Player Matchup

Ymir
Ymir
 
Ymir
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
AreaCC
Cu Chulainn
Level 108
God Stats
12W - 9L
1,526 SR
Queue Stats
184W - 234L
1,475 Elo+
Party 1
Nu Wa
Nu Wa
bubbaboo1199
Nu Wa
Level 60
God Stats
1W - 1L
1,337 SR
Queue Stats
55W - 71L
1,388 Elo+
Solo
Team Averages
Level 92
1,455 SR
1,454 Elo+

VS

Team Averages
Level 88
1,477 SR
1,524 Elo+
Hera
Hera
L33T PUN15H3R
Hera
Level 59
God Stats
0W - 1L
1,552 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Khepri
Khepri
Prototype_1624
Khepri
Level 81
God Stats
14W - 10L
1,528 SR
Queue Stats
38W - 34L
1,590 Elo+
Party 2
Heimdallr
Heimdallr
VanitoINPROGRESS
Heimdallr
Level 123
God Stats
15W - 17L
1,352 SR
Queue Stats
256W - 267L
1,481 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
10
2 / 2 / 5
7,634
763
5,483
7,222
3,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cu Chulainn
AreaCC
Cu Chulainn
10
4 / 3 / 2
7,326
733
6,042
7,791
5,278
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

10
1 / 2 / 4
6,644
664
6,433
3,475
1,112
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 1 / 1
7,023
702
2,731
4,252
1,305
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
2 / 3 / 3
7,047
705
2,970
8,765
5,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heimdallr
10
2 / 3 / 3
6,843
684
3,486
7,012
2,951
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
14
7
Kills
7
7
Deaths
7
11
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
2
2
5
2.25
W
Cu Chulainn
AreaCC
Cu Chulainn
4
3
2
1.67
L
3
1
1
3.5
L
2
3
3
1.17
L
Heimdallr
2
3
3
1.17
W
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,958
Damage
9,187
18,488
Taken
20,029
10,029
Mitigated
9,600
4,002
Healing
5,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
5,483
669
0
1,727
7,222
3,639
0
2,294
4,835
19,582
0
W
Cu Chulainn
AreaCC
Cu Chulainn
6,042
1,156
590
1,685
7,791
5,278
0
2,013
5,624
0
23,058
L
2,731
626
0
816
4,252
1,305
210
2,807
1,257
21,323
0
L
2,970
127
711
1,928
8,765
5,344
0
4,306
3,936
11,042
0
L
Heimdallr
3,486
1,678
267
1,967
7,012
2,951
0
4,109
2,638
0
16,054
W
6,433
1,024
0
0
3,475
1,112
509
1,204
2,271
23,893
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,604
Gold Earned
20,913
97
Minions Killed
87
0
Camps Cleared
0
532,754
Distance Traveled
411,019
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,634
763
34
3
0
166,391
3
W
Cu Chulainn
7,326
733
28
3
0
205,439
2
L
Hera
7,023
702
46
5
0
114,740
1
L
Khepri
7,047
705
19
2
0
158,381
0
L
Heimdallr
6,843
684
22
2
0
137,898
0
W
Nu Wa
6,644
664
35
4
0
160,924
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role