Player Matchup

Janus
Janus
MUGENSOSU
Janus
Level 51
God Stats
0W - 3L
1,260 SR
Queue Stats
16W - 22L
1,406 Elo+
Party 1
Mercury
Mercury
PROGERIAhead
Mercury
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,506 Elo+
Party 1
Cthulhu
Cthulhu
ShoryuTensei
Cthulhu
Level 142
God Stats
1W - 1L
1,872 SR
Queue Stats
38W - 42L
1,424 Elo+
Party 1
Team Averages
Level 86
1,544 SR
1,445 Elo+

VS

Team Averages
Level 70
1,474 SR
1,482 Elo+
Anubis
Anubis
AeroRouge
Anubis
Level 101
God Stats
2W - 1L
1,500 SR
Queue Stats
92W - 85L
1,500 Elo+
Party 2
Ares
Ares
leorosabr
Ares
Level 4
God Stats
1W - 0L
1,217 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Neith
Neith
schattenjager94
Neith
Level 104
God Stats
14W - 6L
1,706 SR
Queue Stats
95W - 84L
1,445 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
MUGENSOSU
Janus
15
8 / 7 / 7
12,028
708
14,510
12,294
4,274
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
PROGERIAhead
Mercury
12
2 / 9 / 12
10,442
614
9,926
15,443
5,106
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
ShoryuTensei
Cthulhu
15
7 / 2 / 7
12,074
710
11,661
18,650
20,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
AeroRouge
Anubis
16
5 / 4 / 9
11,828
696
13,567
13,525
7,085
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ares
11
0 / 11 / 6
9,563
563
651
20,310
15,405
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

18
13 / 2 / 4
13,969
822
23,584
13,511
7,048
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
37
17
Kills
18
18
Deaths
17
26
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Anubis
AeroRouge
Anubis
5
4
9
2.38
L
Janus
MUGENSOSU
Janus
8
7
7
1.64
L
Mercury
PROGERIAhead
Mercury
2
9
12
0.89
L
Cthulhu
ShoryuTensei
Cthulhu
7
2
7
5.25
W
Ares
0
11
6
0.27
W
13
2
4
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,097
Damage
37,802
46,387
Taken
47,346
29,658
Mitigated
29,538
7,346
Healing
11,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
AeroRouge
Anubis
13,567
560
0
5,088
13,525
7,085
783
8,203
5,022
65,923
0
L
Janus
MUGENSOSU
Janus
14,510
691
243
928
12,294
4,274
348
3,506
8,788
52,996
0
L
Mercury
PROGERIAhead
Mercury
9,926
4,508
0
1,763
15,443
5,106
0
5,281
10,162
0
31,791
L
Cthulhu
ShoryuTensei
Cthulhu
11,661
773
821
3,591
18,650
20,278
408
5,467
13,183
26,706
0
W
Ares
651
380
0
955
20,310
15,405
417
8,607
11,353
5,457
0
W
23,584
11,679
35
5,545
13,511
7,048
1,305
8,891
4,428
0
75,983

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,544
Gold Earned
35,360
156
Minions Killed
191
0
Camps Cleared
0
882,825
Distance Traveled
764,850
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,828
696
83
5
0
257,751
4
L
Janus
12,028
708
89
5
0
265,550
1
L
Mercury
10,442
614
25
1
0
271,737
0
L
Cthulhu
12,074
710
42
2
0
345,538
1
W
Ares
9,563
563
6
0
0
224,556
4
W
Neith
13,969
822
102
6
0
282,543
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role