Player Matchup

Nu Wa
Nu Wa
LOTRspartan
Nu Wa
Level 107
God Stats
1W - 3L
1,500 SR
Queue Stats
251W - 231L
1,649 Elo+
Solo
Vamana
Vamana
NIPP x PORKY
Vamana
Level 128
God Stats
0W - 3L
1,771 SR
Queue Stats
69W - 91L
1,486 Elo+
Party 1
Danzaburou
Danzaburou
RKoby11
Danzaburou
Level 125
God Stats
1W - 2L
1,500 SR
Queue Stats
48W - 69L
1,512 Elo+
Party 1
Kuzenbo
Kuzenbo
RuunToTheMoon
Kuzenbo
Level 87
God Stats
1W - 3L
1,575 SR
Queue Stats
17W - 28L
1,524 Elo+
Party 1
Cthulhu
Cthulhu
SgtBananaPants0
Cthulhu
Level 106
God Stats
1W - 2L
1,556 SR
Queue Stats
46W - 80L
1,513 Elo+
Party 1
Team Averages
Level 111
1,580 SR
1,537 Elo+

VS

Team Averages
Level 119
1,427 SR
1,553 Elo+
Danzaburou
Danzaburou
AFR0xJ3SUS
Danzaburou
Level 106
God Stats
2W - 4L
1,496 SR
Queue Stats
293W - 269L
1,421 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
ChallengedDragon
Ah Muzen Cab
Level 108
God Stats
7W - 11L
1,445 SR
Queue Stats
43W - 44L
1,598 Elo+
Party 3
Ao Kuang
Ao Kuang
ChallengedViper
Ao Kuang
Level 118
God Stats
6W - 3L
1,500 SR
Queue Stats
28W - 25L
1,574 Elo+
Party 3
Guan Yu
Guan Yu
KingElixir401
Guan Yu
Level 156
God Stats
5W - 4L
1,196 SR
Queue Stats
424W - 462L
1,588 Elo+
Party 2
Kuzenbo
Kuzenbo
Polley4
Kuzenbo
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 12L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 7 / 3
9,648
482
11,728
12,221
3,897
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Vamana
15
1 / 3 / 2
9,147
457
10,274
18,685
11,324
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
RKoby11
Danzaburou
14
0 / 8 / 1
8,768
438
8,533
15,334
5,142
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kuzenbo
14
3 / 6 / 3
8,828
441
8,484
22,149
18,175
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
3 / 3 / 1
9,163
458
13,424
15,301
13,985
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AFR0xJ3SUS
Danzaburou
19
5 / 4 / 5
12,557
628
13,424
17,618
7,298
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ah Muzen Cab
ChallengedDragon
Ah Muzen Cab
18
5 / 1 / 3
12,228
611
8,883
13,405
7,651
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ao Kuang
17
10 / 1 / 6
11,584
579
15,490
21,977
8,591
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Guan Yu
17
3 / 4 / 5
11,542
577
11,422
19,064
18,167
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kuzenbo
Polley4
Kuzenbo
16
3 / 1 / 11
11,275
564
8,641
18,745
28,793
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
56
11
Kills
26
27
Deaths
11
10
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AFR0xJ3SUS
Danzaburou
5
4
5
1.88
W
Ah Muzen Cab
ChallengedDragon
Ah Muzen Cab
5
1
3
6.5
W
Ao Kuang
10
1
6
13
W
Guan Yu
3
4
5
1.38
L
4
7
3
0.79
L
Vamana
1
3
2
0.67
W
Kuzenbo
Polley4
Kuzenbo
3
1
11
8.5
L
Danzaburou
RKoby11
Danzaburou
0
8
1
0.06
L
Kuzenbo
3
6
3
0.75
L
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,443
Damage
57,860
83,690
Taken
90,809
52,523
Mitigated
70,500
21,453
Healing
43,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AFR0xJ3SUS
Danzaburou
13,424
6,701
0
7,824
17,618
7,298
5,220
7,184
10,168
0
101,991
W
Ah Muzen Cab
ChallengedDragon
Ah Muzen Cab
8,883
3,007
0
5,724
13,405
7,651
5,590
2,379
10,878
0
101,999
W
Ao Kuang
15,490
2,690
0
14,431
21,977
8,591
160
9,103
12,525
61,410
0
W
Guan Yu
11,422
1,048
1,883
6,599
19,064
18,167
0
10,374
7,814
0
69,452
L
11,728
2,563
0
960
12,221
3,897
677
3,707
8,514
47,480
0
L
Vamana
10,274
3,800
0
7,136
18,685
11,324
129
5,439
13,246
0
66,300
W
Kuzenbo
Polley4
Kuzenbo
8,641
4,035
774
6,613
18,745
28,793
330
5,192
13,269
29,485
0
L
Danzaburou
RKoby11
Danzaburou
8,533
3,551
0
4,206
15,334
5,142
0
2,693
12,641
0
68,707
L
Kuzenbo
8,484
3,264
0
6,523
22,149
18,175
131
7,471
14,678
25,211
0
L
13,424
1,798
630
1,998
15,301
13,985
324
5,113
10,188
54,349
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,554
Gold Earned
59,186
477
Minions Killed
580
0
Camps Cleared
0
1,768,258
Distance Traveled
1,869,537
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,557
628
169
8
0
327,183
3
W
Ah Muzen Cab
12,228
611
164
8
0
350,577
3
W
Ao Kuang
11,584
579
70
4
0
407,235
3
W
Guan Yu
11,542
577
132
7
0
400,200
0
L
Nu Wa
9,648
482
96
5
0
313,600
1
L
Vamana
9,147
457
114
6
0
400,614
6
W
Kuzenbo
11,275
564
45
2
0
384,342
4
L
Danzaburou
8,768
438
133
7
0
319,043
0
L
Kuzenbo
8,828
441
21
1
0
390,897
3
L
Cthulhu
9,163
458
113
6
0
344,104
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role