Player Matchup

Neith
Neith
Destroyer 56924
Neith
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 88L
1,416 Elo+
Party 1
Merlin
Merlin
Hiddensniper00
Merlin
Level 91
God Stats
4W - 4L
1,522 SR
Queue Stats
33W - 30L
1,543 Elo+
Party 1
Nemesis
Nemesis
MyriadPro
Nemesis
Level 67
God Stats
9W - 6L
1,622 SR
Queue Stats
95W - 106L
1,384 Elo+
Party 1
Sylvanus
Sylvanus
SAB3R83
Sylvanus
Level 99
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 9L
1,406 Elo+
Party 1
Chaac
Chaac
magicjohnson322
Chaac
Level 88
God Stats
1W - 4L
1,459 SR
Queue Stats
5W - 6L
1,499 Elo+
Party 1
Team Averages
Level 83
1,521 SR
1,450 Elo+

VS

Team Averages
Level 117
1,558 SR
1,487 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hera
Hera
Axel7431
Hera
Level 95
God Stats
8W - 9L
1,617 SR
Queue Stats
224W - 222L
1,418 Elo+
Party 2
Sylvanus
Sylvanus
BelongsToAReal_1
Sylvanus
Level 62
God Stats
3W - 0L
1,500 SR
Queue Stats
321W - 357L
1,441 Elo+
Solo
Artemis
Artemis
Deadpool_Kelley
Artemis
Level 128
God Stats
5W - 1L
1,500 SR
Queue Stats
907W - 912L
1,534 Elo+
Solo
Ne Zha
Ne Zha
LISPERING EAGLE
Ne Zha
Level 153
God Stats
13W - 13L
1,671 SR
Queue Stats
380W - 372L
1,544 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 0
6,061
379
5,203
11,704
2,787
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
2 / 3 / 1
7,850
491
4,841
8,961
2,777
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
MyriadPro
Nemesis
13
1 / 4 / 2
7,677
480
2,998
9,394
3,053
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
SAB3R83
Sylvanus
11
0 / 7 / 0
5,857
366
6,332
12,613
7,352
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

14
1 / 6 / 0
7,767
485
9,401
15,292
7,598
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
16
4 / 2 / 2
9,249
578
12,055
21,536
10,774
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hera
15
5 / 2 / 2
8,873
555
8,541
6,485
2,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

13
3 / 0 / 7
7,889
493
6,982
10,247
5,760
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
6 / 0 / 7
8,919
557
9,764
8,290
3,452
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

16
7 / 0 / 4
9,829
614
6,277
12,966
5,118
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
47
4
Kills
25
25
Deaths
4
3
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
4
2
2
2.5
W
Hera
5
2
2
3
W
3
0
7
6.5
W
6
0
7
9.5
L
0
5
0
0
L
2
3
1
0.83
W
7
0
4
9
L
Nemesis
MyriadPro
Nemesis
1
4
2
0.5
L
Sylvanus
SAB3R83
Sylvanus
0
7
0
0
L
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,775
Damage
43,619
57,964
Taken
59,524
23,567
Mitigated
27,339
17,191
Healing
34,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
12,055
7,161
0
12,987
21,536
10,774
16
468
21,068
0
58,381
W
Hera
8,541
2,965
0
839
6,485
2,235
1,370
2,143
4,342
54,924
0
W
6,982
1,504
1,190
7,133
10,247
5,760
469
3,238
7,009
26,965
0
W
9,764
4,948
0
3,382
8,290
3,452
1,481
2,795
5,495
0
56,499
L
5,203
1,757
0
4,425
11,704
2,787
0
4,594
7,110
0
37,471
L
4,841
300
207
2,124
8,961
2,777
664
4,174
4,787
45,734
0
W
6,277
2,477
0
8,813
12,966
5,118
375
2,529
10,437
0
63,058
L
Nemesis
MyriadPro
Nemesis
2,998
773
0
70
9,394
3,053
0
737
8,657
0
53,914
L
Sylvanus
SAB3R83
Sylvanus
6,332
1,321
1,372
3,102
12,613
7,352
0
6,018
6,595
22,108
0
L
9,401
2,981
0
5,891
15,292
7,598
0
0
15,292
0
44,631

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,212
Gold Earned
44,759
364
Minions Killed
457
0
Camps Cleared
0
1,411,582
Distance Traveled
1,412,565
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
9,249
578
99
6
0
248,541
3
W
Hera
8,873
555
91
6
0
305,021
3
W
Sylvanus
7,889
493
46
3
0
250,801
0
W
Artemis
8,919
557
102
6
0
275,346
4
L
Neith
6,061
379
68
4
0
226,966
0
L
Merlin
7,850
491
77
5
0
291,221
1
W
Ne Zha
9,829
614
119
7
0
332,856
4
L
Nemesis
7,677
480
96
6
0
340,483
3
L
Sylvanus
5,857
366
45
3
0
280,449
1
L
Chaac
7,767
485
78
5
0
272,463
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role