Player Matchup

Anubis
Anubis
 
Anubis
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Marenasg03
Scylla
Level 66
God Stats
54W - 69L
1,498 SR
Queue Stats
81W - 136L
1,314 Elo+
Party 2
Sun Wukong
Sun Wukong
grauder01
Sun Wukong
Level 48
God Stats
31W - 27L
1,461 SR
Queue Stats
92W - 127L
1,356 Elo+
Party 2
Team Averages
Level 76
1,487 SR
1,390 Elo+

VS

Team Averages
Level 101
1,557 SR
1,372 Elo+
Chaac
Chaac
Diosfuryoso
Chaac
Level 83
God Stats
30W - 23L
1,533 SR
Queue Stats
204W - 287L
1,330 Elo+
Party 1
Ah Puch
Ah Puch
alvarobf1983
Ah Puch
Level 155
God Stats
13W - 9L
1,637 SR
Queue Stats
100W - 109L
1,446 Elo+
Solo
Fafnir
Fafnir
chefmongy
Fafnir
Level 66
God Stats
2W - 2L
1,500 SR
Queue Stats
55W - 88L
1,341 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
15
1 / 6 / 4
11,067
651
10,719
14,470
6,160
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Scylla
Marenasg03
Scylla
12
1 / 11 / 3
9,635
567
7,001
18,533
5,006
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
grauder01
Sun Wukong
13
5 / 4 / 1
11,148
656
12,928
18,395
15,721
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 2 / 12
12,543
738
18,795
20,244
12,572
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ah Puch
alvarobf1983
Ah Puch
17
12 / 2 / 5
13,065
769
19,001
9,763
2,786
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fafnir
chefmongy
Fafnir
14
2 / 3 / 13
12,116
713
6,266
16,182
17,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
51
7
Kills
21
21
Deaths
7
8
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
1
6
4
0.5
W
7
2
12
6.5
L
Scylla
Marenasg03
Scylla
1
11
3
0.23
W
Ah Puch
alvarobf1983
Ah Puch
12
2
5
7.25
W
Fafnir
chefmongy
Fafnir
2
3
13
2.83
L
Sun Wukong
grauder01
Sun Wukong
5
4
1
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,648
Damage
44,062
51,398
Taken
46,189
26,887
Mitigated
32,782
12,896
Healing
17,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
10,719
366
0
4,682
14,470
6,160
249
8,308
6,162
55,644
0
W
18,795
3,605
0
11,115
20,244
12,572
2,222
7,515
12,109
0
66,614
L
Scylla
Marenasg03
Scylla
7,001
446
0
3,762
18,533
5,006
0
9,447
9,086
33,701
0
W
Ah Puch
alvarobf1983
Ah Puch
19,001
864
0
2,177
9,763
2,786
501
4,018
5,458
77,388
0
W
Fafnir
chefmongy
Fafnir
6,266
2,173
0
3,895
16,182
17,424
311
5,801
9,727
16,124
0
L
Sun Wukong
grauder01
Sun Wukong
12,928
3,825
0
4,452
18,395
15,721
0
7,602
10,793
0
47,746

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,850
Gold Earned
37,724
218
Minions Killed
202
0
Camps Cleared
0
846,180
Distance Traveled
1,013,729
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
11,067
651
105
6
0
256,237
3
W
Chaac
12,543
738
75
4
0
371,103
1
L
Scylla
9,635
567
62
4
0
261,443
2
W
Ah Puch
13,065
769
119
7
0
322,789
3
W
Fafnir
12,116
713
8
0
0
319,837
0
L
Sun Wukong
11,148
656
51
3
0
328,500
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role