Bunnuwu
Yemoja
1,108
199
785
1,881
4,612
2,136
365
1,070
3,442
7,082
0
L
Neith
Cecili24
Neith
2,598
596
0
294
4,631
1,227
266
406
4,225
0
17,014
L
Cthulhu
GrannyTuck
Cthulhu
3,023
96
0
2,420
6,688
3,829
0
1,036
5,652
15,114
0
L
Janus
2,531
148
0
750
5,659
1,729
0
3,318
2,341
28,939
0
L
Pele
6,870
1,878
0
1,450
10,196
3,381
0
1,322
8,849
0
48,973
W
Da Ji
7,028
1,571
0
1,095
8,067
2,643
0
459
7,514
0
36,860
L
Bellona
2,253
1,334
0
448
9,458
4,069
51
0
9,158
0
14,266
W
Baron Samedi
Reyoril
Baron Samedi
4,974
205
0
2,438
7,034
2,873
516
2,200
4,612
32,128
0
W
Jing Wei
SirTacitus
Jing Wei
3,845
3,287
0
2,465
6,205
1,623
904
996
5,084
0
24,340
W
5,919
2,750
0
412
5,421
3,441
907
248
5,133
0
29,189

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,581
Gold Earned
28,696
250
Minions Killed
225
0
Camps Cleared
0
1,064,742
Distance Traveled
975,287
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
6,099
508
10
1
0
188,796
4
L
Neith
4,858
405
25
2
0
161,884
0
L
Cthulhu
5,111
426
16
1
0
219,184
5
L
Janus
5,595
466
54
5
0
179,028
2
L
Pele
7,940
662
102
9
0
226,845
0
W
Da Ji
8,021
668
68
6
0
249,191
1
L
Bellona
5,192
433
28
2
0
188,346
1
W
Baron Samedi
7,195
600
60
5
0
197,457
0
W
Jing Wei
5,833
486
51
4
0
219,142
0
W
Osiris
7,433
619
61
5
0
210,156
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role