Player Matchup

Cthulhu
Cthulhu
ALmightaaay
Cthulhu
Level 95
God Stats
1W - 1L
1,500 SR
Queue Stats
114W - 103L
1,495 Elo+
Solo
Ra
Ra
BlackAngelKnT
Ra
Level 126
God Stats
1W - 0L
1,298 SR
Queue Stats
81W - 79L
1,601 Elo+
Solo
Fafnir
Fafnir
LouisVuitt0n
Fafnir
Level 122
God Stats
5W - 4L
1,500 SR
Queue Stats
252W - 234L
1,544 Elo+
Solo
Cabrakan
Cabrakan
jaarou
Cabrakan
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
pagazzz
Zeus
Level 103
God Stats
13W - 6L
1,733 SR
Queue Stats
473W - 487L
1,492 Elo+
Solo
Team Averages
Level 121
1,506 SR
1,526 Elo+

VS

Team Averages
Level 83
1,481 SR
1,471 Elo+
Cerberus
Cerberus
AntiiHeId
Cerberus
Level 41
God Stats
1W - 3L
1,488 SR
Queue Stats
40W - 42L
1,510 Elo+
Party 1
Baron Samedi
Baron Samedi
Bi3rs3rk3r
Baron Samedi
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
87W - 78L
1,531 Elo+
Party 1
Nox
Nox
DerDuce
Nox
Level 125
God Stats
1W - 5L
1,500 SR
Queue Stats
188W - 186L
1,450 Elo+
Solo
Geb
Geb
JamyyDodgerr
Geb
Level 96
God Stats
0W - 1L
1,724 SR
Queue Stats
24W - 20L
1,426 Elo+
Party 2
King Arthur
King Arthur
Patpeet21
King Arthur
Level 32
God Stats
0W - 1L
1,193 SR
Queue Stats
8W - 11L
1,440 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ALmightaaay
Cthulhu
17
2 / 5 / 16
9,960
711
11,811
19,413
22,117
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
4 / 2 / 15
10,534
752
13,440
13,047
13,507
Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fafnir
18
2 / 3 / 20
11,737
838
8,348
21,534
29,494
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cabrakan
jaarou
Cabrakan
18
4 / 2 / 17
10,726
766
7,807
23,217
33,609
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Zeus
pagazzz
Zeus
19
12 / 2 / 9
11,557
826
30,590
13,324
6,809
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AntiiHeId
Cerberus
16
2 / 5 / 6
9,226
659
5,827
20,184
27,877
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Baron Samedi
Bi3rs3rk3r
Baron Samedi
17
4 / 6 / 6
10,186
728
15,902
17,035
12,638
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Nox
16
0 / 4 / 6
9,225
659
9,676
11,831
5,960
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
5 / 3 / 7
11,131
795
17,864
17,842
22,814
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
Patpeet21
King Arthur
14
1 / 7 / 9
8,834
631
7,862
15,710
17,308
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
46
24
Kills
12
14
Deaths
25
77
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
ALmightaaay
Cthulhu
2
5
16
2
L
Cerberus
AntiiHeId
Cerberus
2
5
6
1
L
Baron Samedi
Bi3rs3rk3r
Baron Samedi
4
6
6
1.17
W
4
2
15
5.75
L
Nox
0
4
6
0.75
L
5
3
7
2.83
W
Fafnir
2
3
20
4
L
King Arthur
Patpeet21
King Arthur
1
7
9
0.79
W
Cabrakan
jaarou
Cabrakan
4
2
17
6.25
W
Zeus
pagazzz
Zeus
12
2
9
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,996
Damage
57,131
90,535
Taken
82,602
105,536
Mitigated
86,597
50,922
Healing
33,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
ALmightaaay
Cthulhu
11,811
578
3,759
3,166
19,413
22,117
229
9,339
9,973
26,395
0
L
Cerberus
AntiiHeId
Cerberus
5,827
903
1,572
5,832
20,184
27,877
181
15,537
4,647
20,655
0
L
Baron Samedi
Bi3rs3rk3r
Baron Samedi
15,902
1,022
5,626
5,951
17,035
12,638
525
16,276
759
31,998
0
W
13,440
1,495
14,802
5,293
13,047
13,507
2,214
9,427
3,596
35,029
0
L
Nox
9,676
532
1,252
2,400
11,831
5,960
647
10,839
992
23,729
0
L
17,864
2,543
2,922
5,171
17,842
22,814
260
14,926
2,916
34,384
0
W
Fafnir
8,348
2,278
2,485
7,073
21,534
29,494
212
8,009
13,401
15,640
0
L
King Arthur
Patpeet21
King Arthur
7,862
1,477
991
1,704
15,710
17,308
319
14,418
1,292
0
13,065
W
Cabrakan
jaarou
Cabrakan
7,807
807
1,528
5,813
23,217
33,609
1,001
13,264
9,761
17,108
0
W
Zeus
pagazzz
Zeus
30,590
1,339
3,109
3,894
13,324
6,809
1,149
9,230
4,020
53,386
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,514
Gold Earned
48,602
149
Minions Killed
136
0
Camps Cleared
0
1,219,263
Distance Traveled
1,168,099
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,960
711
28
2
0
257,077
0
L
Cerberus
9,226
659
32
2
0
213,046
0
L
Baron Samedi
10,186
728
27
2
0
215,266
0
W
Ra
10,534
752
61
4
0
243,722
0
L
Nox
9,225
659
44
3
0
244,602
0
L
Geb
11,131
795
25
2
0
267,732
0
W
Fafnir
11,737
838
9
1
0
252,639
1
L
King Arthur
8,834
631
8
1
0
227,453
0
W
Cabrakan
10,726
766
13
1
0
215,518
0
W
Zeus
11,557
826
38
3
0
250,307
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role