Player Matchup

Scylla
Scylla
AlvarittoGmez
Scylla
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
CatWithScissors
Sun Wukong
Level 95
God Stats
12W - 8L
1,464 SR
Queue Stats
383W - 344L
1,504 Elo+
Solo
Nox
Nox
FireHaska
Nox
Level 109
God Stats
1W - 2L
1,301 SR
Queue Stats
19W - 20L
1,442 Elo+
Solo
Tyr
Tyr
Luta123123
Tyr
Level 57
God Stats
1W - 3L
1,500 SR
Queue Stats
147W - 138L
1,460 Elo+
Solo
Zeus
Zeus
Rpahel
Zeus
Level 97
God Stats
2W - 1L
1,842 SR
Queue Stats
39W - 37L
1,387 Elo+
Solo
Team Averages
Level 88
1,521 SR
1,459 Elo+

VS

Team Averages
Level 81
1,594 SR
1,571 Elo+
Vamana
Vamana
ExpertBanana
Vamana
Level 67
God Stats
7W - 1L
1,782 SR
Queue Stats
208W - 156L
1,555 Elo+
Party 1
Nemesis
Nemesis
Jadedee22
Nemesis
Level 68
God Stats
1W - 0L
1,715 SR
Queue Stats
136W - 142L
1,677 Elo+
Party 2
Baron Samedi
Baron Samedi
LEF3A
Baron Samedi
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Shandru
Artemis
Level 88
God Stats
2W - 2L
1,500 SR
Queue Stats
71W - 81L
1,681 Elo+
Party 2
Hel
Hel
TGLDylan
Hel
Level 106
God Stats
8W - 7L
1,475 SR
Queue Stats
210W - 182L
1,440 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 1
5,590
1,118
2,698
3,306
1,061
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
CatWithScissors
Sun Wukong
11
0 / 1 / 1
5,296
1,059
2,818
5,923
2,782
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

7
0 / 0 / 0
3,180
636
0
0
0
10
1 / 3 / 0
5,278
1,056
2,041
6,363
3,054
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zeus
Rpahel
Zeus
11
0 / 3 / 2
5,517
1,103
4,393
4,085
1,116
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Team 1 Tickets

342

VS

Team 2 Tickets

395

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
11
3 / 0 / 3
6,208
1,242
2,961
3,934
1,581
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Nemesis
Jadedee22
Nemesis
11
1 / 0 / 8
5,755
1,151
2,873
2,356
1,070
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Baron Samedi
LEF3A
Baron Samedi
12
1 / 0 / 6
6,048
1,210
1,646
1,982
834
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
Shandru
Artemis
11
4 / 0 / 2
6,296
1,259
6,422
2,061
680
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
1 / 2 / 7
5,998
1,200
3,649
4,958
1,992
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
36
2
Kills
10
10
Deaths
2
4
Assists
26
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
L
Sun Wukong
CatWithScissors
Sun Wukong
0
1
1
0.5
W
Vamana
3
0
3
4.5
L
0
0
0
0
W
Nemesis
Jadedee22
Nemesis
1
0
8
5
W
Baron Samedi
LEF3A
Baron Samedi
1
0
6
4
L
1
3
0
0.33
L
Zeus
Rpahel
Zeus
0
3
2
0.33
W
Artemis
Shandru
Artemis
4
0
2
5
W
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,950
Damage
17,551
19,677
Taken
15,291
8,013
Mitigated
6,157
779
Healing
5,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,698
289
0
0
3,306
1,061
0
1,267
2,039
12,676
0
L
Sun Wukong
CatWithScissors
Sun Wukong
2,818
574
0
406
5,923
2,782
0
1,637
4,186
96
16,961
W
Vamana
2,961
1,679
0
1,779
3,934
1,581
0
1,175
2,712
0
14,035
L
0
0
0
0
0
0
0
0
0
0
0
W
Nemesis
Jadedee22
Nemesis
2,873
451
0
445
2,356
1,070
0
1,240
1,056
0
6,573
W
Baron Samedi
LEF3A
Baron Samedi
1,646
193
0
286
1,982
834
0
876
1,056
19,458
0
L
2,041
92
0
366
6,363
3,054
0
1,902
4,411
0
4,571
L
Zeus
Rpahel
Zeus
4,393
471
0
7
4,085
1,116
0
489
3,546
14,737
0
W
Artemis
Shandru
Artemis
6,422
3,016
0
309
2,061
680
0
783
1,208
0
13,556
W
3,649
112
1,539
1,554
4,958
1,992
0
2,776
2,072
7,049
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,861
Gold Earned
30,305
88
Minions Killed
95
3
Camps Cleared
7
363,884
Distance Traveled
523,372
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
5,590
1,118
25
5
1
75,559
0
L
Sun Wukong
5,296
1,059
22
4
1
103,833
1
W
Vamana
6,208
1,242
21
4
2
119,866
1
L
Nox
3,180
636
0
0
0
0
0
W
Nemesis
5,755
1,151
16
3
0
107,709
0
W
Baron Samedi
6,048
1,210
38
8
0
94,300
0
L
Tyr
5,278
1,056
9
2
1
109,227
0
L
Zeus
5,517
1,103
32
6
0
75,265
0
W
Artemis
6,296
1,259
16
3
3
100,617
0
W
Hel
5,998
1,200
4
1
2
100,880
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role