Player Matchup

Kuzenbo
Kuzenbo
Amiodaron
Kuzenbo
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 13L
1,412 Elo+
Party 2
Merlin
Merlin
Jegeskv
Merlin
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Janus
Janus
NiuBiNiuzao
Janus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Scylla
Scylla
Raidonx
Scylla
Level 43
God Stats
0W - 1L
1,333 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Rop1k
Kumbhakarna
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,733 Elo+
Party 2
Team Averages
Level 37
1,467 SR
1,529 Elo+

VS

Team Averages
Level 48
1,633 SR
1,593 Elo+
Olorun
Olorun
Brievenbus
Olorun
Level 35
God Stats
3W - 0L
1,500 SR
Queue Stats
20W - 14L
1,626 Elo+
Party 3
Ares
Ares
Kloclo
Ares
Level 54
God Stats
3W - 3L
1,702 SR
Queue Stats
989W - 969L
1,459 Elo+
Solo
Cthulhu
Cthulhu
Termaxin
Cthulhu
Level 57
God Stats
1W - 0L
1,964 SR
Queue Stats
13W - 5L
1,626 Elo+
Party 3
Odin
Odin
YaikonBon
Odin
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,626 Elo+
Party 3
Anubis
Anubis
Yuda07078
Anubis
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 9L
1,626 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Amiodaron
Kuzenbo
15
0 / 5 / 8
8,593
614
5,928
17,118
22,062
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Merlin
Jegeskv
Merlin
19
9 / 6 / 5
11,894
850
25,003
12,595
5,690
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
4 / 6 / 8
10,054
718
13,824
10,047
3,756
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Scylla
Raidonx
Scylla
15
1 / 6 / 9
9,018
644
14,629
11,465
4,297
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
Rop1k
Kumbhakarna
13
2 / 10 / 5
8,520
609
2,834
16,717
12,126
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Brievenbus
Olorun
19
8 / 3 / 15
11,470
819
18,319
12,695
6,980
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ares
Kloclo
Ares
17
2 / 4 / 20
10,555
754
5,652
15,893
17,369
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cthulhu
Termaxin
Cthulhu
19
10 / 3 / 14
12,623
902
14,865
22,846
29,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Odin
18
6 / 4 / 20
10,914
780
10,586
15,380
10,679
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anubis
Yuda07078
Anubis
18
7 / 2 / 17
11,417
816
14,142
8,938
5,931
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
119
16
Kills
33
33
Deaths
16
35
Assists
86
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Amiodaron
Kuzenbo
0
5
8
0.8
W
Olorun
Brievenbus
Olorun
8
3
15
5.17
L
Merlin
Jegeskv
Merlin
9
6
5
1.92
W
Ares
Kloclo
Ares
2
4
20
3
L
4
6
8
1.33
L
Scylla
Raidonx
Scylla
1
6
9
0.92
L
Kumbhakarna
Rop1k
Kumbhakarna
2
10
5
0.45
W
Cthulhu
Termaxin
Cthulhu
10
3
14
5.67
W
Odin
6
4
20
4
W
Anubis
Yuda07078
Anubis
7
2
17
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,218
Damage
63,564
67,942
Taken
75,752
47,931
Mitigated
70,023
14,593
Healing
35,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Amiodaron
Kuzenbo
5,928
2,055
665
3,862
17,118
22,062
0
14,551
2,567
10,774
0
W
Olorun
Brievenbus
Olorun
18,319
9,102
6,015
4,648
12,695
6,980
3,781
11,062
1,353
39,019
0
L
Merlin
Jegeskv
Merlin
25,003
1,808
831
1,820
12,595
5,690
0
10,371
2,224
40,822
0
W
Ares
Kloclo
Ares
5,652
165
0
681
15,893
17,369
746
11,361
3,734
10,735
0
L
13,824
957
255
1,349
10,047
3,756
0
8,545
1,502
28,137
0
L
Scylla
Raidonx
Scylla
14,629
497
1,196
2,127
11,465
4,297
0
8,089
3,376
29,572
0
L
Kumbhakarna
Rop1k
Kumbhakarna
2,834
246
929
1,559
16,717
12,126
0
14,213
2,504
7,508
0
W
Cthulhu
Termaxin
Cthulhu
14,865
1,088
5,926
7,573
22,846
29,064
44
16,118
5,661
28,749
0
W
Odin
10,586
2,111
2,660
3,781
15,380
10,679
396
12,449
2,015
7,148
13,517
W
Anubis
Yuda07078
Anubis
14,142
754
1,913
2,393
8,938
5,931
367
7,861
771
38,329
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,079
Gold Earned
56,979
124
Minions Killed
163
0
Camps Cleared
0
1,172,100
Distance Traveled
1,291,568
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
8,593
614
6
0
0
263,278
0
W
Olorun
11,470
819
52
4
0
239,411
1
L
Merlin
11,894
850
44
3
0
204,654
0
W
Ares
10,555
754
9
1
0
258,603
0
L
Janus
10,054
718
33
2
0
245,493
1
L
Scylla
9,018
644
33
2
0
242,247
1
L
Kumbhakarna
8,520
609
8
1
0
216,428
0
W
Cthulhu
12,623
902
38
3
0
266,071
0
W
Odin
10,914
780
17
1
0
287,738
0
W
Anubis
11,417
816
47
3
0
239,745
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role