Player Matchup

Danzaburou
Danzaburou
Gold I
ReWInD-_R
Danzaburou
Gold I
Level 149
God Stats
3W - 5L
1,921 SR
Queue Stats
44W - 43L
1,672 MMR
Party 3
Loki
Loki
Gold V
SH4DOW_D4RKW0LF_
Loki
Gold V
Level 126
God Stats
0W - 3L
1,790 SR
Queue Stats
218W - 199L
1,643 MMR
Solo
Thoth
Thoth
Gold II
SPEEDDIFEN
Thoth
Gold II
Level 155
God Stats
2W - 2L
1,548 SR
Queue Stats
50W - 49L
1,672 MMR
Party 3
Yemoja
Yemoja
Gold IV
ale_hg
Yemoja
Gold IV
Level 38
God Stats
5W - 11L
1,593 SR
Queue Stats
62W - 93L
1,650 MMR
Solo
Odin
Odin
Gold I
edudivince
Odin
Gold I
Level 148
God Stats
3W - 2L
1,782 SR
Queue Stats
459W - 446L
1,644 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 123
1,727 SR
1,656 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 131
1,530 SR
1,630 MMR
Ao Kuang
Ao Kuang
Gold I
 
Ao Kuang
Gold I
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xbalanque
Xbalanque
Gold V
Dreker300
Xbalanque
Gold V
Level 158
God Stats
11W - 11L
1,304 SR
Queue Stats
59W - 49L
1,598 MMR
Party 1
Cthulhu
Cthulhu
Platinum IV
Pao9435
Cthulhu
Platinum IV
Level 143
God Stats
12W - 12L
1,799 SR
Queue Stats
275W - 252L
1,712 MMR
Party 1
Kuzenbo
Kuzenbo
Silver I
Wolf7Pendant
Kuzenbo
Silver I
Level 97
God Stats
5W - 4L
1,500 SR
Queue Stats
79W - 77L
1,486 MMR
Party 2
Hera
Hera
Platinum III
xCarlitoss_
Hera
Platinum III
Level 107
God Stats
7W - 9L
1,548 SR
Queue Stats
362W - 368L
1,854 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ReWInD-_R
Danzaburou
5
0 / 1 / 0
3,963
396
2,880
4,921
1,175
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

11
1 / 0 / 0
5,722
572
1,242
5,438
1,666
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thoth
6
0 / 2 / 1
4,382
438
1,081
2,429
624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Yemoja
ale_hg
Yemoja
6
0 / 3 / 0
4,148
415
758
4,376
1,631
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

8
1 / 4 / 0
4,996
500
1,622
6,418
1,967
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bans
ArachnePersephoneSetCu ChulainnTsukuyomi

VS

Bans
Nu WaNemesisApolloKing ArthurCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
11
4 / 0 / 0
6,007
601
2,319
3,608
1,084
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Xbalanque
Dreker300
Xbalanque
10
3 / 0 / 1
5,788
579
4,139
3,844
978
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cthulhu
Pao9435
Cthulhu
11
1 / 1 / 2
6,045
605
3,903
5,333
4,520
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kuzenbo
Wolf7Pendant
Kuzenbo
9
1 / 0 / 3
5,474
547
2,005
6,556
4,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes

Shoes

+6%
Movement Speed

11
0 / 1 / 1
5,988
599
1,477
3,772
1,096
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
16
2
Kills
9
10
Deaths
2
1
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
4
0
0
4
W
Xbalanque
Dreker300
Xbalanque
3
0
1
3.5
W
Cthulhu
Pao9435
Cthulhu
1
1
2
2
L
Danzaburou
ReWInD-_R
Danzaburou
0
1
0
0
L
1
0
0
1
L
Thoth
0
2
1
0.25
W
Kuzenbo
Wolf7Pendant
Kuzenbo
1
0
3
2.5
L
Yemoja
ale_hg
Yemoja
0
3
0
0
L
1
4
0
0.25
W
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,583
Damage
13,843
23,582
Taken
23,113
7,063
Mitigated
11,916
4,741
Healing
8,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
2,319
146
0
1,096
3,608
1,084
0
83
3,525
33,420
0
W
Xbalanque
Dreker300
Xbalanque
4,139
1,688
0
2,211
3,844
978
64
268
3,576
0
32,545
W
Cthulhu
Pao9435
Cthulhu
3,903
719
0
1,599
5,333
4,520
0
0
5,333
32,275
0
L
Danzaburou
ReWInD-_R
Danzaburou
2,880
1,491
0
2,264
4,921
1,175
0
1,143
3,778
0
16,422
L
1,242
525
0
621
5,438
1,666
0
1,507
3,860
0
37,347
L
Thoth
1,081
38
0
262
2,429
624
0
787
1,610
18,185
0
W
Kuzenbo
Wolf7Pendant
Kuzenbo
2,005
938
0
2,498
6,556
4,238
0
582
5,974
10,955
0
L
Yemoja
ale_hg
Yemoja
758
611
526
408
4,376
1,631
0
1,394
2,938
7,710
0
L
1,622
501
0
660
6,418
1,967
0
4,726
1,692
0
15,650
W
1,477
366
0
1,053
3,772
1,096
0
906
2,866
38,271
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,211
Gold Earned
29,302
190
Minions Killed
320
0
Camps Cleared
0
801,183
Distance Traveled
935,991
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
6,007
601
78
8
0
220,206
3
W
Xbalanque
5,788
579
63
6
0
163,684
3
W
Cthulhu
6,045
605
67
7
0
168,678
0
L
Danzaburou
3,963
396
26
3
0
107,421
2
L
Loki
5,722
572
74
7
0
215,174
4
L
Thoth
4,382
438
32
3
0
142,330
1
W
Kuzenbo
5,474
547
13
1
0
196,065
1
L
Yemoja
4,148
415
16
2
0
180,964
0
L
Odin
4,996
500
42
4
0
155,294
3
W
Hera
5,988
599
99
10
0
187,358
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role