Player Matchup

He Bo
He Bo
Logan942
He Bo
Level 28
God Stats
4W - 9L
1,332 SR
Queue Stats
310W - 300L
1,521 Elo+
Solo
Chernobog
Chernobog
MrSkiitZo
Chernobog
Level 67
God Stats
2W - 1L
1,838 SR
Queue Stats
232W - 235L
1,492 Elo+
Solo
Hercules
Hercules
oZug
Hercules
Level 20
God Stats
6W - 1L
1,754 SR
Queue Stats
114W - 42L
1,857 Elo+
Solo
Team Averages
Level 38
1,641 SR
1,623 Elo+

VS

Team Averages
Level 94
1,334 SR
1,397 Elo+
Raijin
Raijin
DoomWeasle
Raijin
Level 138
God Stats
2W - 2L
1,500 SR
Queue Stats
128W - 150L
1,472 Elo+
Party 1
Izanami
Izanami
MFJE5233
Izanami
Level 128
God Stats
2W - 11L
1,251 SR
Queue Stats
70W - 98L
1,468 Elo+
Party 1
Ymir
Ymir
xCurtyxBx
Ymir
Level 17
God Stats
0W - 2L
1,251 SR
Queue Stats
5W - 9L
1,251 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Logan942
He Bo
13
5 / 3 / 13
9,629
741
7,235
9,930
2,834
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chernobog
MrSkiitZo
Chernobog
14
6 / 2 / 13
10,274
790
9,029
8,431
4,337
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
oZug
Hercules
14
9 / 2 / 11
10,584
814
16,554
17,112
14,052
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
DoomWeasle
Raijin
12
2 / 6 / 2
8,526
656
9,444
11,213
4,239
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
MFJE5233
Izanami
11
4 / 9 / 1
9,028
694
11,348
14,192
5,014
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ymir
9
0 / 5 / 3
7,827
602
2,548
11,078
10,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
12
20
Kills
6
7
Deaths
20
37
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Raijin
DoomWeasle
Raijin
2
6
2
0.5
W
He Bo
Logan942
He Bo
5
3
13
3.83
L
Izanami
MFJE5233
Izanami
4
9
1
0.5
W
Chernobog
MrSkiitZo
Chernobog
6
2
13
6.25
W
Hercules
oZug
Hercules
9
2
11
7.25
L
Ymir
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,818
Damage
23,340
35,473
Taken
36,483
21,223
Mitigated
19,373
12,150
Healing
3,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
DoomWeasle
Raijin
9,444
1,193
0
1,155
11,213
4,239
192
1,892
9,133
35,793
0
W
He Bo
Logan942
He Bo
7,235
834
147
1,476
9,930
2,834
0
3,749
5,909
27,437
0
L
Izanami
MFJE5233
Izanami
11,348
8,697
0
1,247
14,192
5,014
0
2,521
11,557
0
38,289
W
Chernobog
MrSkiitZo
Chernobog
9,029
4,099
0
2,975
8,431
4,337
2,368
2,896
5,353
0
47,740
W
Hercules
oZug
Hercules
16,554
5,286
0
7,552
17,112
14,052
0
4,623
12,171
0
32,955
L
Ymir
2,548
383
0
933
11,078
10,120
0
2,460
8,510
8,875
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,487
Gold Earned
25,381
151
Minions Killed
127
0
Camps Cleared
0
670,756
Distance Traveled
544,956
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
8,526
656
68
5
0
202,015
0
W
He Bo
9,629
741
37
3
0
217,662
1
L
Izanami
9,028
694
45
3
0
180,393
0
W
Chernobog
10,274
790
74
6
0
218,765
2
W
Hercules
10,584
814
40
3
0
234,329
1
L
Ymir
7,827
602
14
1
0
162,548
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role