Player Matchup

Danzaburou
Danzaburou
Silver II
GaboTuPapa
Danzaburou
Silver II
Level 31
God Stats
5W - 4L
1,573 SR
Queue Stats
96W - 77L
1,500 MMR
Party 1
Agni
Agni
Gold V
Mateomedina
Agni
Gold V
Level 127
God Stats
4W - 1L
1,825 SR
Queue Stats
88W - 68L
1,630 MMR
Party 1
Cerberus
Cerberus
Gold V
PEDOBEEAARRR
Cerberus
Gold V
Level 123
God Stats
1W - 2L
1,651 SR
Queue Stats
97W - 77L
1,630 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 94
1,683 SR
1,586 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 100
1,500 SR
1,537 MMR
Heimdallr
Heimdallr
Bronze III
Bootsaregood
Heimdallr
Bronze III
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Anubis
Anubis
Bronze III
MufasaIsBAMF
Anubis
Bronze III
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,556 MMR
Party 2
Horus
Horus
Bronze III
ste34k
Horus
Bronze III
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 10L
1,556 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
GaboTuPapa
Danzaburou
16
10 / 3 / 7
12,624
842
19,403
11,674
4,364
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
7 / 2 / 10
11,618
775
18,081
11,005
5,538
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
PEDOBEEAARRR
Cerberus
14
2 / 3 / 12
10,370
691
11,582
19,267
18,369
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Bans
SetZeusPersephoneThothAphrodite

VS

Bans
CthulhuHou YiBaron SamediApolloMerlin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Bootsaregood
Heimdallr
13
3 / 9 / 3
10,158
677
13,555
17,041
7,082
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
14
3 / 6 / 4
9,994
666
10,227
13,448
6,324
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
ste34k
Horus
12
2 / 4 / 6
9,377
625
7,290
23,050
21,522
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
21
19
Kills
8
8
Deaths
19
29
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Bootsaregood
Heimdallr
3
9
3
0.5
W
Danzaburou
GaboTuPapa
Danzaburou
10
3
7
4.5
W
7
2
10
6
L
Anubis
3
6
4
0.83
W
Cerberus
PEDOBEEAARRR
Cerberus
2
3
12
2.67
L
Horus
ste34k
Horus
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,066
Damage
31,072
41,946
Taken
53,539
28,271
Mitigated
34,928
14,259
Healing
10,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Bootsaregood
Heimdallr
13,555
5,033
0
1,418
17,041
7,082
0
10,387
6,654
0
48,534
W
Danzaburou
GaboTuPapa
Danzaburou
19,403
9,770
0
6,371
11,674
4,364
2,121
3,269
8,405
0
60,788
W
18,081
1,255
340
3,269
11,005
5,538
464
1,720
9,285
63,458
0
L
Anubis
10,227
357
110
2,809
13,448
6,324
0
8,309
5,139
49,779
0
W
Cerberus
PEDOBEEAARRR
Cerberus
11,582
1,393
0
4,279
19,267
18,369
58
5,403
13,857
37,298
0
L
Horus
ste34k
Horus
7,290
4,389
2,292
3,494
23,050
21,522
0
10,999
12,051
0
10,819

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,612
Gold Earned
29,529
247
Minions Killed
160
0
Camps Cleared
0
961,177
Distance Traveled
765,359
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
10,158
677
55
4
0
241,308
6
W
Danzaburou
12,624
842
75
5
0
288,810
0
W
Agni
11,618
775
80
5
0
347,847
2
L
Anubis
9,994
666
100
7
0
224,892
3
W
Cerberus
10,370
691
92
6
0
324,520
3
L
Horus
9,377
625
5
0
0
299,159
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role