Player Matchup

Hachiman
Hachiman
KwS AvaRitzia
Hachiman
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 10L
1,800 Elo+
Solo
Tsukuyomi
Tsukuyomi
OP4Dk
Tsukuyomi
Level 22
God Stats
11W - 10L
1,518 SR
Queue Stats
117W - 135L
1,670 Elo+
Solo
Chaac
Chaac
jub_jub306
Chaac
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 13L
1,572 Elo+
Solo
Ra
Ra
o SWAT GAMERZ
Ra
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 12L
1,515 Elo+
Solo
Yemoja
Yemoja
pibs_589
Yemoja
Level 28
God Stats
9W - 8L
1,520 SR
Queue Stats
109W - 84L
1,701 Elo+
Solo
Team Averages
Level 18
1,508 SR
1,652 Elo+

VS

Team Averages
Level 26
1,657 SR
1,646 Elo+
Danzaburou
Danzaburou
Exo_Tr0xixS
Danzaburou
Level 23
God Stats
6W - 5L
1,661 SR
Queue Stats
31W - 27L
1,531 Elo+
Solo
Persephone
Persephone
HYORINMARU1032
Persephone
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
120W - 135L
1,769 Elo+
Solo
Kali
Kali
MaxBuster99
Kali
Level 27
God Stats
16W - 10L
1,976 SR
Queue Stats
136W - 144L
1,651 Elo+
Solo
Ymir
Ymir
Mr Bright7246
Ymir
Level 29
God Stats
3W - 5L
1,496 SR
Queue Stats
223W - 229L
1,680 Elo+
Solo
Erlang Shen
Erlang Shen
SadVampQueen
Erlang Shen
Level 21
God Stats
6W - 8L
1,655 SR
Queue Stats
81W - 91L
1,598 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
KwS AvaRitzia
Hachiman
20
8 / 2 / 9
13,406
516
15,672
24,663
10,843
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Tsukuyomi
OP4Dk
Tsukuyomi
20
11 / 5 / 12
13,962
537
24,030
29,045
14,756
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chaac
20
4 / 1 / 4
12,807
493
16,020
24,122
30,305
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
4 / 3 / 9
13,117
505
12,918
17,811
8,853
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
pibs_589
Yemoja
17
4 / 4 / 23
12,517
481
12,070
27,375
36,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Exo_Tr0xixS
Danzaburou
17
2 / 10 / 4
11,886
457
21,869
24,716
9,552
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Persephone
HYORINMARU1032
Persephone
19
1 / 2 / 5
13,480
518
15,784
10,195
5,162
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
8 / 7 / 3
14,118
543
15,388
24,880
12,948
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
0 / 9 / 4
10,965
422
12,522
25,222
22,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Erlang Shen
SadVampQueen
Erlang Shen
20
4 / 3 / 3
14,938
575
21,510
26,182
29,002
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
34
31
Kills
15
15
Deaths
31
57
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Exo_Tr0xixS
Danzaburou
2
10
4
0.4
L
Persephone
HYORINMARU1032
Persephone
1
2
5
1.75
W
Hachiman
KwS AvaRitzia
Hachiman
8
2
9
6.25
L
8
7
3
1.36
L
0
9
4
0.22
W
Tsukuyomi
OP4Dk
Tsukuyomi
11
5
12
3.4
L
Erlang Shen
SadVampQueen
Erlang Shen
4
3
3
1.83
W
Chaac
4
1
4
6
W
4
3
9
2.83
W
Yemoja
pibs_589
Yemoja
4
4
23
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,710
Damage
87,073
123,016
Taken
111,195
101,134
Mitigated
78,836
63,516
Healing
36,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Exo_Tr0xixS
Danzaburou
21,869
11,922
1,002
10,727
24,716
9,552
1,243
5,761
18,905
0
88,011
L
Persephone
HYORINMARU1032
Persephone
15,784
607
167
3,808
10,195
5,162
464
2,275
7,918
91,965
1,366
W
Hachiman
KwS AvaRitzia
Hachiman
15,672
6,554
0
13,627
24,663
10,843
4,785
3,581
21,057
0
105,804
L
15,388
9,155
0
10,023
24,880
12,948
234
6,901
17,954
0
92,386
L
12,522
636
0
1,383
25,222
22,172
204
9,242
15,909
54,208
0
W
Tsukuyomi
OP4Dk
Tsukuyomi
24,030
10,169
0
12,987
29,045
14,756
315
7,360
21,201
0
79,979
L
Erlang Shen
SadVampQueen
Erlang Shen
21,510
10,000
0
8,928
26,182
29,002
0
3,142
22,517
13,268
125,982
W
Chaac
16,020
3,684
0
11,147
24,122
30,305
787
4,954
18,707
5,619
72,270
W
12,918
1,465
4,527
8,594
17,811
8,853
850
8,093
9,558
107,031
0
W
Yemoja
pibs_589
Yemoja
12,070
2,767
7,256
5,378
27,375
36,377
387
8,106
18,583
39,496
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,809
Gold Earned
65,387
604
Minions Killed
686
0
Camps Cleared
0
2,230,047
Distance Traveled
2,372,357
14
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
11,886
457
112
4
0
450,752
7
L
Persephone
13,480
518
147
6
0
434,472
10
W
Hachiman
13,406
516
145
6
0
424,416
1
L
Kali
14,118
543
122
5
0
542,634
1
L
Ymir
10,965
422
74
3
0
464,053
3
W
Tsukuyomi
13,962
537
117
5
0
504,548
2
L
Erlang Shen
14,938
575
231
9
0
480,446
9
W
Chaac
12,807
493
117
5
0
495,296
0
W
Ra
13,117
505
170
7
0
397,668
6
W
Yemoja
12,517
481
55
2
0
408,119
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role