Player Matchup

Izanami
Izanami
BkFeed
Izanami
Level 11
God Stats
9W - 2L
1,697 SR
Queue Stats
159W - 74L
1,703 Elo+
Solo
Ra
Ra
CriticalRae
Ra
Level 11
God Stats
6W - 4L
1,605 SR
Queue Stats
191W - 244L
1,309 Elo+
Party 1
The Morrigan
The Morrigan
GreekLoki
The Morrigan
Level 18
God Stats
11W - 2L
1,885 SR
Queue Stats
28W - 14L
1,695 Elo+
Solo
Hercules
Hercules
PurplePandaFire
Hercules
Level 106
God Stats
13W - 14L
1,486 SR
Queue Stats
202W - 240L
1,367 Elo+
Party 1
Yemoja
Yemoja
ooC00KIEoo
Yemoja
Level 27
God Stats
7W - 3L
1,741 SR
Queue Stats
521W - 510L
1,803 Elo+
Solo
Team Averages
Level 35
1,683 SR
1,575 Elo+

VS

Team Averages
Level 17
1,550 SR
1,632 Elo+
Izanami
Izanami
Decatsmeow
Izanami
Level 22
God Stats
9W - 11L
1,603 SR
Queue Stats
16W - 16L
1,579 Elo+
Solo
Pele
Pele
Dev1lmon
Pele
Level 10
God Stats
0W - 1L
1,207 SR
Queue Stats
4W - 2L
1,684 Elo+
Solo
Sobek
Sobek
Gamathel
Sobek
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Sol
Sol
Madusssa
Sol
Level 5
God Stats
2W - 2L
1,769 SR
Queue Stats
3W - 2L
1,808 Elo+
Party 2
Danzaburou
Danzaburou
Psychmess181
Danzaburou
Level 28
God Stats
21W - 9L
1,672 SR
Queue Stats
51W - 39L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BkFeed
Izanami
17
4 / 2 / 21
10,858
1,086
19,698
12,994
7,996
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
1 / 2 / 10
9,494
949
6,010
6,059
2,913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

The Morrigan
GreekLoki
The Morrigan
18
20 / 0 / 10
13,042
1,304
29,588
10,868
5,518
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hercules
17
8 / 3 / 16
10,868
1,087
16,839
27,975
18,212
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Yemoja
ooC00KIEoo
Yemoja
18
2 / 1 / 27
12,207
1,221
11,387
10,988
13,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Team 1 Tickets

235

VS

Team 2 Tickets

67

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Decatsmeow
Izanami
15
0 / 6 / 3
8,898
890
7,024
17,900
7,042
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Pele
15
6 / 5 / 2
10,586
1,059
19,613
16,824
5,947
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sobek
Gamathel
Sobek
16
0 / 7 / 7
10,173
1,017
9,157
20,719
24,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
1 / 10 / 6
9,550
955
14,051
19,996
7,187
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Danzaburou
Psychmess181
Danzaburou
15
1 / 7 / 4
9,931
993
13,082
14,796
5,689
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
30
35
Kills
8
8
Deaths
35
84
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Izanami
BkFeed
Izanami
4
2
21
7.25
W
1
2
10
3
L
Izanami
Decatsmeow
Izanami
0
6
3
0.25
L
Pele
6
5
2
1.4
L
Sobek
Gamathel
Sobek
0
7
7
0.5
W
The Morrigan
GreekLoki
The Morrigan
20
0
10
25
L
1
10
6
0.4
L
Danzaburou
Psychmess181
Danzaburou
1
7
4
0.43
W
Hercules
8
3
16
5.33
W
Yemoja
ooC00KIEoo
Yemoja
2
1
27
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,522
Damage
62,927
68,884
Taken
90,235
47,997
Mitigated
49,940
22,756
Healing
15,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
BkFeed
Izanami
19,698
15,160
0
1,939
12,994
7,996
0
3,030
9,964
0
39,079
W
6,010
1,148
500
290
6,059
2,913
0
1,793
4,266
17,127
0
L
Izanami
Decatsmeow
Izanami
7,024
4,767
0
2,429
17,900
7,042
0
8,207
9,565
0
33,428
L
Pele
19,613
4,117
729
2,028
16,824
5,947
0
6,466
10,138
0
35,555
L
Sobek
Gamathel
Sobek
9,157
675
0
3,194
20,719
24,075
0
9,710
10,755
18,392
0
W
The Morrigan
GreekLoki
The Morrigan
29,588
5,027
0
610
10,868
5,518
0
2,658
7,971
45,781
8,042
L
14,051
4,732
0
5,620
19,996
7,187
0
10,508
9,212
27,182
0
L
Danzaburou
Psychmess181
Danzaburou
13,082
5,000
442
1,518
14,796
5,689
0
6,136
8,560
0
50,201
W
Hercules
16,839
5,780
405
14,238
27,975
18,212
0
10,016
17,959
350
23,015
W
Yemoja
ooC00KIEoo
Yemoja
11,387
2,334
3,158
1,616
10,988
13,358
0
5,472
5,516
26,253
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,469
Gold Earned
49,138
192
Minions Killed
212
6
Camps Cleared
3
905,293
Distance Traveled
891,811
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,858
1,086
39
4
1
165,736
1
W
Ra
9,494
949
42
4
0
177,329
0
L
Izanami
8,898
890
53
5
0
175,958
0
L
Pele
10,586
1,059
20
2
0
220,361
0
L
Sobek
10,173
1,017
24
2
1
173,469
0
W
The Morrigan
13,042
1,304
63
6
3
203,375
0
L
Sol
9,550
955
23
2
0
162,797
1
L
Danzaburou
9,931
993
92
9
2
159,226
0
W
Hercules
10,868
1,087
12
1
1
188,172
0
W
Yemoja
12,207
1,221
36
4
1
170,681
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role