Player Matchup

Ne Zha
Ne Zha
Arklesss
Ne Zha
Level 18
God Stats
16W - 12L
1,500 SR
Queue Stats
353W - 289L
1,696 Elo+
Party 2
Xbalanque
Xbalanque
Callibban
Xbalanque
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
85W - 74L
1,603 Elo+
Solo
Tyr
Tyr
Meegaax
Tyr
Level 18
God Stats
16W - 18L
1,618 SR
Queue Stats
96W - 80L
1,640 Elo+
Solo
Ra
Ra
Shaozine
Ra
Level 7
God Stats
33W - 26L
1,500 SR
Queue Stats
363W - 286L
1,696 Elo+
Party 2
Cthulhu
Cthulhu
VoxLeBanni
Cthulhu
Level 8
God Stats
7W - 7L
1,832 SR
Queue Stats
71W - 46L
1,696 Elo+
Party 2
Team Averages
Level 15
1,590 SR
1,667 Elo+

VS

Team Averages
Level 15
1,496 SR
1,520 Elo+
Anhur
Anhur
PhoronY23
Anhur
Level 29
God Stats
19W - 25L
1,506 SR
Queue Stats
505W - 465L
1,564 Elo+
Solo
Thoth
Thoth
Willuamu
Thoth
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,457 Elo+
Party 1
Chang'e
Chang'e
ZusPippi
Chang'e
Level 25
God Stats
47W - 39L
1,665 SR
Queue Stats
224W - 220L
1,623 Elo+
Solo
Ra
Ra
ZwergSchamane
Ra
Level 8
God Stats
0W - 7L
1,500 SR
Queue Stats
21W - 33L
1,500 Elo+
Solo
Ullr
Ullr
ikasen1h
Ullr
Level 5
God Stats
0W - 3L
1,308 SR
Queue Stats
7W - 5L
1,457 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Arklesss
Ne Zha
10
1 / 1 / 2
6,004
546
1,620
7,024
1,839
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Xbalanque
Callibban
Xbalanque
9
2 / 4 / 1
5,332
485
3,728
7,387
1,634
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tyr
13
7 / 1 / 1
7,494
681
6,548
10,192
4,776
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
5 / 0 / 2
6,809
619
4,556
4,801
1,826
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
VoxLeBanni
Cthulhu
9
2 / 3 / 2
6,045
550
4,126
6,982
3,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
PhoronY23
Anhur
10
7 / 2 / 1
6,327
575
7,767
7,753
2,084
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thoth
Willuamu
Thoth
9
1 / 3 / 5
5,437
494
4,040
4,211
1,053
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chang'e
ZusPippi
Chang'e
9
1 / 4 / 0
5,583
508
3,450
7,290
2,219
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

6
0 / 5 / 0
4,258
387
1,416
4,110
1,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ullr
7
0 / 3 / 0
4,541
413
1,097
6,168
1,700
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
15
17
Kills
9
9
Deaths
17
8
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
Arklesss
Ne Zha
1
1
2
2
W
Xbalanque
Callibban
Xbalanque
2
4
1
0.63
W
Tyr
7
1
1
7.5
L
Anhur
PhoronY23
Anhur
7
2
1
3.75
W
5
0
2
6
W
Cthulhu
VoxLeBanni
Cthulhu
2
3
2
1
L
Thoth
Willuamu
Thoth
1
3
5
1.17
L
Chang'e
ZusPippi
Chang'e
1
4
0
0.25
L
0
5
0
0
L
Ullr
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,578
Damage
17,770
36,386
Taken
29,532
13,075
Mitigated
8,493
15,471
Healing
7,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
Arklesss
Ne Zha
1,620
497
0
3,901
7,024
1,839
0
269
6,755
0
34,964
W
Xbalanque
Callibban
Xbalanque
3,728
1,225
0
2,089
7,387
1,634
0
2,311
5,076
0
21,265
W
Tyr
6,548
1,349
0
4,702
10,192
4,776
105
2,513
7,395
0
39,274
L
Anhur
PhoronY23
Anhur
7,767
4,005
0
3,211
7,753
2,084
153
2,432
5,321
0
30,538
W
4,556
907
267
3,084
4,801
1,826
1,543
2,023
2,732
34,331
0
W
Cthulhu
VoxLeBanni
Cthulhu
4,126
386
294
1,134
6,982
3,000
0
1,460
5,522
21,919
0
L
Thoth
Willuamu
Thoth
4,040
539
0
250
4,211
1,053
248
1,694
2,517
18,162
0
L
Chang'e
ZusPippi
Chang'e
3,450
255
64
2,060
7,290
2,219
0
684
6,606
24,043
0
L
1,416
609
0
597
4,110
1,437
128
3,341
769
9,936
0
L
Ullr
1,097
613
0
1,084
6,168
1,700
0
531
5,637
0
13,997

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,684
Gold Earned
26,146
303
Minions Killed
195
0
Camps Cleared
0
1,031,050
Distance Traveled
920,449
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
6,004
546
81
7
0
242,886
0
W
Xbalanque
5,332
485
35
3
0
183,983
1
W
Tyr
7,494
681
89
8
0
224,462
1
L
Anhur
6,327
575
57
5
0
182,457
0
W
Ra
6,809
619
58
5
0
171,883
0
W
Cthulhu
6,045
550
40
4
0
207,836
3
L
Thoth
5,437
494
30
3
0
185,081
0
L
Chang'e
5,583
508
57
5
0
195,347
3
L
Ra
4,258
387
17
2
0
117,886
1
L
Ullr
4,541
413
34
3
0
239,678
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role