Player Matchup

Osiris
Osiris
CARBON___DEMON
Osiris
Level 27
God Stats
1W - 0L
1,715 SR
Queue Stats
11W - 6L
1,686 Elo+
Solo
Sol
Sol
H0WZAB0UTASLAP
Sol
Level 24
God Stats
6W - 4L
1,584 SR
Queue Stats
43W - 46L
1,535 Elo+
Solo
Ymir
Ymir
OuTmY Mind00
Ymir
Level 29
God Stats
63W - 45L
1,614 SR
Queue Stats
138W - 144L
1,568 Elo+
Solo
Thanatos
Thanatos
bojanglesjr1
Thanatos
Level 27
God Stats
3W - 1L
1,898 SR
Queue Stats
80W - 62L
1,690 Elo+
Solo
Neith
Neith
chickenkwang
Neith
Level 17
God Stats
8W - 4L
1,500 SR
Queue Stats
91W - 76L
2,052 Elo+
Solo
Team Averages
Level 25
1,662 SR
1,706 Elo+

VS

Team Averages
Level 43
1,504 SR
1,689 Elo+
Chaac
Chaac
Die4 1nugget
Chaac
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 8L
2,100 Elo+
Solo
Tsukuyomi
Tsukuyomi
IM_BILL_DIPPERLY
Tsukuyomi
Level 25
God Stats
8W - 2L
1,752 SR
Queue Stats
51W - 51L
1,700 Elo+
Solo
Xbalanque
Xbalanque
JayLara246
Xbalanque
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,444 Elo+
Party 1
Baron Samedi
Baron Samedi
NinjaoftheRose
Baron Samedi
Level 135
God Stats
32W - 23L
1,500 SR
Queue Stats
403W - 377L
1,572 Elo+
Party 1
Fenrir
Fenrir
SuperiorYard748
Fenrir
Level 24
God Stats
0W - 2L
1,267 SR
Queue Stats
6W - 16L
1,630 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 0
6,426
643
2,331
4,235
2,050
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

10
1 / 1 / 2
6,332
633
2,883
7,064
1,921
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
7 / 0 / 5
5,979
598
4,413
4,172
1,441
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thanatos
bojanglesjr1
Thanatos
8
3 / 0 / 1
5,402
540
2,019
5,377
1,524
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
5 / 1 / 3
6,271
627
3,753
4,828
1,514
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 0
4,396
440
1,386
7,040
2,636
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tsukuyomi
7
0 / 1 / 0
4,743
474
1,221
3,376
824
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Xbalanque
JayLara246
Xbalanque
8
0 / 5 / 0
4,524
452
254
4,760
1,070
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
NinjaoftheRose
Baron Samedi
8
2 / 2 / 0
5,356
536
5,598
4,397
1,536
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

4
0 / 8 / 0
3,841
384
1,772
6,797
2,547
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
2
19
Kills
2
2
Deaths
19
11
Assists
0
Player
Kills
Deaths
Assists
KDA
W
3
0
0
3
L
0
3
0
0
W
1
1
2
2
L
Tsukuyomi
0
1
0
0
L
Xbalanque
JayLara246
Xbalanque
0
5
0
0
L
Baron Samedi
NinjaoftheRose
Baron Samedi
2
2
0
1
W
7
0
5
9.5
L
0
8
0
0
W
Thanatos
bojanglesjr1
Thanatos
3
0
1
3.5
W
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,399
Damage
10,231
25,676
Taken
26,370
8,450
Mitigated
8,613
15,747
Healing
6,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,331
1,126
0
2,548
4,235
2,050
1,171
0
4,235
0
28,287
L
1,386
228
159
2,005
7,040
2,636
0
341
6,699
0
18,380
W
2,883
1,056
0
4,125
7,064
1,921
962
2,406
4,353
28,825
0
L
Tsukuyomi
1,221
496
0
1,656
3,376
824
0
436
2,940
0
17,715
L
Xbalanque
JayLara246
Xbalanque
254
100
0
419
4,760
1,070
0
1,691
3,069
0
10,264
L
Baron Samedi
NinjaoftheRose
Baron Samedi
5,598
437
109
1,692
4,397
1,536
0
1,609
2,788
18,520
0
W
4,413
1,284
262
2,074
4,172
1,441
396
848
3,221
16,937
0
L
1,772
443
0
51
6,797
2,547
0
3,219
3,578
0
4,698
W
Thanatos
bojanglesjr1
Thanatos
2,019
0
0
5,811
5,377
1,524
0
894
4,381
0
20,840
W
3,753
1,855
0
927
4,828
1,514
114
872
3,888
0
39,559

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,410
Gold Earned
22,860
297
Minions Killed
138
0
Camps Cleared
0
869,829
Distance Traveled
833,666
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
6,426
643
70
7
0
197,825
0
L
Chaac
4,396
440
30
3
0
172,036
2
W
Sol
6,332
633
72
7
0
164,541
0
L
Tsukuyomi
4,743
474
49
5
0
98,243
0
L
Xbalanque
4,524
452
20
2
0
185,847
0
L
Baron Samedi
5,356
536
31
3
0
167,949
1
W
Ymir
5,979
598
31
3
0
174,136
0
L
Fenrir
3,841
384
8
1
0
209,591
1
W
Thanatos
5,402
540
55
6
0
165,086
0
W
Neith
6,271
627
69
7
0
168,241
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role