Player Matchup

Sobek
Sobek
BeastModeBob25
Sobek
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 87L
1,474 Elo+
Solo
Nu Wa
Nu Wa
Creepinonyuh
Nu Wa
Level 121
God Stats
6W - 5L
1,698 SR
Queue Stats
36W - 37L
1,681 Elo+
Party 3
Da Ji
Da Ji
JesseJames021
Da Ji
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 6L
1,500 Elo+
Party 3
Chaac
Chaac
KingJulienGaming
Chaac
Level 23
God Stats
4W - 2L
1,835 SR
Queue Stats
11W - 13L
1,524 Elo+
Party 2
Hou Yi
Hou Yi
PichuShock15
Hou Yi
Level 39
God Stats
4W - 6L
1,582 SR
Queue Stats
91W - 96L
1,382 Elo+
Party 2
Team Averages
Level 50
1,623 SR
1,512 Elo+

VS

Team Averages
Level 101
1,609 SR
1,610 Elo+
Heimdallr
Heimdallr
Deadlock Hybris
Heimdallr
Level 158
God Stats
2W - 1L
1,752 SR
Queue Stats
129W - 107L
1,635 Elo+
Party 1
Nemesis
Nemesis
Kayndred-137
Nemesis
Level 37
God Stats
2W - 1L
1,500 SR
Queue Stats
138W - 136L
1,459 Elo+
Solo
Cerberus
Cerberus
MastaMind8884
Cerberus
Level 23
God Stats
27W - 17L
1,544 SR
Queue Stats
124W - 125L
1,636 Elo+
Party 1
Poseidon
Poseidon
OctoberJohnny
Poseidon
Level 129
God Stats
5W - 3L
1,634 SR
Queue Stats
77W - 57L
1,647 Elo+
Party 1
Cthulhu
Cthulhu
TideBabyWipes
Cthulhu
Level 158
God Stats
6W - 3L
1,614 SR
Queue Stats
158W - 144L
1,673 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 6 / 1
5,681
437
4,356
13,093
6,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

12
2 / 3 / 1
7,098
546
5,680
4,851
1,393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

10
2 / 3 / 1
6,289
484
3,531
7,668
2,341
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 5 / 0
5,765
443
8,286
13,205
4,978
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hou Yi
9
0 / 7 / 2
5,253
404
3,721
9,270
2,755
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Deadlock Hybris
Heimdallr
12
11 / 1 / 3
8,088
622
13,720
9,435
3,058
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Nemesis
Kayndred-137
Nemesis
11
1 / 1 / 2
6,732
518
2,017
6,622
2,135
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cerberus
MastaMind8884
Cerberus
11
2 / 1 / 11
7,128
548
4,192
8,371
3,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Poseidon
OctoberJohnny
Poseidon
13
6 / 3 / 2
8,175
629
4,986
5,617
1,611
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cthulhu
14
4 / 0 / 2
8,123
625
9,350
14,313
10,945
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
44
6
Kills
24
24
Deaths
6
5
Assists
20
Player
Kills
Deaths
Assists
KDA
L
2
6
1
0.42
L
2
3
1
0.83
W
Heimdallr
Deadlock Hybris
Heimdallr
11
1
3
12.5
L
2
3
1
0.83
W
Nemesis
Kayndred-137
Nemesis
1
1
2
2
L
0
5
0
0
W
Cerberus
MastaMind8884
Cerberus
2
1
11
7.5
W
Poseidon
OctoberJohnny
Poseidon
6
3
2
2.33
L
Hou Yi
0
7
2
0.14
W
Cthulhu
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,574
Damage
34,265
48,087
Taken
44,358
17,760
Mitigated
21,600
8,454
Healing
17,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,356
201
301
2,714
13,093
6,293
0
3,364
9,729
18,231
0
L
5,680
1,090
0
190
4,851
1,393
207
2,684
2,117
37,659
0
W
Heimdallr
Deadlock Hybris
Heimdallr
13,720
7,168
453
4,510
9,435
3,058
1,494
3,759
5,676
0
48,522
L
3,531
329
0
0
7,668
2,341
0
2,119
5,549
0
25,290
W
Nemesis
Kayndred-137
Nemesis
2,017
537
0
3,114
6,622
2,135
0
1,097
5,525
0
29,528
L
8,286
2,737
0
4,033
13,205
4,978
0
8,616
3,939
0
30,606
W
Cerberus
MastaMind8884
Cerberus
4,192
213
0
2,208
8,371
3,851
59
2,760
5,611
14,492
0
W
Poseidon
OctoberJohnny
Poseidon
4,986
808
0
0
5,617
1,611
548
1,193
4,424
52,688
0
L
Hou Yi
3,721
1,570
0
1,216
9,270
2,755
0
1,045
8,222
0
18,442
W
Cthulhu
9,350
1,680
118
7,553
14,313
10,945
1,243
1,227
13,086
48,367
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,086
Gold Earned
38,246
219
Minions Killed
371
0
Camps Cleared
0
1,300,273
Distance Traveled
1,203,018
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
5,681
437
21
2
0
238,241
2
L
Nu Wa
7,098
546
73
6
0
223,808
5
W
Heimdallr
8,088
622
79
6
0
241,311
1
L
Da Ji
6,289
484
45
3
0
281,761
0
W
Nemesis
6,732
518
72
6
0
277,441
3
L
Chaac
5,765
443
54
4
0
251,580
1
W
Cerberus
7,128
548
26
2
0
228,826
9
W
Poseidon
8,175
629
107
8
0
236,579
3
L
Hou Yi
5,253
404
26
2
0
304,883
0
W
Cthulhu
8,123
625
87
7
0
218,861
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role