Player Matchup

Danzaburou
Danzaburou
Dabydabdab
Danzaburou
Level 52
God Stats
17W - 17L
1,518 SR
Queue Stats
37W - 37L
1,530 Elo+
Solo
Thoth
Thoth
DevidraChan
Thoth
Level 88
God Stats
87W - 109L
1,420 SR
Queue Stats
624W - 651L
1,474 Elo+
Party 1
Odin
Odin
Parker_268
Odin
Level 157
God Stats
15W - 17L
1,304 SR
Queue Stats
370W - 359L
1,555 Elo+
Solo
Khepri
Khepri
Str8OuttaHarambe
Khepri
Level 68
God Stats
2W - 6L
1,500 SR
Queue Stats
127W - 107L
1,565 Elo+
Solo
Sol
Sol
vicpr22
Sol
Level 88
God Stats
7W - 6L
1,500 SR
Queue Stats
145W - 145L
1,674 Elo+
Party 1
Team Averages
Level 91
1,448 SR
1,560 Elo+

VS

Team Averages
Level 124
1,540 SR
1,475 Elo+
Merlin
Merlin
 
Merlin
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
BOBERTG1999
Skadi
Level 158
God Stats
3W - 1L
1,701 SR
Queue Stats
166W - 183L
1,495 Elo+
Solo
Terra
Terra
IcyPhantom
Terra
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
255W - 227L
1,607 Elo+
Solo
Raijin
Raijin
RuddyMOBO
Raijin
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 29L
1,274 Elo+
Solo
Chaac
Chaac
Vash3217
Chaac
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Dabydabdab
Danzaburou
15
1 / 6 / 5
9,098
910
10,443
14,101
5,830
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
4 / 3 / 3
10,058
1,006
10,805
5,859
2,460
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 3 / 4
9,148
915
7,351
11,159
10,635
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

15
0 / 3 / 4
8,747
875
4,263
12,823
13,525
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sol
15
1 / 1 / 6
9,414
941
9,739
11,072
4,292
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Team 1 Tickets

199

VS

Team 2 Tickets

247

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
16
4 / 1 / 7
10,585
1,059
15,576
8,520
3,510
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
4 / 2 / 8
10,459
1,046
9,153
12,080
5,593
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Terra
17
3 / 0 / 8
11,108
1,111
7,762
10,305
11,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Raijin
RuddyMOBO
Raijin
13
0 / 3 / 1
7,937
794
39
2,776
931
Chaac
Vash3217
Chaac
17
5 / 1 / 8
11,081
1,108
17,411
12,117
12,638
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
48
7
Kills
16
16
Deaths
7
22
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
4
1
7
7.5
W
4
2
8
4
L
Danzaburou
Dabydabdab
Danzaburou
1
6
5
0.58
L
4
3
3
1.83
W
Terra
3
0
8
7
L
1
3
4
1
W
Raijin
RuddyMOBO
Raijin
0
3
1
0.17
L
0
3
4
0.67
W
Chaac
Vash3217
Chaac
5
1
8
9
L
Sol
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,601
Damage
49,941
55,014
Taken
45,798
36,742
Mitigated
33,762
10,786
Healing
17,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
15,576
955
0
560
8,520
3,510
0
4,401
3,970
44,277
0
W
9,153
4,839
0
1,167
12,080
5,593
0
6,490
5,441
0
34,672
L
Danzaburou
Dabydabdab
Danzaburou
10,443
4,206
0
913
14,101
5,830
0
5,634
8,467
0
29,016
L
10,805
345
1,165
354
5,859
2,460
0
2,813
3,046
35,464
0
W
Terra
7,762
682
5,546
5,001
10,305
11,090
0
6,147
3,958
15,118
0
L
7,351
1,518
0
501
11,159
10,635
0
5,762
5,397
574
17,101
W
Raijin
RuddyMOBO
Raijin
39
39
0
0
2,776
931
0
1,465
1,311
466
0
L
4,263
89
1,074
708
12,823
13,525
0
6,566
6,257
11,650
0
W
Chaac
Vash3217
Chaac
17,411
887
0
4,944
12,117
12,638
0
6,658
5,324
202
38,311
L
Sol
9,739
3,335
716
5,355
11,072
4,292
0
2,790
8,282
35,265
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,465
Gold Earned
51,170
203
Minions Killed
204
6
Camps Cleared
8
951,519
Distance Traveled
785,222
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,585
1,059
80
8
5
178,342
0
W
Skadi
10,459
1,046
66
7
2
170,956
0
L
Danzaburou
9,098
910
33
3
3
187,328
0
L
Thoth
10,058
1,006
60
6
0
194,829
0
W
Terra
11,108
1,111
14
1
0
198,549
0
L
Odin
9,148
915
25
3
0
193,147
0
W
Raijin
7,937
794
0
0
0
30,903
0
L
Khepri
8,747
875
22
2
0
191,862
0
W
Chaac
11,081
1,108
44
4
1
206,472
1
L
Sol
9,414
941
63
6
3
184,353
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role