Player Matchup

Neith
Neith
JSkunky
Neith
Level 109
God Stats
29W - 22L
1,719 SR
Queue Stats
37W - 27L
1,608 Elo+
Party 1
Artio
Artio
MoistureDuck
Artio
Level 122
God Stats
12W - 5L
1,845 SR
Queue Stats
38W - 28L
1,608 Elo+
Party 1
Baron Samedi
Baron Samedi
Nertgard
Baron Samedi
Level 122
God Stats
43W - 17L
1,680 SR
Queue Stats
139W - 109L
1,604 Elo+
Party 3
Arachne
Arachne
Sauul
Arachne
Level 145
God Stats
2W - 1L
1,292 SR
Queue Stats
113W - 103L
1,610 Elo+
Party 3
Osiris
Osiris
fastasma20
Osiris
Level 103
God Stats
23W - 11L
1,898 SR
Queue Stats
248W - 191L
1,678 Elo+
Party 3
Team Averages
Level 120
1,687 SR
1,622 Elo+

VS

Team Averages
Level 123
1,615 SR
1,570 Elo+
Sylvanus
Sylvanus
CupcakeLaggaman
Sylvanus
Level 128
God Stats
2W - 3L
1,637 SR
Queue Stats
44W - 41L
1,561 Elo+
Party 2
Janus
Janus
Daftey
Janus
Level 129
God Stats
4W - 1L
1,584 SR
Queue Stats
405W - 253L
1,583 Elo+
Party 2
Skadi
Skadi
Sanchios
Skadi
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
YoungWhitey
Osiris
Level 154
God Stats
11W - 4L
1,856 SR
Queue Stats
568W - 353L
1,563 Elo+
Party 2
Kali
Kali
Zant41
Kali
Level 96
God Stats
1W - 1L
1,500 SR
Queue Stats
180W - 157L
1,643 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
JSkunky
Neith
11
5 / 2 / 1
7,054
543
8,534
6,001
1,459
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

10
1 / 0 / 11
6,216
478
6,938
8,953
4,181
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Baron Samedi
Nertgard
Baron Samedi
14
3 / 0 / 3
7,937
611
4,448
5,682
2,206
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Arachne
Sauul
Arachne
13
6 / 0 / 5
7,638
588
5,386
6,753
4,221
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Osiris
fastasma20
Osiris
13
2 / 2 / 6
7,421
571
5,961
11,170
6,786
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
9
0 / 4 / 1
5,617
432
3,886
10,436
4,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Janus
Daftey
Janus
11
0 / 2 / 0
6,289
484
5,184
4,615
1,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
Sanchios
Skadi
13
2 / 3 / 0
7,459
574
4,153
10,005
2,395
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Osiris
11
2 / 4 / 0
6,922
532
7,557
10,650
7,163
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kali
Zant41
Kali
9
0 / 4 / 1
5,799
446
2,640
10,463
3,849
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
6
17
Kills
4
4
Deaths
17
26
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
0
4
1
0.13
L
Janus
Daftey
Janus
0
2
0
0
W
Neith
JSkunky
Neith
5
2
1
2.75
W
1
0
11
6.5
W
Baron Samedi
Nertgard
Baron Samedi
3
0
3
4.5
L
Skadi
Sanchios
Skadi
2
3
0
0.67
W
Arachne
Sauul
Arachne
6
0
5
8.5
L
Osiris
2
4
0
0.5
L
Kali
Zant41
Kali
0
4
1
0.13
W
Osiris
fastasma20
Osiris
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,267
Damage
23,420
38,559
Taken
46,169
18,853
Mitigated
18,755
20,904
Healing
16,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
3,886
841
1,231
3,846
10,436
4,113
0
5,056
5,016
18,171
0
L
Janus
Daftey
Janus
5,184
41
0
0
4,615
1,235
0
1,455
2,921
42,322
0
W
Neith
JSkunky
Neith
8,534
3,376
0
1,858
6,001
1,459
815
896
5,105
0
39,638
W
6,938
378
742
3,965
8,953
4,181
300
4,643
4,310
18,044
0
W
Baron Samedi
Nertgard
Baron Samedi
4,448
313
820
2,960
5,682
2,206
500
2,507
3,175
52,370
0
L
Skadi
Sanchios
Skadi
4,153
2,477
0
3,688
10,005
2,395
0
1,103
8,752
0
46,092
W
Arachne
Sauul
Arachne
5,386
3,341
0
3,994
6,753
4,221
0
980
5,773
0
41,977
L
Osiris
7,557
3,452
0
3,502
10,650
7,163
0
1,080
9,538
445
38,044
L
Kali
Zant41
Kali
2,640
706
0
4,226
10,463
3,849
0
2,443
7,803
0
29,853
W
Osiris
fastasma20
Osiris
5,961
2,273
0
6,565
11,170
6,786
124
389
10,781
4,300
35,055

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,266
Gold Earned
32,086
359
Minions Killed
356
0
Camps Cleared
0
1,246,931
Distance Traveled
1,202,715
18
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
5,617
432
28
2
0
212,313
3
L
Janus
6,289
484
92
7
0
251,175
1
W
Neith
7,054
543
68
5
0
223,401
4
W
Artio
6,216
478
20
2
0
281,710
4
W
Baron Samedi
7,937
611
122
9
0
238,552
6
L
Skadi
7,459
574
92
7
0
243,976
2
W
Arachne
7,638
588
77
6
0
261,092
3
L
Osiris
6,922
532
78
6
0
240,358
2
L
Kali
5,799
446
66
5
0
254,893
2
W
Osiris
7,421
571
72
6
0
242,176
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role