Player Matchup

Chronos
Chronos
DividedHoney854
Chronos
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 3L
1,723 Elo+
Party 1
Ganesha
Ganesha
MagicPizzaMans
Ganesha
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,694 Elo+
Solo
Kali
Kali
She_begged-4-itt
Kali
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 17L
1,746 Elo+
Solo
Apollo
Apollo
lKisamelxlLuisl
Apollo
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 6L
1,728 Elo+
Party 1
Ra
Ra
xG4MBlT87x
Ra
Level 26
God Stats
14W - 10L
1,757 SR
Queue Stats
160W - 152L
1,572 Elo+
Solo
Team Averages
Level 13
1,551 SR
1,693 Elo+

VS

Team Averages
Level 18
1,557 SR
1,647 Elo+
Agni
Agni
D0MB3LL0
Agni
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,680 Elo+
Solo
Danzaburou
Danzaburou
Genjuro26
Danzaburou
Level 29
God Stats
2W - 1L
1,638 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Arachne
Arachne
Mikeanoli8478
Arachne
Level 26
God Stats
75W - 55L
1,644 SR
Queue Stats
369W - 353L
1,658 Elo+
Solo
Osiris
Osiris
QuickenedSteps
Osiris
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 25L
1,760 Elo+
Solo
Nemesis
Nemesis
bosskd1010
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 92L
1,637 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 0 / 5
11,229
661
6,853
11,744
6,540
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
0 / 5 / 11
8,264
486
2,156
11,472
7,636
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

17
7 / 3 / 2
10,932
643
8,292
10,719
6,977
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
6 / 1 / 0
10,754
633
9,664
17,008
7,150
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
9 / 1 / 7
11,800
694
11,669
9,611
4,272
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
11
2 / 8 / 0
7,079
416
5,062
9,369
3,139
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Genjuro26
Danzaburou
13
1 / 4 / 4
8,474
498
8,646
9,358
3,318
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arachne
13
4 / 4 / 2
8,303
488
10,565
18,464
7,420
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

10
1 / 3 / 0
7,087
417
3,902
7,137
3,471
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nemesis
bosskd1010
Nemesis
11
2 / 7 / 2
7,356
433
8,513
13,183
4,827
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
18
26
Kills
10
10
Deaths
26
25
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Agni
2
8
0
0.25
W
4
0
5
6.5
L
Danzaburou
Genjuro26
Danzaburou
1
4
4
0.75
W
0
5
11
1.1
L
Arachne
4
4
2
1.25
L
1
3
0
0.33
W
7
3
2
2.67
L
Nemesis
bosskd1010
Nemesis
2
7
2
0.43
W
6
1
0
6
W
9
1
7
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,634
Damage
36,688
60,554
Taken
57,511
32,575
Mitigated
22,175
24,219
Healing
12,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
5,062
905
0
620
9,369
3,139
0
5,246
3,837
21,248
0
W
6,853
2,142
0
4,050
11,744
6,540
7,172
650
11,094
67,737
3,823
L
Danzaburou
Genjuro26
Danzaburou
8,646
4,019
405
1,452
9,358
3,318
521
1,243
8,089
0
50,895
W
2,156
205
0
2,306
11,472
7,636
432
1,368
10,104
12,756
0
L
Arachne
10,565
6,333
111
6,916
18,464
7,420
174
5,528
12,850
0
55,704
L
3,902
1,309
0
1,375
7,137
3,471
0
2,923
4,178
0
26,160
W
8,292
4,311
0
2,096
10,719
6,977
775
383
10,336
0
73,413
L
Nemesis
bosskd1010
Nemesis
8,513
3,763
0
1,680
13,183
4,827
0
4,842
8,119
0
31,422
W
9,664
5,101
0
10,452
17,008
7,150
2,911
34
16,974
0
91,378
W
11,669
1,050
391
4,924
9,611
4,272
1,235
2,627
6,984
76,551
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,979
Gold Earned
38,299
577
Minions Killed
333
0
Camps Cleared
0
1,639,771
Distance Traveled
1,416,678
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
7,079
416
33
2
0
313,429
2
W
Chronos
11,229
661
142
8
0
321,607
0
L
Danzaburou
8,474
498
99
6
0
282,938
1
W
Ganesha
8,264
486
4
0
0
291,861
0
L
Arachne
8,303
488
104
6
0
312,360
0
L
Osiris
7,087
417
57
3
0
180,208
1
W
Kali
10,932
643
131
8
0
352,363
1
L
Nemesis
7,356
433
40
2
0
327,743
4
W
Apollo
10,754
633
156
9
0
324,050
1
W
Ra
11,800
694
144
8
0
349,890
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role