Player Matchup

Artemis
Artemis
BilBoh_Snackins
Artemis
Level 4
God Stats
6W - 3L
1,674 SR
Queue Stats
10W - 7L
1,534 Elo+
Solo
Bacchus
Bacchus
CL0wNEDD
Bacchus
Level 19
God Stats
4W - 3L
1,570 SR
Queue Stats
86W - 87L
1,506 Elo+
Solo
Sol
Sol
MartyrDanny
Sol
Level 17
God Stats
2W - 3L
1,499 SR
Queue Stats
41W - 38L
1,606 Elo+
Party 1
Loki
Loki
RightOfKiings
Loki
Level 28
God Stats
2W - 2L
1,389 SR
Queue Stats
40W - 33L
1,590 Elo+
Party 1
Raijin
Raijin
thiagoavsantos
Raijin
Level 25
God Stats
13W - 11L
1,531 SR
Queue Stats
46W - 53L
1,528 Elo+
Solo
Team Averages
Level 19
1,533 SR
1,553 Elo+

VS

Team Averages
Level 18
1,450 SR
1,508 Elo+
Amaterasu
Amaterasu
A Juicy Wizard
Amaterasu
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 37L
1,464 Elo+
Party 2
Baron Samedi
Baron Samedi
An Edgy Warlock
Baron Samedi
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 80L
1,593 Elo+
Party 2
Loki
Loki
DemonicAkaza
Loki
Level 15
God Stats
32W - 35L
1,319 SR
Queue Stats
113W - 103L
1,509 Elo+
Solo
Hachiman
Hachiman
PandaVengance88
Hachiman
Level 4
God Stats
4W - 6L
1,432 SR
Queue Stats
7W - 13L
1,353 Elo+
Solo
Olorun
Olorun
Ye Im Cody
Olorun
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
115W - 126L
1,623 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 0 / 19
12,486
1,135
19,674
5,950
2,674
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Bacchus
CL0wNEDD
Bacchus
18
4 / 0 / 19
12,387
1,126
8,211
7,821
12,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
14 / 2 / 14
14,123
1,284
25,593
16,411
6,964
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
7 / 3 / 12
12,037
1,094
13,168
9,017
3,710
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
4 / 3 / 17
11,441
1,040
10,076
10,741
5,966
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

279

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
A Juicy Wizard
Amaterasu
17
3 / 10 / 3
11,106
1,010
11,349
27,705
22,288
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Baron Samedi
An Edgy Warlock
Baron Samedi
17
2 / 9 / 4
11,495
1,045
15,940
21,653
9,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
2 / 3 / 2
10,158
923
5,325
8,638
2,245
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hachiman
16
1 / 12 / 2
10,107
919
10,425
21,718
6,671
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Olorun
Ye Im Cody
Olorun
14
0 / 1 / 2
9,103
828
1,837
3,814
1,312
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
21
35
Kills
8
8
Deaths
35
81
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
A Juicy Wizard
Amaterasu
3
10
3
0.45
L
Baron Samedi
An Edgy Warlock
Baron Samedi
2
9
4
0.44
W
6
0
19
15.5
W
Bacchus
CL0wNEDD
Bacchus
4
0
19
13.5
L
2
3
2
1
W
14
2
14
10.5
L
Hachiman
1
12
2
0.17
W
7
3
12
4.33
L
Olorun
Ye Im Cody
Olorun
0
1
2
1
W
4
3
17
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,722
Damage
44,876
49,940
Taken
83,528
31,663
Mitigated
41,876
12,710
Healing
12,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
A Juicy Wizard
Amaterasu
11,349
5,422
0
4,263
27,705
22,288
0
13,494
14,211
336
22,027
L
Baron Samedi
An Edgy Warlock
Baron Samedi
15,940
2,454
1,690
2,942
21,653
9,360
0
13,541
8,112
42,272
0
W
19,674
12,263
0
2,679
5,950
2,674
0
1,711
4,214
0
37,225
W
Bacchus
CL0wNEDD
Bacchus
8,211
516
0
497
7,821
12,349
0
1,849
5,850
20,788
0
L
5,325
1,026
0
364
8,638
2,245
0
1,584
7,054
0
16,962
W
25,593
13,243
0
7,489
16,411
6,964
0
8,751
7,557
47,644
0
L
Hachiman
10,425
5,926
0
1,707
21,718
6,671
0
13,091
8,627
0
37,781
W
13,168
4,976
359
816
9,017
3,710
0
3,072
5,867
0
23,299
L
Olorun
Ye Im Cody
Olorun
1,837
648
739
1,033
3,814
1,312
0
2,170
1,644
7,256
0
W
10,076
1,011
0
870
10,741
5,966
0
2,680
7,886
43,924
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,474
Gold Earned
51,969
222
Minions Killed
164
14
Camps Cleared
4
1,059,092
Distance Traveled
844,713
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
11,106
1,010
21
2
1
198,016
1
L
Baron Samedi
11,495
1,045
58
5
1
175,180
0
W
Artemis
12,486
1,135
39
4
0
219,467
0
W
Bacchus
12,387
1,126
24
2
2
231,351
0
L
Loki
10,158
923
27
2
1
259,601
3
W
Sol
14,123
1,284
49
4
9
200,616
0
L
Hachiman
10,107
919
48
4
0
149,401
0
W
Loki
12,037
1,094
21
2
2
230,375
2
L
Olorun
9,103
828
10
1
1
62,515
0
W
Raijin
11,441
1,040
89
8
1
177,283
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role